This is a mod for Stalker: Call of Chernobyl that eventually aims to replace every single character model ingame with a HD replacement, as of the current build, there are 235 models, that go into the loner, merc, bandit, duty, freedom, ecologist and monolith factions. It's semi-compatible with the original Call of Pripyat, but won't work properly without the variation mod, and even then there might be memory issues, a compatibility patch for Call of Pripyat might be coming later on, but if so that'll be after everything is done. Comments may be considered, but don't expect any response or any request to be fulfilled, this mod is mostly for myself and my friends.
This is a work in progress version of the pack, includes assorted models. May have some compatibility issues with the outfits addon for Call of Chernobyl.
Thank you for this :)
Amazing work mate, keep it up
wow
I'll try today for sure mate :)
I checked it out with outfit addon. It works beautifully the only issue i noticed when i equiped all outfits from the game is with the loner, regular NBC suit. Game instant crashes when trying to equip it. Not a problem for me, as far as im aware a sunrise with a gas mask does the same thing or at least very close to it.
Everything else is fine as far as i could see.
that should not be happening, i tested the **** ingame with the outfits addon
maybe the problem is on your end?
what mods do you have installed other than this one
It is a problem with the current version of OA, even without any other mods.
It says it couldn't find the "actor_hud_nbc"
I managed to fix this by going to gamedata/config/misc/outfit.ltx and at NBC Outfit I changed this:
player_hud_section = actor_hud_nbc
to:
player_hud_section = actor_hud_loner_sunrise
This makes the first person hand models use the sunrise suit hands, but I wonder how the original NBC outfit hand models look...
There is not a problem with the NBC suit in outfit addon.
actor_hud_nbc exists in the actor.ltx included with outfit addon.
[actor_hud_nbc]:actor_hud
visual = dynamics\weapons\wpn_hand\wpn_hand_nbc_suit
maybe another mod you are using overwrote it, or the archive didn't unpack correctly?
Here is what the NBC arms look like.
Puu.sh
I had the same issue until I reinstalled the actor.lfx file from WARFIGHTER.
Moddb.com
I must had replaced it from an older addon, like Smurth's Dynamic HUD.
Do Military Models Next. Pretty please!? just the thought of it is killing me! :p
Hope the final version release soon!!
this is beyond amazing!! spasibo!
(buried)
I'm guessing since this is on Yandisk that you just grabbed this from ap-pro, but either way the models look good for the most part, but there are some questionable texture choices. Like pink shoes. And the thing that makes these stick out against the vanilla models is a lack of texture. I don't know if it's in the bump maps or the normals, but every texture looks very flat. I might try to slap some material textures overtop of them in Photoshop and see if that fixes it.
What are you going on about? Ninja made these models himself, but chose to also create a download for our eastern community since Moddb might not have the fastest speeds and yandex is a nice alternative. If you read the frontpage you would've seen he's the sole creator of these models.
Also, pink shoes and the texture issues are due to these models not having baked lightning on the diffuse textures. With proper shader mods, the models get that extra "unf", instead of adding shadows to the diffuses. The normals are quite nice, although the red channel in some maps could use some work.
this is what I was waiting for all these years, tnx dude, awesome work. Looking forward for new suits...
Great job. Keep it up!
Awsome dude cant wait to test this
CHEEKI BREEKI IV DAMKE!
The models look great!. They also work in vanilla stalker CoP (so without variation mod).
I about shat myself when I saw the models in game. Fantastic job on this.
Just wanted to take a moment to tell you this is simply amazing and i can't wait to see the finished version.
Also was just wondering if there will be a future update making these armors playable and purchasable or maybe and optional plugin that replaces the look of some of the vanilla armors.
Oh my god I'm planning to use this with CoM and oh boy will it feel like stalker 2. Great job on models it looks amazing, and I was wondering if you redid exoarmor or is it still vanilla?
Awesome mod, everything looks great, works fine with CoM. Quick question though, is anyone else having trouble with a specific model not registering hitboxes? It's a certain Loner model with a gasmask and green outfit, every time I run into an npc with that model, they're invincible because no amount of bullets or explosives can hurt it. Besides that, no issues here.
Really like this mod. It adds a bit to the combat by making the enemies look a bit more imposing and realistic. Also the most realistic Cheeki Breeki bandits.
Hope we see more outfits :) Looks and plays amazingly
Hope this can be ported to Lost Alpha.
So, I can use this mod together with Arsenal Overhaul?
Amazing work, looks really good, but I have one issue. New models are working for every NPC, except mercs, when i'm wearing merc suit there is new model, but NPCs are looking same as without mod. Any idea what can be wrong?
Thanks man,excelent work, please add more model. Is compatible with call of misery?
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I would assume that this is 1.5r4 friendly?
Nope, game crashes whenever this is installed.
I have this installed on 1.5 R4, and whenever I try to start it it says (not enought textures for *blergh*.
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Not work Merc and millitary models
Dude, what about Clear Sky?
call of misery?
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going to try this mod, is the NPC "Bullet Sponge" issue for real? I'm not in the mood to waste 10 mags on a Bandit
Edit : this error was reported
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CBlender_default::Compile
[error]File : BlenderDefault.cpp
[error]Line : 63
[error]Description : fatal error
[error]Arguments : Not enought textures for shader, base tex: act\newloner\upper_d
help?
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OK trying this out now, looks great, hope it looks good in-game. Thanks.
Looks good in CoC 1.5R6 beta
How did you get it working? Some factions have replacements, but most really don't. Mercenaries are a good example; dead city start, saw maybe one new model for every five troops.
Downloading...
This is great, adds more emersion for sure! Do you think you'll ever look at porting the Sidorovich model (from Lost Alpha) into your pack??
Where's build 3?