Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Better Weapon Conditions 1.1.2 [1.4.22/1.5b r6]
Filename
coc_better_weapon_conditions_1.1.2.7z
Category
Prefabs
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SashaRed
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Updated
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3.11kb (3,183 bytes)
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2,211 (12 today)
MD5 Hash
f55707264077e90a6cef24e77582a194
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Description

Adds a wider range of condition to dropped weapons on corpses. ________________________________________________________________________________________________________ Оружие на трупах падает с более широким диапазоном состояния.

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Better Weapon Conditions 1.1.2 [1.4.22/1.5b r6]
Comments
-HUN-Riot_Gin
-HUN-Riot_Gin

When i see first the Preview Image: It's a Sata connector? :D But otw good good mod!

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SashaRed Author
SashaRed

Thanks. Maybe an IDE connector.

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λpone
λpone

Yeah, it always kinda irked me when I picked of a gun off a Ukrainian Specnaz, and it was near broken...

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Raygoza
Raygoza

Keep in mind that in some cases it's not likely that certain groups use weapons in worse conditions and below. Any faction with good money and well equipped members should likely not have their main weapon in too bad condition like Soldiers having at least their main weapons i very good conditions. But I don't know if you can make it depend on faction and maybe vary the condition with small arms too.
Basically the likelihood if these conditions should be different depending on factions, some never dropping weapons of destroyed condition.

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SashaRed Author
SashaRed

I don't know about that - I didn't code this mod. But you have a good point.

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NyamukSumatera
NyamukSumatera

does this mod need new game?

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SashaRed Author
SashaRed

I don't know. Sorry.

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Guest
Guest

My game crashes whenever I kill a NPC. Any reason or fix?

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SashaRed Author
SashaRed

I dunno. Are you using any other mods?

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Guest
Guest

Yeah. AO3, Dan's Factions, Dynamic HUD, and Higher Damage.

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SashaRed Author
SashaRed

Well, any of those could be causing a problem.

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Guest
Guest

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Toitl
Toitl

Have you fixed the problem? it's the same with me, I tried killing some npcs after every mod I installed, so I know for sure that this mod is the one causing the problem

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Wilk222
Wilk222

Can I use this mod with 1.4.22 CoC or not?

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SashaRed Author
SashaRed

Here's a file for 1.4.22. Dropbox.com

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mnemonick
mnemonick

(possibly dumb question) Is a new game required? I'd like to drop this into my current "playing" installation. :)

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mnemonick
mnemonick

OK, 9/10: New game NOT required. :D
And I've already tweaked the file to my liking. ;)
(80-100% cond. = 10% odds, 65-85 = 50%, 25-65 = 25% and 0(lol)-25 = 15%)

So far I like the mix of decent gear vs crap I'm getting, but I may tweak the condition ranges a bit.

NOW- the big question is, has anyone ever modded this file to change the drop quality for *specific factions or groups of factions?*
I'm looking at it, and it *may* be possible.
What I'd like to do is split the npcs into three groups: those who are professional or paramilitary (Military, Mercs, Duty & Freedom) and "Independents" (Loners, Monolith, Bandits, Clear Sky) or "Science" types (Ecologists, Zombies).
Soldiers would have the best odds of excellent and decent condition, Independents would be about average on great and decent condition and "Science" would have a much lower chance of pristine or decent gear and a higher chance of crap.

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SashaRed Author
SashaRed

The closest thing to that is an addon for Call of Misery that changes weapon drops based on the rank of the NPC you kill. I could adapt it to CoC, but I want to ask permission for that. Moddb.com

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SashaRed Author
SashaRed

I forgot to say thanks, even though the code isn't mine - crazyiscombine deserves the praise. lol

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mnemonick
mnemonick

Thanks anyway, I learn a lot from picking apart modded files like these. :D And thanks to crazyiscombine too!

I'm looking at the CoM mod now to see if (with permission of course) I can adapt it to CoC; the rank adjustment sounds at least as good as my idea.

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S.T.A.L.K.E.R.: Call of Pripyat
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