In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

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Bloody Trails New Gibs for V20 New Flamethrower
Blog RSS Feed Report abuse Latest News: Brutal Doom news on January

38 comments by Sergeant_Mark_IV on Jan 24th, 2015

User Posted Image

Check out this new video showcasing the latest advancements on gameplay and gore effects, and also, the return of the shotgun's wooden grip.

This video is running a modified version of FreeDoom that will be featured on the "Starter Pack" when BDv20 gets released.

I have completed almost everything required to record the official trailer and decide the release date. Expect big news soon.

BDv20 is also going to be 100% compatible with wads that uses custom graphics such as FreeDoom and Back to Saturn X.

User Posted Image
How many new death animations are enough? I say it's not enough yet.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Simple Hud V1

Simple Hud V1

Feb 5, 2015 HUDs 25 comments

MAKE SURE TO SET THE FOLLOWING OPTIONS: - Screen Size is set to 11. - Alternative HUD is set to OFF.

DoomGuy Pain Sound Effects

DoomGuy Pain Sound Effects

Jan 26, 2015 Players Audio 3 comments

6 New Pain Sound effects I made for DooMGuy when Injured. Open for modders use, just give credits.

Ultimate Doom I and II Metal Rededited

Ultimate Doom I and II Metal Rededited

Jan 17, 2015 Music 9 comments

Metal music by elguitarTom, xelteckon, XGamingPhunX - OCRemix Team (Either or) From YouTube. Metal music also by Andrey Avkhimovich From ITunes..

Half -Assed More Ammo

Half -Assed More Ammo

Jan 16, 2015 Prefabs 19 comments

Tired of running out of ammo? Wish you could carry more then the same old ammount? Try Half-Assed More Ammo. (Load before or after Brutal Doom) (Fixed...

Brutal Doom MLG Pro VERSION 3

Brutal Doom MLG Pro VERSION 3

Jan 15, 2015 Effects GFX 42 comments

AIM FOR THE HEAD!!! Get psyched for a dank adventure! All of the Zombieman has turned into MLG Pros and are 360 noscoping you. Use your M200 Intervention...

PSX Doom fully compatability

PSX Doom fully compatability

Jan 6, 2015 Singleplayer Map 29 comments

I took some time out of one of my days to patch up all that might conflict with brutal doom (terrain like water, etc. will not absorb blood, instead will...

Post comment Comments  (850 - 860 of 3,298)
silentstormpt
silentstormpt Dec 11 2014, 7:18pm says:

Guys, John Romero posted original not used artwork from development, on hes twitter Twitter.com

+5 votes     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 12 2014, 11:57pm replied:

That's really cool. Also um....what's with Doomguy's scream when he dies in brutal doom? It's horrible. What happened to his original death scream?

+1 vote     reply to comment
VGames
VGames Dec 12 2014, 9:46am replied:

That original cover art for doom 2 is crap. Why in the world did Julie make the cyberdemon look like that. And he's shooting bullets nonetheless. I think I would have smacked her when she presented that to me. The cover art that was used in the end is far more epic and was rightfully chosen. A staple of my childhood.

+1 vote     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 12 2014, 10:31am replied:

And who are you supposed to be?

+2 votes     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 7:46pm replied:

I don't have Twitter. Plus don't post that here, post it somewhere people actually want to see, otherwise there will be comments saying something about this. Plus I don't think who ever John is, is interested in this.

-1 votes     reply to comment
GaySteamBath
GaySteamBath Dec 11 2014, 7:56pm replied:

"To win the game, you must kill me, John Romero!"

John was a developer and director responsible for Doom, Wolf3d, Quake and he's the co-founder of iD Software.

+4 votes     reply to comment
Guest
Guest Dec 12 2014, 3:56am replied:

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Nightcaster460 Online
Nightcaster460 Dec 12 2014, 6:46am replied:

Ok then, sorry I got it wrong and sorry I got a bit carried away with the whole, "smooth weapon upgrades thing". I just wanted to play as doom 64 guy in the style of brutal doom.

+1 vote     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 8:04pm replied:

No he isn't, John Carnack created doom.

-2 votes     reply to comment
Guest
Guest Dec 12 2014, 3:19pm replied:

This comment is currently awaiting admin approval, join now to view.

Nightcaster460 Online
Nightcaster460 Dec 12 2014, 6:23pm replied:

Then why did VGames say it as if Romero was involved in brutal doom?

+1 vote     reply to comment
Guest
Guest Dec 11 2014, 8:27pm replied:

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Guest
Guest Dec 11 2014, 8:40pm replied:

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Nightcaster460 Online
Nightcaster460 Dec 11 2014, 8:53pm replied:

I didn't look at them yet. Although I don't think I'll have to since I found a mod that makes the animations for the weapons better and still play as doom 64 guy I hope. I'll use it on Zandronum, get high res, zombie sounds, and whatever else, then done. Good bye everyone....I'll be on a different doom mod or something. Laters and you can message me privately if you want.

0 votes     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 4:18pm says:

I know a great map wad for brutal doom. It's called brutalized maps. It has remade versions of the maps from doom. This mod works with doom 1 (I use the ultimate freedoom), doom 2, and yeah that's it I think. This mod is nice, plus with the high res mod and hd music.

+1 vote     reply to comment
Quaker540
Quaker540 Dec 11 2014, 7:54am says:

@Nightcaster460,

First, keep calm and listen everything here. Sarge made some bad scandals, we all know that, and suicide is never a joking matter. Though everyone in our lives makes mistakes and get over it, just like Sergeant; He moved on and never made a joke about that ever again. Also we honestly don't give a **** about Sergeant's personal life. Personal life doesn't make his work better or worse, it's all about how he makes it, and he does it very well so far.

+6 votes     reply to comment
talisaqilin
talisaqilin Dec 11 2014, 9:23am replied:

couldnt agree more with this myself.

ive also heard of the drama surrounding sarge from long ago, but thats all in the past.
focus on whats now, now about something that happened in the past.

there might have been some drama with sarge long ago, but he didnt let it stop him from being dedicated to modding and continously improving his mods, which are amazing.

and that's something worth praising, dedication despite drama.

ive seen enough people in the quake-modding scene who have instantly quit after some drama, which is just pathetic.
it takes a lot of dedication to continue on a project despite drama or negativity.

leave it in the past and move on, look at the here and now.

+4 votes     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 9:39am replied:

Ok then.

+1 vote     reply to comment
Kocayine
Kocayine Dec 11 2014, 8:23am replied:

Uh, what happened?

+1 vote     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 8:26am replied:

I was scared a little.

+1 vote     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 8:17am replied:

Hmm....I do got to admit....his mod was very epic. And since it did happen in the PAST and it isn't going on any FURTHER....that means he's ok. I understand now....thank you.

+1 vote     reply to comment
Quaker540
Quaker540 Dec 11 2014, 9:09am replied:

You're welcome! :)

+1 vote     reply to comment
Nightcaster460 Online
Nightcaster460 Dec 11 2014, 9:41am replied:

Hehe :)

+1 vote     reply to comment
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Icon
Doom Icon
Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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9.7

1013 votes submitted.

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Highest Rated (110 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (2 agree) 1/10

A god-awful one-shot gimmick. Overhyped and overpraised. Bother yourself with higher quality mods like DoomRLA, Russian Overkill, and more. Not worth any MOTY.

Dec 20 2014, 12:24am by SArais

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