In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
And my Youtube Channel:

Before making any questions related to the mod, or problems to make it work, please read the FAQ.

Image RSS Feed Latest Screens
New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

39 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day, 01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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Real weapon sounds

Real weapon sounds

Dec 16, 2014 Weapons Audio 31 comments

This changes the weapons sounds for Shotgun fire and pump, Chainsaw, Alt fire for the supershot gun, and chaingun fire. (But I really need help with the...

Minigun Ejecting Brass for Quaker540's SubMod V17C

Minigun Ejecting Brass for Quaker540's SubMod V17C

Dec 5, 2014 HUDs 39 comments

Minigun Ejecting Brass for Quaker540's SubMod V17C

Brutal Marine Voice Pack (Beta)

Brutal Marine Voice Pack (Beta)

Nov 24, 2014 Players Audio 61 comments

LOAD AFTER BRUTAL DOOM! preferably best used along with ZDL, if you cannot find ZDL i will provide a link in the comments. all voices are not final by...

Final Doom Jet Black Angst Soundtrack Vol. 2

Final Doom Jet Black Angst Soundtrack Vol. 2

Nov 6, 2014 Music 10 comments

Once again, Hell vows revenge as she craves for sadistic invasion on Earth. Fortunately, her new rival, Quantum Accelerator, gets into her way and almost...

Final Doom Jet Black Angst Soundtrack Vol. 1

Final Doom Jet Black Angst Soundtrack Vol. 1

Oct 30, 2014 Music 9 comments

Business as usual in Io, one of Jupiter's moons, until a suspicious supply ship has successfully entered the compound and pour down Hell within the barracks...

Brutal Doom Jet Black Angst Soundtrack Vol. 2

Brutal Doom Jet Black Angst Soundtrack Vol. 2

Oct 28, 2014 Music 23 comments

Hell breaks loose on Earth! You carry with you a chainsaw, a super shotgun, a rocket launcher, a big-freaking-gun 9000, and Daisy's head to avenge! However...

Post comment Comments  (740 - 750 of 2,559)
S_Andrew_S Feb 20 2014, 11:03pm says:

Nevermind the white blood I fixed it, turned out I had some files contradicting each other, it did looks weird to have milk come out of monsters but phew it gone. BTW whenever you cut the chainsaw on any thing that doesn't have red blood it still shows up red on the chainsaw anyway. It could be just me but ehh.

+1 vote     reply to comment
JohnnyTheWolf Feb 20 2014, 10:17pm says:

I have only one thing to say: Black Metal difficulty mode is awesome! :D

+1 vote     reply to comment
prime79 Feb 21 2014, 12:11pm replied:

let me finish this pack im working on and ittle be better x3. ask cortlong50, the maker of Operation Inhuman. my upcoming music pack has a nice punch to it

+1 vote     reply to comment
arphax Feb 20 2014, 2:23am says:

make a psp verion for this pls!

+2 votes     reply to comment
DemiangelX Feb 21 2014, 4:56pm replied:

You would need a port of GZDoom for PSP to run Brutal Doom, which is more or less possible. I would also love to see this for my PS Vita :P

+2 votes     reply to comment
Toron Feb 22 2014, 1:52pm replied:

I'd love to see this for my Gameboy.

+2 votes     reply to comment
megaturtlerex Feb 17 2014, 5:58pm says:

I've set Smooth Sprite Edges to ON and Sprite Clipping to ALWAYS but I'm still seeing blood through bodies in GZdoom. Any ideas on how to fix it?

+1 vote     reply to comment
Quaker540 Feb 22 2014, 9:24am replied:

Set Smooth Sprite Edges to OFF. Not sure why Sarge made this mistake in the FAQ. Even in the old Help screens, you can see that it says to OFF.

+1 vote     reply to comment
S_Andrew_S Feb 21 2014, 5:31pm replied:

I've been getting so much blood dead bodies are buried in the blood almost completely! I get so much lag...

+1 vote     reply to comment
Guest Feb 16 2014, 11:49pm says:

Let me tell you why this mod is so amazing. The visuals are nice, the pacing of the game is faster, but that's not what makes this mod shine. I remember playing Doom as a kid and only playing when my friend was over because secretly it kinda scared me. My heart would pump so much when I played. Fast forward to today, being 23 years old at the time of this post and Brutal Doom brings a lot of those feelings back. While it doesn't scare to the degree back then, I jump as the quicker Zombies or Shotgun Guy (Who are honestly a joke in Vanilla Doom) rounds the corner and blasts me away. Back then strafing was new and I had to learn or die, now I sidestep everything. Anything that shot a fireball was an easy kill leaving only Arch-viles and Chaingun Men to wittle me away. This mod has made me rediscover Doom and now I anxiously sit at work wanting to play when I get home. WELCOME BACK TO DOOM.

+4 votes     reply to comment
jonathan300 Feb 20 2014, 12:21am replied:

The first doom that I ever played as a kid was the PSX Ultimate Doom. It scared the **** out of me to the point that I couldn't play it anymore lol. However, I was very young when I played that. It doesn't scare me anymore. It was much scarier than any other version of DOOM because it had creepy ambient music and darker graphics. I love pairing up Brutal DOOM with PSX DOOM TC because it is pretty creepy, and I think it is the best experience for DOOM.

+1 vote     reply to comment
Quaker540 Feb 22 2014, 9:25am replied:

I can't remember who, but there was a guy that uploaded PSX Doom ported for PC.

+1 vote     reply to comment
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Release Date
Released Feb 26, 2012
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Highest Rated (101 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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