Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!
Ah, Brutal Doom! After you play Brutal Doom, you find that vanilla Doom just cannot compete! Blood painting the ceiling, walls and floors, guts, heads and limbs everywhere, better enemies, revamped weapons of destruction, maniacal laughter as you mow down dozens of enemies with rockets and barrels, being able to treat enemies with cruelty, et cetera. What is not to love with all these awesome perks?!
That said, Brutal Doom does have some minor downsides. There is no modern user interface built in, but that is easily remedied with the Ultimate DoomVisor addon. You cannot destroy corpses, nor squish corpse body parts... those are my only gripes, which are minor, and in no way reduce my adoration of the brutal, bloody, merciless action that is Brutal Doom. :D
Reason to live. A masterpiece.
To addition it makes the Doom known to more people and spreads its good name. The best thing that could ever happened to this game. The custom addons are cool as well, worth to check, because if there is something that you don't really like in this mod, you can find some bigger or smaller tweaks that can fix some "not-so-liked" features like the v.20 assault rifle model and so on.
But it's simply AWSOME.
A shame that the new DooM game is stealing the features and ideas from this without any support to Sarge.
So... there was a DOOM. THen a DOOM2. And then a lot's of cool wads. TNT, Plutonia, etc...
And then there came an Brutal DOOM. It was sloppy at first. But... but with v20, with Project Brutality support and with some awesome plugins to it (like, say, HUD mods) it make a first old DOOM look... cooler. Better. With nice addition to guns, weapons and mechanics this game make old game better, but with same good old DOOM felling. And we have a big love for old DOOM here, in Russia.
So.. yeah. 10/10 for bringing old classic to the good shape!
What can I say that hasn't already been said? This mod doesn't just add blood and gore, it adds modern(relative to the old doom at least) fps elements to update doom. This is almost a total conversion, so many things have been tweaked and added, and yet it's pretty balanced over all. There are so many things done here besides modifying the base game that you can tell the author put his heart into it.
The only reason I don't give this a ten is because of the allied/rescued marines. There should be an option to turn them off completely(If there is, my apologies, I didn't find it in the options menus)and maybe some sliders so you can tweak them. I know you could just ignore them, but that doesn't "feel" right either. It's only a minor flaw in a great mod.
This mod makes the game more challenging, but also more fun. There were quite a few times I was left speechless or smiling from ear to ear. It's definitely worth a try, I can almost guarantee you'll like it.
More O-Some Way to destroy HELL! As if destroying hell is O-some enough! Now you can use grenade(sadly I do not know where to get more), flame thrower, and DUAL wielding RIFLE (even though it has long reload time, but it makes sense in reality and for balance) to send these hell spawn to their eternal rest!
Con la versión 20 tenemos la ventaja de tener una experiencia de juego mucho mas personalizada debido a los nuevos ajustes opcionales. Las animaciones adicionales están muy pulidas en comparación a las versiones anteriores.