In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
And my Youtube Channel:

Before making any questions related to the mod, or problems to make it work, please read the FAQ.

Image RSS Feed Latest Screens
New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

39 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day, 01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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Default Weapons Pack

Default Weapons Pack

Dec 21, 2014 Weapons Skin 51 comments

Default Weapons Pack for replace in Brutal Doom (it allow pistol too) Password: predaaator studio

Real weapon sounds (Abandoned)

Real weapon sounds (Abandoned)

Dec 16, 2014 Weapons Audio 48 comments

(I really can't do much with this now so I'm abandoning this mod. It's up for grabs to who ever want it. Keeping it up for 2 more days left First come...

Minigun Ejecting Brass for Quaker540's SubMod V17C

Minigun Ejecting Brass for Quaker540's SubMod V17C

Dec 5, 2014 HUDs 40 comments

Minigun Ejecting Brass for Quaker540's SubMod V17C

Brutal Marine Voice Pack (Beta)

Brutal Marine Voice Pack (Beta)

Nov 24, 2014 Players Audio 61 comments

LOAD AFTER BRUTAL DOOM! preferably best used along with ZDL, if you cannot find ZDL i will provide a link in the comments. all voices are not final by...

Final Doom Jet Black Angst Soundtrack Vol. 2

Final Doom Jet Black Angst Soundtrack Vol. 2

Nov 6, 2014 Music 12 comments

Once again, Hell vows revenge as she craves for sadistic invasion on Earth. Fortunately, her new rival, Quantum Accelerator, gets into her way and almost...

Final Doom Jet Black Angst Soundtrack Vol. 1

Final Doom Jet Black Angst Soundtrack Vol. 1

Oct 30, 2014 Music 9 comments

Business as usual in Io, one of Jupiter's moons, until a suspicious supply ship has successfully entered the compound and pour down Hell within the barracks...

Post comment Comments  (960 - 970 of 2,658)
HEVcrab Dec 30 2013, 12:10pm says:

Hi Mark, I have found some missing visuals and features in BD19. Hope you will fix'em in 19b.

1) One cannot break lamp posts with fists or kicks, with oher weapons it works.
2) The left hook can damage targets like 3 meters away from the player, lol) found it out when cracks appeared on a wall of the room where I was standing in the middle.
3)Weapons with iron sights: rifle, shotgun and MP40 - when ironsighted, they all looks like a rifle to other players (noticed that in a mirror).
4) The bug of MP40 not showing ammo in the clip (even in Zandronum) is still there.
5)Shotguns of zombies and shotgun-wielding players look like they have wooden parts (noticed that in a mirror as well). The fatalities and shotguns on the ground have the correct black military-style with red ironsights.

+2 votes     reply to comment
S_Andrew_S Dec 30 2013, 2:09pm replied:

To point num 5 most of the weapons in a mirror are skulltag sprites like the grenade launcher minigun shotgun rail gun bfg9k bfg10k and all of the weapons except SMG but yeah I wish the sprites would become brutal too in a mirror reflection. I also hope that works out for beyond hell and earth as well.

+1 vote     reply to comment
HEVcrab Dec 30 2013, 1:44pm replied:

Aha, with berserk pack one can break lamps with fists, but not with kicks still.

+1 vote     reply to comment
iiHATElosing Dec 29 2013, 3:02am says:

for some odd reason, everytime i look up/down the ceiling/floor slants, its like FOV but its not FOV idk how to fix it

-1 votes     reply to comment
VGames Dec 27 2013, 12:31pm says:

I think you deserved higher for sure but still congrats on the 4th place. All of the games that placed looked very polished.

+3 votes     reply to comment
DemiangelX Dec 27 2013, 6:50pm replied:

4th place is a great improvement actually, Brutal Doom got 9th place last year.

+3 votes     reply to comment
VGames Dec 28 2013, 7:36pm replied:

Yeah I remember but I still think he deserved better.

+1 vote     reply to comment
TheLeadHead Dec 27 2013, 10:24am says:

Congrats on the 4th place on the ModDB player choice awards, well deserved!

+3 votes     reply to comment
WyldStyle Dec 25 2013, 6:13am says:

Merry Brutal Christmas everyone!

+5 votes     reply to comment
HEVcrab Dec 26 2013, 11:23am replied:

I actually hoped it to be brutalized with the release of 19b, ´cause Dec 25=Oct 31)

+2 votes     reply to comment
Azzz1MYT Dec 25 2013, 2:10am says:

Where can I get HUD like in these trailers? Couldn't find it myself.

+1 vote     reply to comment
Zerodarkage13 Dec 25 2013, 5:48am replied:

I dont have the original link but: (uploaded in mediafire)

+1 vote     reply to comment
Zerodarkage13 Dec 25 2013, 5:56am replied:

For 4:3

+1 vote     reply to comment
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Release Date
Released Feb 26, 2012
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961 votes submitted.

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Highest Rated (102 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (2 agree) 1/10

The creator is really messed up.

Sep 4 2013, 2:37am by Sgt.Shivers

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