In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Image RSS Feed Latest Screens
Doomguy low on health Bloody Trails New Gibs for V20
Blog RSS Feed Report abuse Latest News: BD v20 Trailer

36 comments by Sergeant_Mark_IV on Apr 24th, 2015

No more delays, no more speculations! Version 20 will be released on June 5th.

With v20 release there will also be the Starter Pack, featuring a "unzip and play" installation system, and 30 new maps.

Check out some pictures of the incoming maps:



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Operation: Inhuman (Updated 5/26/2015 Beta Baby)

Operation: Inhuman (Updated 5/26/2015 Beta Baby)

May 26, 2015 Weapons Model 22 comments

The heaviest hitting, most realistic and balanced Brutal Doom weapon/enhancement pack. Period. This is a Weapon/Effects/Sound enhancement for Brutal Doom...

UAC's REX 44 MAGNUM

UAC's REX 44 MAGNUM

May 3, 2015 Weapons Model 62 comments

You are now the proud owner of UAC's finest in Magnum weaponry. The only real thing you need to do with this mod is to make sure you load it last after...

Doom 3 Monster Sounds

Doom 3 Monster Sounds

May 1, 2015 Audio Pack 3 comments

Replaces the monsters sounds with Doom 3 sounds the monsters are: 1. Imps 2. Zombies (AKA Sargents, Zombieman, and Chaingunguys) 3. Revinant 4. Cyberdemon...

CS 1.6 Weapon Sounds for Brutal Doom v20

CS 1.6 Weapon Sounds for Brutal Doom v20

Apr 29, 2015 Weapons Audio 5 comments

This is wepon sounds mod for Brutal Doom v20. In this mod, i try to take sounds of weapons from Counter-Strike 1.6 and put them in Brutal Doom. So, now...

Weapon Sounds beta

Weapon Sounds beta

Apr 28, 2015 Weapons Audio 3 comments

give feed back and tested for gzdoom and zand 2.0 sound files still being work on hope will add more in future

New Weapon Sounds v2

New Weapon Sounds v2

Apr 25, 2015 Weapons Audio 7 comments

This is my second mod for Brutal Doom v20 test version, that will replace original sounds of weapons in the game. In this version Minigun and Rocket Launcher...

Post comment Comments  (720 - 730 of 3,789)
BloodRavenCaptain
BloodRavenCaptain Feb 26 2015, 5:43pm says:

Mark, what do you think about creating Brutal Blood in future?

+1 vote     reply to comment
SamVision
SamVision Feb 26 2015, 4:31pm says:

Needs some new rifle graphics, the current ones don't match the reloading and dual wielding. The rocket launcher is still too blurry as with the new minigun.

+2 votes     reply to comment
Quaker540
Quaker540 Feb 28 2015, 3:38am replied:

Although I do agree that that is odd, it doesn't have to be perfect to be honest.

+1 vote     reply to comment
Guest
Guest Feb 26 2015, 3:48pm says:

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Guest Feb 25 2015, 9:26pm says:

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talisaqilin
talisaqilin Feb 26 2015, 9:21am replied:

if you just want additional gore, you can always try to additionally load ketchup?
Moddb.com

i dont know the mod you use and if it can work with ketchup, but ketchup can work in combination with most mods

+1 vote     reply to comment
Devianteist
Devianteist Feb 26 2015, 3:31pm replied:

Ketchup works by using monster replacements, which conflicts very much with a lot of DOOM RPG's coding.

+1 vote     reply to comment
Devianteist
Devianteist Feb 26 2015, 6:43am replied:

As far as I'm aware, there is too much conflicting code between the two mods to properly merge them.

+1 vote     reply to comment
Vic7im
Vic7im Feb 25 2015, 6:44pm says:

Simply awesome mod mate, great work. I've made a little something using BD and DVII.

Youtube.com

+1 vote     reply to comment
Wh1teReaper
Wh1teReaper Feb 25 2015, 5:56pm says:

So where have people been getting the beta versions can anyone offer a link I have searched google countless times. Please Provide link.

0 votes     reply to comment
Devianteist
Devianteist Feb 25 2015, 6:54pm replied:

Mediafire.com

Here's the latest test version.

+3 votes     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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9.7

1071 votes submitted.

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Highest Rated (123 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (4 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

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