The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

MrTambourineMan says

10/10 - Agree (2) Disagree (1)

I rarely write reviews on mods / games but I decided to make an exception and drop a few lines to support my high rating on this awesome mod. I'm quite a few years older than majority of moddbers so I can clearly remember the day Wolf3D shareware was released and how hyped I was about it (truth be told, I was like 9 y.o. at the time) and I do remember how big of a revolution Doom shareware was when it was released. At the time that Doom and DoomII were released I didn't have an internet connection and I didn't really use BBSs so I didn't really know anything about WADs and I moved to newer games in the mid 90s (Duke3D, other Build engine games, Quake, later Unreal etc.) but from time to time I still ran good old Doom and to this day I'm surprised how fresh it still feels. My last "rendez vous" with Doom was a couple of years back when I played it on Xbox (don't judge me :) ) and then I heard on a certain vlog from Total Biscuit about Brütal Doom and how awesome it was. I kinda forgot about it until a few days ago when I finally decided to give it a shot. I'm pretty lost for words but all I'd like to say is that it really improves on good old Doom formula, action is tense and graphics (along with GZDoom) are really neat even if maps themselves are based on 2 decades old engine. It is one of few titles I've played in recent years when I wanted to play just another map, and then another, and another etc. Admittedly mod is a wee bit tricky to set up if you aren't into WADs but it's well worth your time. If Doom was ever near and dear to your heart or if this is going to be your first date with it I suggest you do it the Brütal way.