Tomorrow evening. You have to leave the country in the next 24 hours... some important business. Suddenly you realize you have forgotten crucial files and your passport at work. Since you really need all this, you will have to drive there, hoping that there is still someone to let you enter... if not this will be an illegal entrance. This will take two minutes and then you'll be back home for dinner.
Month 34 - [iF.]
>[Workbench?]
This one is much better but still lacks ambient light, let the players see all your hard work on the level, don't let the shadows be pitch black, btw i'm not demanding anything, i'm suggesting, you do what you want and makes you happy.
Thanks and don't worry, your comments matter!
I tried not using too much "general" ambient lights but recently I tried a new method to light my maps in dark areas, you can see it in the demo at moments.
In the future, those pitch black areas will look very faintly lighted, I am thinking about doing this for for all the rest of the maps. It looks better and I had some feedback on the private beta & demo saying "those places are too dark and hard to navigate in sometimes", so I changed it.
More lights, particles, details, etc., will be added, especially in this map which is the last of the two I'm still working on (seen in the last four screenshots).