Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report [CoC 1.5] Original Guns Reanimated v1.0
Filename
OGR_for_Call_of_Chernobyl_1-5_v1.7z
Category
Weapons Skin
Uploader
Balathruin
Credits
r_populik
Added
Size
14.35mb (15,049,533 bytes)
Downloads
1,568 (10 today)
MD5 Hash
16eac12e67bd4fa6efedaa54a9b7d0b4
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Description

Original Guns Reanimated addon for Call of Chernobyl 1.5

Preview
[CoC 1.5] Original Guns Reanimated v1.0
Comments
HUNTER2K4
HUNTER2K4

OMG , so fast @_@ ! Btw , is there any change in damage or penetration or everything still the same ( hope the same XD )

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Balathruin Author
Balathruin

All vanilla, really just some model fixes, new animations and sounds.

Reply Good karma+7 votes
Bodyguard121
Bodyguard121

So, thats the main difference from OWR, right? It doesnt touch the weapon balance in any way. Otherwise why would I not use OWR?

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Balathruin Author
Balathruin

More detailed models and higher res textures can make an impact on low end systems. I can't think of anything else, maybe personal preference.

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FoxFort
FoxFort

I haven't yet tried this addon, but that screenshot of Abakan reload is so damn funny and unrealistic. You can't really push the bolt action with that kind of two finger grip.

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AManFromLapland
AManFromLapland

What if he got like really strong fingers ? I mean it's the same dude who runs mile after mile with 25kg in his backpack.

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Balathruin Author
Balathruin

The exact reason I used this picture. :D

Reply Good karma+5 votes
theo123999
theo123999

Chernobylous aka Radioactive POWER

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Guest
Guest

Is this compatible OWR (1.5 r6)?

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Balathruin Author
Balathruin

No. Either OWR or this.

Reply Good karma+3 votes
pil925
pil925

But what if I want better animations with decent weapon texture? sadface

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Balathruin Author
Balathruin

OWR has better animations than this.

Reply Good karma+5 votes
TheRenegadist
TheRenegadist

Anyone want to do a showcase of this addon showing all of the new animations?

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Balathruin Author
Balathruin Reply Good karma+2 votes
TheRenegadist
TheRenegadist

Thank you!

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Lyokanthrope
Lyokanthrope

Out of curiosity, why OGR over SRAP 2?

Moddb.com

I've always preferred SRAP2's animation set myself, but I guess it doesn't matter too much. It's pretty easy to port it over myself... Maybe I should just update my port to 1.5 and post it here.

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Balathruin Author
Balathruin

I can port that too for next version.

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Nosuchthing
Nosuchthing

yes

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Guest
Guest

U can port SRAP 2 for COC 1.4.22?

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Balathruin Author
Balathruin

I can't support old versions of CoC, only the most up to date.

Reply Good karma+1 vote
Nosuchthing
Nosuchthing

Having a problem where the iron sights zoom in to a ridiculous degree when using them, like having a x150 scope on every weapon, any ideas on what the problem might be?

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Balathruin Author
Balathruin

Wrong game version. This addon is for 1.5 R6.

Reply Good karma+2 votes
Guest
Guest

whats up guy,i just want to know how i upload those addon on my COC (im a french cheeeky breeky ;)

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SashaRed
SashaRed

There's a small plus button on the addons page. It should lead you here. Moddb.com

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tipoole
tipoole

ejection port still on the actor's face side?would've thought that by 2010 when CoP came out GSG would fix that.another proof that SoC had so much content cut from it so that they would make another 2 games and keep the money rolling in instead of a full content incredible SoC

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scorpionscorcher
scorpionscorcher

It's a perfectly fine mod, only problems are the sprint animations (which make the game feel like a generic fps game) and an-94's reload animation which feels way to unrealistic and breaks immersion.

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Roll-and
Roll-and

Can i kindly ask for a showcase video? Thank you.

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Balathruin Author
Balathruin

Moddb.com
It was linked a few comments up.

Reply Good karma+1 vote
Roll-and
Roll-and

omg how can i miss that lol, thanks

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Vardayn
Vardayn

Hey, are you going to continue support for this going forward?

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Vardayn
Vardayn

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 88
[error]Description : motion not found [f1_idle_bore]

stack trace:

0023:00B924D1 xrCore.dll, xrDebug::fail()
0023:08ABE42D xrGame.dll, CDialogHolder::operator=()
0023:08ABD448 xrGame.dll, CDialogHolder::operator=()
0023:08A0322C xrGame.dll, CDialogHolder::operator=()
0023:08A03150 xrGame.dll, CDialogHolder::operator=()
0023:08A79806 xrGame.dll, CDialogHolder::operator=()
0023:089EA2EE xrGame.dll, CDialogHolder::operator=()
0023:08A7AB62 xrGame.dll, CDialogHolder::operator=()
0023:089EA530 xrGame.dll, CDialogHolder::operator=()
0023:08A32A1C xrGame.dll, CDialogHolder::operator=()
0023:08A32BDC xrGame.dll, CDialogHolder::operator=()

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