In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award  Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

 Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
 Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Image RSS Feed Latest Screens
New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

39 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die 
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day,  01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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Downloads RSS Feed Latest Downloads
Classic Pistol for Brutal Doom

Classic Pistol for Brutal Doom

Sep 13, 2014 Sprites 25 comments

Don't you ever feel like that Freedoom Colt.45 doesn't fit Brutal Doom? Don't you just want to get back to that good ol'fashioned feel? Well I have news...

ManAtArms v2.3 (addon for Quaker540's Sub-Mod V15)

ManAtArms v2.3 (addon for Quaker540's Sub-Mod V15)

Sep 7, 2014 Weapons Model 12 comments

I added 7 new guns for the real carnage! enjoy your DOOM! 1. Plasma Spamer 2. Double SMG 3. Smasher 4. Devastator 5. Deviation 6. Eradicator 7. Black...

Quaker540's Sub-Mod V16 - UPDATE!!!

Quaker540's Sub-Mod V16 - UPDATE!!!

Sep 6, 2014 Prefabs 240 comments

IT'S BACK!!! This is the ultimate Brutal Doom experience! The gameplay will behave much more different, varied and BRUTAL!!! Blast your way with 2 new...

BTSX HUD v2.1 for Brutal Doom (Silver + Gold skin)

BTSX HUD v2.1 for Brutal Doom (Silver + Gold skin)

Aug 29, 2014 HUDs 17 comments

This is an updated version I have made recently of the BTSX-Style Fullscreen HUD, focused on use with the existent standard versions of Brutal Doom. It...

Pipebombs, Jawbones, & Flares for Brutal Doom v19

Pipebombs, Jawbones, & Flares for Brutal Doom v19

Aug 23, 2014 Weapons Model 30 comments

Two new weapons and an item for Brutal Doom v19 (ONLY!!) First is a pipebomb. I found the original on Realm667 made by Xaser, tweaked the ever living...

Brutal Doom Iddqd Edition V3.15

Brutal Doom Iddqd Edition V3.15

Aug 7, 2014 Prefabs 17 comments

MAIN CREDITS: Sgt. Mark IV, Quaker540, DoomNukem, SigFloyd's Brutal Doom Sperglord Edition, X Weapon: Helsturm, Brutal Doom Derp Edition,PA1NKI113R,kaos_2211,cortlong50...

Post comment Comments  (740 - 750 of 2,261)
Negan
Negan Nov 3 2013, 6:23pm says:

How do I remove the sprite/flare above the barrels and lights?

+1 vote     reply to comment
pengowando
pengowando Nov 3 2013, 3:08pm says:

I'm having a serious issue with v19 of Brutal Doom. With v18, the blood textures on the floors would glitch and display on top of corpses, but only in GzDoom. I just used Zandronum and I was good to go. However, in v19, I cannot fix this problem no matter what I do. Not even the Smooth Sprite Edges On/Off makes any kind of difference. Has anybody else had this problem? Any solutions? Right now I think I may be using a version of GzDoom and/or Zandronum that may not be compatible...

+1 vote     reply to comment
Guest
Guest Nov 3 2013, 12:33pm says:

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None540
None540 Nov 3 2013, 11:26am says:

v19 is lagging a LOT for me, no matter what graphical settings i use, v18 didnt use to lag in the slightest.

(I have a GTX 670 graphics card and Intel i7 CPU)

+2 votes     reply to comment
SirHerpDerpington
SirHerpDerpington Nov 2 2013, 10:05pm says:

I cant get the game to work it says cannont gzdoom pk 3

+1 vote     reply to comment
BrutalVideoVault
BrutalVideoVault Nov 3 2013, 2:20pm replied:

Put it in the directory GZDoom is in.

+1 vote     reply to comment
None540
None540 Nov 4 2013, 3:38pm replied:

Someone replied to me then removed it right as i replied back lol, how do i remove messages?

+1 vote     reply to comment
coolstermanx
coolstermanx Nov 2 2013, 4:45am says:

Bring back the corpse gibbing, it's not the same without it (right now you can only gib corpses of mancubi and i think revenants but that's about it)

+2 votes     reply to comment
BrutalVideoVault
BrutalVideoVault Nov 3 2013, 2:21pm replied:

It was removed because it was causing problems with lifts not going all the way up and blocking monster teleport destinations.

+1 vote     reply to comment
santobielnr(BR)
santobielnr(BR) Nov 3 2013, 2:18pm replied:

e NCDEHUD v3-BOnrZan.pk3 is for weapons not rechargeable, which is in Brutal Doom V19 Mutators (BDMutator_noreloadsv2.pk3) to solve .., have to carry Brutal19.pk3, BDMutator_noreloadsv2.pk3 and NCDEHUD v3-BOnrZan.pk3 together (Brutal19.pk3 load first.), and if you do not want weapons not rechargeable, charge-NCDEHUDv3 BDZan.pk3 and ''NCDEHUDv3-BDZanACS.pk3'' to take the icons of the numbers of weapons and ammunition, and this NCDEHUD v3-BOnrZan.pk3 and this ''nr'', that is no.reload

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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9.7

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Highest Rated (94 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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First Person Shooter
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