Dark Ages in British Isles are fascinating, a dismal warlike time, in which people fight for survive. A dark age with deep blend of cultures. 6th and 7th centuries were a time when invaders (Saxons, Angles and Jutes) tried hard their destiny in a new world with the steel of their swords, shields and spears. Ancient people tried to resist, while they saw how their kingdoms are defeated and conquest by those “barbarians”, sorrowfully saw how his belowed world slowly disappeared off the face of the earth. Couldn't forget to talk about the Picts also, who have always inspire great interest. Or about West, other island, as complex as Britain, Ireland in which many people were fighting for a piece land, their clans, livestock and supremacy. In short, it is a world we know a little, but that it is like a magnet for history lovers: a time of war and great deeds, where few (almost none) kings died in his bed.
Upon seeing each little new game play and quest change I cheered and jumped in my seat. This mod adds so much more than I could have hoped to combat the dry repetition and locations. Very impressive graphics and overland map. I especially loved having my own lair.
My only problem was the extremely slow pace after the beginning. It took a long time to get any troops and hold on to an army.
This mod is epic........just epic. The sheer amount of townsand factions is amazing. They've added so much to the game, and have even put in easter eggs.....This doesn't feel like a mod, this could be a full-fledged game. The only downside to this that I can think of (it's not even worth mentioning) is that if you try to look at the 'faction relations report', the game crashes, because there's about 20 factions on a game meant to be 6. The graphics are tolerable, but you don't expect Halo 4 type graphics on a Mount & Blade mod. The combat is very fun, and the fact that you can now do more the 'charge' or 'stand in a line' is great. This mod is going to keep me preocupied for a looooong time.