Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Arsenal Overhaul 3 for CoC, version 2.0

This models pack has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest models pack.

Filename
AO3forCoC_2.0.rar
Category
Models Pack
Licence
Public Domain
Uploader
slawr34
Credits
The anons on /sg/ and E.Nigma42
Added
Updated
Size
1.15gb (1,235,652,535 bytes)
Downloads
3,975 (3 today)
MD5 Hash
6c5218cacd4de9fb148a22990259deaa
Embed Button
Embed Widget
Description

E.Nigma42 has released his official AO3 port, link in the description. Remember to install it separately to this addon (my patches won't work with his version!) Start with a clean/patched gamedata.

Preview
Arsenal Overhaul 3 for CoC, version 2.0
Comments  (0 - 50 of 200)
ticchi
ticchi

Hi I installed OWR3, if I want AO3 how can I remnove OWR3 to use AO3?

Reply Good karma Bad karma+2 votes
slawr34 Author
slawr34

If you have a gamedata backup, delete the modded gamedate and use your backup.

If you don't have a gamedata backup then delete gamedata, run the CoC auto updater - it will re-downloaded critical missing files (cool feature Epic!). Once the updater has finished restoring your game files you'll be good to go. But before you do anything further, make and keep at least a single backup of an unmodded gamedata folder so you can easily uninstall and change mods or revert to vanilla.

Reply Good karma+13 votes
Chinaski
Chinaski

...run the CoC auto updater - it will re-downloaded critical missing files (cool feature Epic!).

Nice one, man.

Reply Good karma Bad karma+6 votes
VikCleDoom
VikCleDoom

can i, you know.. manually delete the owr3 weapon files then put this? no problem starting a new game, i just want to know

Reply Good karma Bad karma+1 vote
slawr34 Author
slawr34

OWR3 alters a lot more than just the w_weaponname.ltx(s). You're best off following the advice above. Even if you have a copy of OWR3 and you use it to track down and delete each file that OWR3 changed you'd still need to run the updater as its possible OWR3 altered critical files that AO won't replace.

But at least for next time you'll have a backup ;)

Reply Good karma+1 vote
VikCleDoom
VikCleDoom

oh i will indeed, i can see how useful that is.
Im gonna do what you said, hopefully it'll be ok and stuff, thanks! this AO3 looks amazing, i hope the colt1911 is as good as the one in owr heh

Reply Good karma Bad karma+1 vote
VikCleDoom
VikCleDoom

hey emm, the game now says 1.2.23 after the AO3 installation, something to do with config files right? this happened to you?
i used the manual patch after i saw this but it still says 1.2.23

Reply Good karma Bad karma+2 votes
slawr34 Author
slawr34

Yeah my menu reads 1.2.23 despite being fully updated.

Reply Good karma+2 votes
VikCleDoom
VikCleDoom

hopefully nothing serious..

Reply Good karma Bad karma+1 vote
Nuor Creator
Nuor

change line 5 of _g.script to GAME_VERSION = "1.2.24"

Reply Good karma+1 vote
VikCleDoom
VikCleDoom

yeah thats easy of course, but the thing with the game saying 1.2.23 is that AO3 conversion was built upon that version not .24 but i guess is not big deal anyway.
Thanks.

Reply Good karma Bad karma+1 vote
Twilight2k
Twilight2k

Worked perfectly...thanks! Looks amazing!

Reply Good karma Bad karma+1 vote
Mustang_Esp
Mustang_Esp

Nice more weapons!! I expect this mod have physic scopes, not sprites like OWR3. Otherwise both mods are amazing.

Reply Good karma Bad karma+1 vote
slawr34 Author
slawr34

Post your experiences with the mod as you get started, I'm keen to get an idea of how stable it is.

xoxo

Reply Good karma+3 votes
Mustang_Esp
Mustang_Esp

I ******* love it!!. Really nice work. The use of the weapons feels so real, for example with sub-machineguns it's so hard to hit at long distance but are lethals in short-range, with pistols the same, and yes, pistols are very useful. I was started a game like mercenary and the first combat with bandits was so intense and so complicated if you don't take care. I'm playing with "Hard AI aim" and "Ironman mode" I'm sure it will a big challenge to survive, and this looks so sexy...

Before finishing I have a problem with kobra sight (maybe with all "reflex" sights), the croshair appears not centered or are dissapeared. Yes, I'm using static lightning in this PC... :( Any solution?

Reply Good karma Bad karma+2 votes
slawr34 Author
slawr34

Well first things first I don't deserve any thanks. Arsenal Overhaul's author is the excellent E.Nigma42, here's the Moddb.com page for AO.

Secondly I didn't even adapt it for CoC, I came across the player who'd created it and got the initial build off him. When I realised how well he'd adapted it I reuploaded here so as many people could try it as possible :)

Lastly, I know specifically the kobra doesn't work in static lighting - and I'm pretty sure that extends to all reflex sights. Could you use DX9 Dynamic lighting? With the right settings you should be able to run the game with a good fps.

If your graphics card isn't really the issue you could try using this utility Moddb.com which allows CoC to access more of your RAM - but this could make your game unstable. Make sure you back up your stalker_coc.exe if you decide to try it.

The last two images in this album of me getting blown away by a Mil Squad shows what a kobra should look like: Imgur.com

Edit --- If you want to use the patcher you have to rename your Stalker_CoC.exe to Stalker_CoP.exe, then follow the instructions and when you go to place your .exe back in CoC's install dir make sure you rename it back to Stalker_CoC.exe.

Reply Good karma+4 votes
AzranSA
AzranSA

I'm getting this crash whenever I try and pull out my knife. I only have this mod and the Improved Knife addon (non-OWR) mod installed.

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [knife_kick_1]

stack trace:

0023:002770A1 xrCore.dll, xrDebug::fail()
0023:0563F8D8 xrGame.dll, CDialogHolder::IgnorePause()
0023:5313BD67 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:5313BD7E MSVCR120.dll, atoflt_l()
0023:5313BD8C MSVCR120.dll, atoflt_l()
0023:5312BCAD MSVCR120.dll, finite()
0023:5312AD30 MSVCR120.dll, _ValidateRead()
0023:00260399 xrCore.dll, IReaderBase<CStreamReader>::find_chunk()
0023:00279270 xrCore.dll, CInifile::line_exist()
0023:0027925B xrCore.dll, CInifile::line_exist()
0023:5313E65D MSVCR120.dll, strtol()
0023:5313E671 MSVCR120.dll, atol()
0023:0025C092 xrCore.dll, CInifile::r_s16()
0023:05640244 xrGame.dll, CDialogHolder::IgnorePause()
0023:0564215D xrGame.dll, CDialogHolder::IgnorePause()
0023:056421E3 xrGame.dll, CDialogHolder::IgnorePause()

Reply Good karma Bad karma0 votes
slawr34 Author
slawr34

AO uses its own unique knife -
Gfycat.com . The conflict is probably causing a crash. Delete w_knife.ltx from your gamedata folder.

It's worth noting the most recent patch increased the strength and reach of the knife, making that addon less important - hitting an enemy on the head will nearly always be an instant kill with the RMB attack: Gfycat.com

Reply Good karma+1 vote
AzranSA
AzranSA

Yup, this worked. Thanks.

Out of curiosity, the suits added by AO3 (such as the Radiation and NBC suits) are available here, correct? It's 1:1, right?

Reply Good karma Bad karma+1 vote
piotrburz
piotrburz

Watch out for deadly zombies headshoting you from 50m. They've ended my 5h ironman run.

Reply Good karma Bad karma+1 vote
Lowpro18
Lowpro18

I would wait for the official AO3 conversion simply because theres no support if something were to go wrong and it could be discrediting to E.nigma42. Whos to say what this "annon" added or removed.

Reply Good karma Bad karma+1 vote
Maggy_

(buried)

E.nigma42 is SLOW AF with his porting. It seems like he doesn't have time or he is just lazy. Other people seem to care more about the mod than him

Reply Good karma Bad karma-9 votes
slawr34 Author
slawr34

I wouldn't go as far as to say that. Honestly this shouldn't become a very charged thing, talking to Lowpro here too.

An anon managed to fix up a very clean port of AO3 decided to share it, because unsurprisingly playing AO3 with CoC is very fun.

I've been playing it for about 8 or so hours now Lowpro and it's basically just vanilla AO3. I've looked through the mod files and there's nothing out of place.

If E.Nigma wants it taken down then I'll do it. That's his right. And I'm not particularly mad that it will take potentially a month and a half from now for him to publish the next AO.

It's not even an argument of 'can't rush quality' or 'it's his mod he can take his time' - more so that we've got some pretty solid proof that E.Nigma can deliver on his promises and then some.

I'm just looking forward to what goodies he'll be pulling out of his sleigh at Christmas.

Reply Good karma+6 votes
NanoTheBandit
NanoTheBandit

E.Nigma is currently working on 3.1 and then he will import it afaik

Reply Good karma Bad karma+1 vote
MariusLecter
MariusLecter

as long as the AKM, AKMS and 7.62x39 ammo are intact I could care less about anything else

Reply Good karma Bad karma+1 vote
Victimus
Victimus

I encounter a lot of crashes.

Trying to use detector crashes the game.
a lot of pistols crash the game [walther99 animation]

So far its really problematic but aside from crashes, good as always.

Reply Good karma Bad karma+1 vote
Victimus
Victimus

I did small test a while ago, looks like my Game-files are corrupted, as Same mod runs without any problems on second PC.

Ill see if after re-instaling it will keep getting back, if so, ill upload all you need here.

Reply Good karma Bad karma+1 vote
Lonewolf100
Lonewolf100

awesome i was waiting for this!
only thing is the scope textures are cut off, i can use them but not the right size.
my screen res. is 1366x768 and i'm using static lighting dx 8.

Reply Good karma Bad karma+1 vote
xenotekno
xenotekno

Your resolution is a problem but your direct x version is another > CoC doesn't support direct x8 :)

Reply Good karma Bad karma+2 votes
Lonewolf100
Lonewolf100

i have directx 11.2 installed, it says on the graphics menu ''static lighting (dx8)''

Reply Good karma Bad karma+1 vote
VikCleDoom
VikCleDoom

well, then change it to enhanced dynamic ligthing (dx9 or dx10 or dx11) if your pc can handle it. But yeah, this mod wont run with static lighting (dx8)

Reply Good karma Bad karma+1 vote
KebabRemovalExpert
KebabRemovalExpert

Thanks! I needed this so bad!

Reply Good karma Bad karma+1 vote
BlackGus
BlackGus

The Gauss Cannon have wrong icon in inventary, unique problem/bug for the moment.

I.imgur.com

Reply Good karma Bad karma+1 vote
PerXX
PerXX

I'm having an issue with attaching scopes to guns. No guns appear to accept any guns. I've tried PSO and 1P29 with AK74, AN-94 and AKS-74N. All guns say that they support the scopes, but I cannot attach them. Silencers attach as they are supposed to.

Reply Good karma Bad karma+1 vote
slawr34 Author
slawr34

Make sure you have the weapon out (i.e. in your hands). Bug/Feature from AO3.

Reply Good karma+2 votes
PerXX
PerXX

That seems to work, thanks :)

Reply Good karma Bad karma+1 vote
PerXX
PerXX

Follow-up question; How does one remove a scope once it's been attached to a weapon?

Reply Good karma Bad karma+1 vote
slawr34 Author
slawr34

Equip the weapon you want to remove a scope from, then use multitool item item you get at the start of the game.

Reply Good karma+1 vote
PerXX
PerXX

Hmm, I don't a multitool in my inventory.. Guess I must have sold it accidentally :(
Do you know if it is possible to buy one somewhere, or maybe spawn one somehow?

Reply Good karma Bad karma+1 vote
alanqsmithee
alanqsmithee

I'm wondering the same thing, I don't know if I sold it, stashed it somewhere several maps away and forgot about it or overwrote the game file it's in somehow. I haven't noticed if any vendors sell it.

Reply Good karma Bad karma+1 vote
slawr34 Author
slawr34

You can't drop or trade it, and you should start with one in your inventory.

Out of curiosity, did you start Clear Sky?

Try quicksaving and quickloading. If that doesn't work, use debug mode to spawn one on you - its under misc items, called the addon box.

Reply Good karma+3 votes
PerXX
PerXX

Debug mode worked. I started as a Loner in Cardon. I tried starting a new game for testing, and I got the tool there, so not sure why I didn't have one in my main game.

Now I just need to figure out why the Mechanic won't accept the advanced toolkit ;)

Reply Good karma Bad karma+1 vote
alanqsmithee
alanqsmithee

Didn't start Clear Sky, but I did use an addon by Ddraig on the SA forums. I installed it after AO but when I noticed some icon bugs because of it, I reinstalled AO on top of it. That fixed the icons; I don't know at what point my tool disappeared because I only just now noticed.

I'll try quicksave/load when I get home; how do I use debug mode if that doesn't do it?

Reply Good karma Bad karma+1 vote
PerXX
PerXX

Create a shortcut to stalker-CoC.exe, and add -dbg to the target field. Once you've loaded your game, press ESC to go to main menu, and press S to open the Debug Menu.

Reply Good karma Bad karma+2 votes
alanqsmithee
alanqsmithee

That worked, thank you! (The tool was under misc. weapons, rather than misc items)

Reply Good karma Bad karma+2 votes
yanovarich
yanovarich

It seems that Monolith can't throw grenades properly, they throw it a couple of feet away from them and then they die from the explosion, I don't know about the other factions though.

Reply Good karma Bad karma+1 vote
alanqsmithee
alanqsmithee

I think other factions might do the same thing. I've been hanging around Freedom's base and some genius thought it would be a great idea to throw a grenade at a cat. I didn't witness it but I heard an explosion and next thing I know someone's dead over there.

Reply Good karma Bad karma+2 votes
Guest
Guest

Can't describe how satisfying it was to get my first bandit kill with a scoped Mosin Nagant.

Must have mod

Reply Good karma Bad karma+2 votes
xenotekno
xenotekno

Really good ! Thank tou for your work :)

Reply Good karma Bad karma+1 vote
alanqsmithee
alanqsmithee

Found a bug: the FT-200M uses the world model (ground object) of a Steyr AUG, and when you aim it, it's off the the right a little instead of looking through the built-in scope. If no one else has noticed this, I might have a conflict with another mod.

Reply Good karma Bad karma+1 vote
slawr34 Author
slawr34

Check in the Known Issues.

Reply Good karma+2 votes
Mech_Eng
Mech_Eng

I see things relating to the scopes and ammunition but nothing about the detectors.

Reply Good karma Bad karma+1 vote
Mech_Eng
Mech_Eng

Nevermind the last comment, my internet was being a bit buggy and thought this was your reply to me. Doing a clean install of CoC, that will probably fix things.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
S.T.A.L.K.E.R.: Call of Pripyat
Developer
TeamEPIC
Contact
Send Message
Release date
Mod watch
Follow
Addon
Browse
Addons
New
Add addon
Report
Report
Share
Community Rating

Average

9.7

14 votes submitted.

You Say

-

Ratings closed.

Related Games
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat First Person Shooter
Related Groups
TeamEPIC
TeamEPIC Developer