Call-In takes place a few hours after the citadel was destroyed by Gordon Freeman.
You take the role of a rebel soldier on a mission to retrieve information regarding the
super portal to aid in the building of Dr. Magnussons rocket.

This mod was made by me Ludvig Kallin and I am happy with the way it turned out.
I started this project primarily to learn mapping about 1 year ago and what really got me interested was the mod Minerva which you can find here on mod db.

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1 comment by kudden on Feb 13th, 2011

I want to thank everyone who already played and have given their comments on my work! It is much appreciated and I will surely release other games or mods in the future so the feedback will not have gone to waist.

If you are listening to the same music as you were yesterday. Why not listen to the Interview I had the pleasure of having with Phillip.

We talk about the mod and discuss parts that many have criticized as well as combine architecture.

Check it out at

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Feb 8, 2011 Full Version 15 comments

1.Download and extract with winrar. 2. Put the Call-In folder in your steam/steamapps/sourcemods folder. 3. Restart Steam 4. Find Call-In in your game...

Post comment Comments  (30 - 40 of 111)
lkby Apr 20 2011, 6:34pm says:

Theres some issue im having witht his game because when the game starts and when it loads, the loading starts to blink and then closes the game why????? plus i i want to play this game really badly plz help me D=!!!!!!!!!!!!!!

+1 vote     reply to comment
totlmstr Mar 26 2011, 7:32pm says:

Inspired by Minerva. :D Nice pitch line.

+1 vote     reply to comment
ninjatwork Mar 24 2011, 1:07am says:

This was pretty good. I liked the environment transitions that you made: even though they happened really quickly, they seemed natural.

+2 votes     reply to comment
Stoudemire15 Mar 21 2011, 6:05am says:

Actually, this is probably an episodic Modification only just done in one chapter, Developer don't want to tell all about that what a cheap-*** bastards.

Just Joking, this modification is great hopefully, waiting for another one to be done in no time.

+1 vote     reply to comment
knipster Mar 19 2011, 11:06pm says:

I really liked it!! Your a pro! Wish it was longer:o(

+2 votes     reply to comment
ijustwanttoplay Mar 9 2011, 9:15am says:

Really enjoyable - "A scene can rapidly change, from lush forest environment to water logged sewers without a logical explaination" makes no sense, everything fitted together!

+1 vote     reply to comment
DeadPhil Mar 1 2011, 6:51pm says:

How long is this Mod?, 4 chapters?

+1 vote     reply to comment
SabreXT Feb 28 2011, 6:55pm says:

While to cramped for large numbers of players, I think you should consider porting this to Obsiden Conflict when the new version comes out.

+2 votes     reply to comment
BlueDuck Feb 24 2011, 5:02pm says:

Im at the part with the little fish biting at my feet after you destroy the helicopter and i would like to know how to get through this part without having the fish bite you. thanks for any help you can provide.

+1 vote     reply to comment
CruelNoise Mar 22 2011, 10:25am replied:

Well, after you destroy the helicopter, you have to go into the building that's on the platform. Pull the lever in the building, and then keep going with the airboat.

+1 vote     reply to comment
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Half-Life 2 Icon
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Release Date
Released Feb 8, 2011
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161 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 8/10

beautiful textures-
great level design-
nice mix of puzzle & run-n-shoot-
touches on all aspects of HL2 gameplay-
no disappointments, definitely a very fun mod.
look forward to CI2

Feb 12 2011, 8:16pm by Re|3uilt

First Person Shooter
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4 years ago
287 members