A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
Posts | ||
---|---|---|
Frequently Asked Questions | Locked | |
Thread Options | ||
Nov 7 2017 Anchor | ||
Q: I have invisible enemies.
Q: I have weird texture issues with the mod.
Q: How do you change the look of the hud?
Q: Any ways to disable the "side head bob" when you strafe left or right?
Q: Is BW compatible with wolfenstien blade of agony?
Q: Someone knows how fix problem with grenade? when im starting game trough gzdoom loading list have warnings baut grenades "grenade not compatible with Inventory" and in game i cant throw grenades, when i trying it game says "acs grenade is not inventory item"
Q: Also, there seem to be quite a lot of grammatical mistakes in text. Will they get fixed for the full release?
|
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.