In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Check out new original maps being made specially for Brutal Doom: Moddb.com

Image RSS Feed Latest Screens
Doomguy low on health Bloody Trails New Gibs for V20
Blog RSS Feed Report abuse Latest News: Invisibility Power-up returns

5 comments by Sergeant_Mark_IV on Aug 12th, 2015

On v20b there will be a CVAR called "bd_blursphere". It can restore the invisibility power-ups (which are replaced by captured marines), or mix them, with a random chance of spawning each other.

And now, unlike in Vanilla Doom, the player is actually invisible, and you can confuse and trick enemies with it. Watch a demonstration here:


Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
Brutal Pack (TEST #7)

Brutal Pack (TEST #7)

Jun 23, 2015 Prefabs 1084 comments

(Updated M60 and Grenade Launcher mutators in description!)

V19 Weapon Sprites

V19 Weapon Sprites

Jun 12, 2015 Weapons Model 34 comments

This mutator brings the old V19 Assault Rifle, sprites back in complete with dual-wielding sprites and ADS. AS well as V19 Plasma Rifle (no dual wield...

Playstation Doom For Brutal Doom (Final Version)

Playstation Doom For Brutal Doom (Final Version)

Oct 4, 2014 Prefabs 92 comments

(Sorry if the link was down I was updating the add-on) Adds a PlayStation Doom and Final Doom. The music is now the PlayStation doom music as well as...

555 PB Weapon Wheel

555 PB Weapon Wheel

Aug 16, 2015 HUDs 21 comments

A fully featured slot based weapon wheel for Project Brutality; Notes: It ONLY works for Project Brutality, It does NOT work in Classic V20 mode, I will...

Nice Blood on the Walls

Nice Blood on the Walls

Mar 31, 2014 Decals 37 comments

This special mutator provides the best, gloriest, goriest blood splats on the walls you have ever seen! Works with ANY version of Brutal Doom, including...

Final Doom Jet Black Angst Soundtrack Vol. 4

Final Doom Jet Black Angst Soundtrack Vol. 4

Jul 28, 2015 Music 8 comments

You done it! You have beat Hell's army once again in TNT Evilution! However, Hellspawn proves that they are tough enough to accept defeat! Now, you will...

Post comment Comments  (740 - 750 of 4,879)
CrazyRussianHacker
CrazyRussianHacker Jun 5 2015 says:

My opinion https://www.youtube.com/watch?v=hchsAWmp6XA&feature=youtu.be

-1 votes     reply to comment
ExplosiveHamburger
ExplosiveHamburger Jun 5 2015 says:

Btw when will Recurring Nightmare be released?

+2 votes     reply to comment
HairyHog77
HairyHog77 Jun 5 2015 replied:

I think it's coming with the starter pack but I'm not entirely sure.

+1 vote     reply to comment
Wolfinston
Wolfinston Jun 5 2015 says:

Never played anything like it... Bumping up the blood level to the max in gzdoom, then playing the game on Black Metal difficulty... It's just, so damn amazing, it got up to a point where it was so loud and there was so much enemies battling between each other, as well as against me that i just had to stop for a second. It's amazing, just... Amazing...

+1 vote     reply to comment
Great_Dog_Demon
Great_Dog_Demon Jun 5 2015 says:

woot cant wait to download it :D

+1 vote     reply to comment
Calvinic
Calvinic Jun 5 2015 says:

Overall, I enjoy v20 and believe it's a huge improvement over v19. One thing I would like to be able to toggle on and off is the captured Marines. They're handy on maps with lot of monsters, but when you're playing maps that don't have many monsters on them. They can ruin the experience sometimes because they'll run around and clear the maps for you. You don't have to do much of anything except lead them towards monsters to kill.

While it's true that if I don't wish to use them, don't free them. But it's nice to have the option to switch it off and put the original powerup back. I haven't seen it happen in v20 yet, but occasionally monsters will free the captured marines in v19 even if I didn't wish to use them.

+2 votes     reply to comment
Sergeant_Mark_IV Creator
Sergeant_Mark_IV Jun 5 2015 replied:

You can order them to guard an area and leave them there.

+1 vote   reply to comment
Calvinic
Calvinic Jun 5 2015 replied:

Ah. I suppose that could work.

+1 vote     reply to comment
HairyHog77
HairyHog77 Jun 5 2015 says:

Can we possibly get a mutator that re-enables shootable bodies? It doesn't matter if it's buggy because it's not a part of the main brutalv20.pk3.

+3 votes     reply to comment
HairyHog77
HairyHog77 Jun 5 2015 replied:

Also, thanks for the credit in game.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Doom Icon
Game
Doom
Developed By
Sergeant_Mark_IV
Contact
Send Message
Release Date
Released 2012
Mod Watch
Track this mod
Share
Community Rating

Average

9.7

1189 votes submitted.

You Say

-

Ratings closed.

Highest Rated (138 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (8 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

Style
Genre
First Person Shooter
Theme
Horror
Players
Single & Multiplayer
Embed Buttons

Promote Brutal Doom on your homepage or blog by selecting a button and using the embed code provided (more).

Brutal Doom Brutal Doom
Brutal Doom
Statistics
Last Update
2 weeks ago
Watchers
2,250 members
Addons
89
Files
2
News
17
Features
8
Tutorials
3
Reviews
437