The BZ2 Unofficial Expansion Pack is a collection of many smaller works by the Battlezone Community. These include maps, recycler variants, skins, sounds, models, and more. By combining all of these into one package, not only is the end user's life made easier, but the modders feed off each other spiraling to larger and more grandiose additions. This pack will have numerous secondary releases to keep modding alive and fast paced. Already included are conversions of nearly all ZST maps from a previous version of Battlezone II and several brand new game modes. All members of the BZ2EP team respect the wishes and intellectual property of other modders, work included or not. All work is provided with consent and occasionally stringent requirements.

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MalevolencE Maps CTF: TJ Torlan CTF: TJ Torlan
Blog RSS Feed Report abuse Latest News: Public Beta Available For Download!

8 comments by TheJamsh on Aug 31st, 2011


Pre-Release Public Beta v1.0

It is my pleasure to finally release a Public Beta version of the Unofficial Expansion Pack. I know many of you have been waiting patiently since it was first announced, and hopefully you'll find it all paid off!

You can download the installer from the following locations. Note that ONLY an installer is available at the moment, and it is NOT extractable with 7-zip in an "extract-over-root" format.
Run the installer as you would any other, read the license agreement and install.
(Note: The installer takes a few seconds to initialize properly and may appear to take a while before it begins, depending on your system specs).

DOWNLOAD NOW!
{Note: Links may take a while to become active, use BZScrap for best results}


Please note that this is NOT the final version of this project, and is a pre-final release Public Beta. I will be releasing patches in the form of "Title Updates" over the course of this beta's life so the public can further test the changes we make and help to improve the final product. Please report any and all bugs you find no matter how small in this thread, so we can work to fix them. Included with this installer is a document of the major currently known bugs, which you can access by going into your newly created start menu shortcuts.

Local Mod Manager
Local Mod Manager is an application designed to allow users to easily install local-system mods. These may range from texture improvements for multiplayer to new HUD features. To browse and install the list of Local Mod's contained with this release, launch LMM from the finish page of the installer or double-click the 'Local Mod Manager' icon on your desktop. Local mods must be configured before you launch the game in order to take effect, and to not cause bad assets in MP.

Be sure to try out the ISDF/Scion teamcolors and new HUD layouts!

Documentation Included:

  • License Agreement
  • Release Notes
  • List of major currently known bugs
  • Layout chart for TJ's Audio NewKeys (LMM Mod)
  • Manual for Dogfight MP Mode
I want to thank all those who at some point have contributed to the creation of the UEP, this wouldn't have been possible without a dedicated community to feed from! I hope it was worth the wait.

- TheJamsh
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Unofficial Expansion Pack Public Beta Installer

Unofficial Expansion Pack Public Beta Installer

Aug 31, 2011 Full Version 2 comments

Installer for the UEP Public Beta. Download and install to your Battlezone II directory. Made for BZ2 Public Beta 1.3.6.2

Post comment Comments  (50 - 60 of 109)
dj_LEFULL
dj_LEFULL May 17 2010, 6:30am says:

ok guys can you get some more weekly updates up cause i would love to see this mod come out

+1 vote     reply to comment
TwinShadow
TwinShadow May 20 2010, 1:29am replied:

Not to mention I've got real-life issues right now and other things going on. Its really causing havoc for me. But again, we're not dead, just too dang busy.

+1 vote     reply to comment
nielk1 Creator
nielk1 May 19 2010, 10:18pm replied:

Honestly, almost nothing. We are all very busy it seems... :(

BUT, we are not dead.

+1 vote   reply to comment
nielk1 Creator
nielk1 May 5 2010, 7:10pm says:

Still alive!

+1 vote   reply to comment
AHadley Creator
AHadley May 9 2010, 2:40am replied:

somewhere, down here in the dark...

+1 vote   reply to comment
nielk1 Creator
nielk1 Apr 24 2010, 7:21pm says:

Man, this is like a roller-coaster. Lots of work, less work, LOTS OF WORK, less work.

+1 vote   reply to comment
TheJamsh Creator
TheJamsh Apr 28 2010, 6:16am replied:

It is a bit lol. I managed to squeeze in some fixes a few days ago, to AIP's, DS's last map is now finished. Only a few more need testing now before they are ready.

Sooner the maps get out that don't rely on EP assets the better... but that requires our funky installer :), which i can't wait to see in action.

+1 vote   reply to comment
TwinShadow
TwinShadow Apr 15 2010, 4:58pm says:

No, I haven't forgotten about the news post for Dogfight. I've just been too stupidly busy lately to really think much, and now I'm feeling the effects and my stomach isn't up to snuff. Nothing bad, just these odd feelings I have and minor pain. (the apartment I was doing computer work in (if y'all read my blog post hopefully..) is kinda full of smoke from cigs and such.. so I'm trying to avoid it sorta..) I'll get it done, just that its taking longer than I had hoped for, and I do apologize for it.

+1 vote     reply to comment
Kyle_K_ski
Kyle_K_ski Apr 10 2010, 10:05pm says:

"Coming Soon."
"Provided nothing breaks."

LOL. Terrific work that goes with the humor. The Torlan video is an attention grabber.

+1 vote     reply to comment
nielk1 Creator
nielk1 Apr 12 2010, 5:43pm replied:

Oh btw, the flags now spawn and work in the tunnels. :-P

+1 vote   reply to comment
nielk1 Creator
nielk1 Apr 10 2010, 2:17pm says:

Added MalevolencE's maps to news post.

+1 vote   reply to comment
nielk1 Creator
nielk1 Apr 4 2010, 9:47pm says:

TwinShadow has delivered on content for a news article on DogFight. I wish to add some more and thus hope to have it written and up for approval by Monday night. Then we just have to wait for it to be approved.

+1 vote   reply to comment
nielk1 Creator
nielk1 Apr 6 2010, 9:04am replied:

OK maybe not today, looks like we had tweeks to make to it. Good thing we arn't any sort of newspaper.

+1 vote   reply to comment
TwinShadow
TwinShadow Apr 8 2010, 4:22am replied:

Not to mention that I've still go to write other parts of it. Getting there, but I'm being a little slow at the moment since I don't want to rush things.

+1 vote     reply to comment
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