Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!

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This is exactly how Doom deserves to be played, fast, frenetic and violent as hell and the mods developer has clearly never settled for less than perfect in this mod. Even people who never played the original Dooms can get a feeling for just how much attention to detail the developer has put into this mod!

First of all let me say that I am something of a Doom snob. I generally consider any mod that messes with the core game play mechanics of the classic Doom episodes to the degree that Brutal Doom does, to be damn near sacrilegious.

However Brutal Doom is anything but sacrilegious. It is truly a glorious piece of work.

You can tell this is something that was worked on diligently for over two years. From the myriad of new sprite animations (watching a Pinky chow down on a Sargent it got into a fight with was awesome to say the least), new enemy attacks, and last but not least, an arsenal of weapons that is gratifying as hell to use.

Any fan of Doom and classic shooters should check out Brutal Doom. I mean like right now.

I rarely write reviews on mods / games but I decided to make an exception and drop a few lines to support my high rating on this awesome mod. I'm quite a few years older than majority of moddbers so I can clearly remember the day Wolf3D shareware was released and how hyped I was about it (truth be told, I was like 9 y.o. at the time) and I do remember how big of a revolution Doom shareware was when it was released. At the time that Doom and DoomII were released I didn't have an internet connection and I didn't really use BBSs so I didn't really know anything about WADs and I moved to newer games in the mid 90s (Duke3D, other Build engine games, Quake, later Unreal etc.) but from time to time I still ran good old Doom and to this day I'm surprised how fresh it still feels. My last "rendez vous" with Doom was a couple of years back when I played it on Xbox (don't judge me :) ) and then I heard on a certain vlog from Total Biscuit about Brütal Doom and how awesome it was. I kinda forgot about it until a few days ago when I finally decided to give it a shot. I'm pretty lost for words but all I'd like to say is that it really improves on good old Doom formula, action is tense and graphics (along with GZDoom) are really neat even if maps themselves are based on 2 decades old engine. It is one of few titles I've played in recent years when I wanted to play just another map, and then another, and another etc. Admittedly mod is a wee bit tricky to set up if you aren't into WADs but it's well worth your time. If Doom was ever near and dear to your heart or if this is going to be your first date with it I suggest you do it the Brütal way.

Words cannot express the amount of life this mod has breathed into DooM and the community.

Well done.


swimming in gore, i approve

it's ******* amazing.

The negative reviews bombing this don't make sense to me. Even if you don't like BrutalDoom, it does not deserve a 1. That's just stupid. This easily deserves a 10 from me. It aims to be overthetop, it aims to be gory and insane. That's the POINT... It does this well. The guns are well done, the waves of monsters, the gore, the fatalities. It's all clearly been pumped full of the dev's love and care. It's obvious at first glance. If you judge this because it's over the top or 'too much' then why the hell are you playing it? Read something before you download it. Don't blindly download a mod that very clearly is meant to make Doom even crazier then whine about how crazy this mod is. That's your problem, not this mod.

imo the only way to play DOOM

it revived doom for me

Because this mod gives Doom so many power that we are still playing a 1993 game in 2016.

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