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Short presentation of different crates that I modeled for the MOD and some information about the MOD and its design
Posted by Lenox47 on Aug 19th, 2010
I could see some strong comments on the MOD friendly and I thank you all for your attention to this project.
And then I remembered one of these comments saying that it would improve overall design and give the MOD a more cartoony side.
However, when I decided to start this project, it was very clear that I intended to add my personal touch and realism. In fact I intend to use the full potential of visual CryEngine serving the visual style of the original game.
The hardest thing is to respect the colors, it seemed logical that the first thing to settle is the TOD. This is undoubtedly the most capable tool to help adjust the color and visual atmosphere.
In terms of modeling objects, as you can see in the video that follows this article, I tried to adhere to the usual style of the series while adding a more realistic side, and especially more detailed.
So I finally decided to find a compromise between the usual style of play and realistic side that can be achieved through the engine.