Dark Ages in British Isles are fascinating, a dismal warlike time, in which people fight for survive. A dark age with deep blend of cultures. 6th and 7th centuries were a time when invaders (Saxons, Angles and Jutes) tried hard their destiny in a new world with the steel of their swords, shields and spears. Ancient people tried to resist, while they saw how their kingdoms are defeated and conquest by those “barbarians”, sorrowfully saw how his belowed world slowly disappeared off the face of the earth. Couldn't forget to talk about the Picts also, who have always inspire great interest. Or about West, other island, as complex as Britain, Ireland in which many people were fighting for a piece land, their clans, livestock and supremacy. In short, it is a world we know a little, but that it is like a magnet for history lovers: a time of war and great deeds, where few (almost none) kings died in his bed.
One of the best mods i ever played for warband.
Many new features that adds "realism" to the game, some examples are, construction of your own fortress, the religion, sea travel, sea battles, injuries, random text event, change the name of your party (with high enough renown), neutral places where there's a little adventure. The list of pros is too extensive to write tho. The AI is dramatically changes, for the best, combat is more deadly and dificult.
There are a couple of things that bother perhaps, like maybe the dena bandits are too powerful or that if you choose to be a woman everyone refers to you like a man.
Either way one of the bests mods out there for warband. Specially if you like hard mods.
The models and textures in this mod are very nice and the scripting is quite good, it runs well and the map has very diverse and well researched factions
Unfortunately the gameplay is utter rubbish. I've heard it called the "realism mod".
Realism my arse.
Brytenwalda confuses realism with making the game impossibly hard. It basically ***** the player over with cheap tricks and gives them to recourse.
Raider mobs annihilate anything sent against them, unless you have a better than a 10 to 1 advantage raiders will annihilate you until you get high enough in level to pick them off yourself. Also, there are basically no weak mobs to help the player to level their troops, it is this and the fact that levelling troops takes a month of Sundays that ruins this mod.
The only way I could get good troops was to wait until I found a band of raiders with a lot of prisoners but low fighting strength. I would hide my soldiers and ride in to pick the raiders off 1 by 1. This is bad handling of the Warband campaign system and being forced to play like this makes the game tedious.
Raider mobs also spawn with absurd stats and basically all of them have chainmail! This is meant to be Dark Ages Britain FFS, if you had chainmail in this age you were probably royalty, nobility or so incredibly good at fighting that you killed some nobleman and got away with it (and his armour). So why the **** are these Dena and Frankish raiders who are running around Britain in an King's Ransom worth of chainmail mindlessly attacking me and my useless idiot army? The Vassals even worse, they get incredibly generous helpings of ridiculously over-powered units and the get reinforced at a rate that makes it impossible to compete with them.
I gave this mod a 3 because even though it's well made, it's not worth playing. It's not worth playing because there's no viable way to win without making the game a tedious grind. You should be able to win games with skill and persistence, not mindless repetition. I'd happily give it a 10 if the author fixed the ridiculously powerful raider mobs, balanced the vassal armies to better represent their historical counterparts and got rid of the stupidly slow troop leveling system
Brytenwalda is the best, or at least one of the best mods ever made for Warband, but seemed extremely historic for me, I felt lost in the game, but... this mod deserves 10/10. I can't imagine the work put there, it was no wonder that the creators of this mod helped in the development of Viking Conquest.
If you like the Viking culture and has the courage to explore a huge and brutal world , this mod is for you.
I have over 100 hours of gameplay in this mod and absolutely loved it. Awesome work. Almost bugfree (the only bug I noticed was that one particular shield image wouldn't display...very minor and did not affect gameplay at all)...awesome detail with lots of features!
Simply stunning maps, towns and other areas. I looked at multiple maps of the old England, and found that as near as I can tell, the names are exact. I'm not saying the GP is always the best, just that they truly put all their skills into the making of this mod.
Brytenwalda faithfully portrays the tumultuous Dark Ages in Britain and Ireland with a host of new features, building on the already amazing vanilla Warband. A brilliant mod that has lead the developers to joining with Taleworlds to make a DLC inspired by Brytenwalda, this great project has left a lasting legacy as one of the most inspired and favourite mods for Warband.
wow great and super mod
this is more a game than a mod
is difficult to learn the gameplay but i will spend months on it
only reason i rate it 8n is that i am a new member but it deserve a full 10
-edited now to 10 hep