In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
And my Youtube Channel:

Before making any questions related to the mod, or problems to make it work, please read the FAQ.

Image RSS Feed Latest Screens
Bloody Trails New Gibs for V20 New Flamethrower
Blog RSS Feed Report abuse Latest News: BD v20 Trailer

29 comments by Sergeant_Mark_IV on Apr 24th, 2015

No more delays, no more speculations! Version 20 will be released on June 5th.

With v20 release there will also be the Starter Pack, featuring a "unzip and play" installation system, and 30 new maps.

Check out some pictures of the incoming maps:

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads


May 3, 2015 Weapons Model 9 comments

You are now the proud owner of UAC's finest in Magnum weaponry. The only real thing you need to do with this mod is to make sure you load it last after...

Doom 3 Monster Sounds

Doom 3 Monster Sounds

May 1, 2015 Audio Pack 2 comments

Replaces the monsters sounds with Doom 3 sounds the monsters are: 1. Imps 2. Zombies (AKA Sargents, Zombieman, and Chaingunguys) 3. Revinant 4. Cyberdemon...

CS 1.6 Weapon Sounds for Brutal Doom v20

CS 1.6 Weapon Sounds for Brutal Doom v20

Apr 29, 2015 Weapons Audio 5 comments

This is wepon sounds mod for Brutal Doom v20. In this mod, i try to take sounds of weapons from Counter-Strike 1.6 and put them in Brutal Doom. So, now...

Weapon Sounds beta

Weapon Sounds beta

Apr 28, 2015 Weapons Audio 3 comments

give feed back and tested for gzdoom and zand 2.0 sound files still being work on hope will add more in future

Brutal Grenades

Brutal Grenades

Apr 28, 2015 Weapons Model 48 comments

-UPDATE 04-MAY-2015- Minor changes to increase compatibility with mods that have their own grenades. (Project Brutality, Quaker540, etc.) -UPDATE 03-MAY-2015...

New Weapon Sounds v2

New Weapon Sounds v2

Apr 25, 2015 Weapons Audio 7 comments

This is my second mod for Brutal Doom v20 test version, that will replace original sounds of weapons in the game. In this version Minigun and Rocket Launcher...

Post comment Comments  (720 - 730 of 3,618)
Guest Jan 26 2015, 3:59pm says:

This comment is currently awaiting admin approval, join now to view.

johndrix Jan 26 2015, 12:58pm says:

When brutal-doom V20 comes out, is any of you have plans to make weapon upgrades in the future ?

+2 votes     reply to comment
leehandwave5 Jan 28 2015, 8:40am replied:

he said on BD fb that he will continue to work with the ultimate arsenal (expansion) after the release of v20

+2 votes     reply to comment
dzero247 Jan 25 2015, 5:29pm says:

i know this is off topic but does anyone kno where i can get an updated version of brutal strife

+1 vote     reply to comment
prime79 Jan 26 2015, 2:24am replied:

there is only ONE version of brutal strife, the beta. thats where it sits currently

+1 vote     reply to comment
BFG40k Jan 24 2015, 10:38pm says:

Any body know if there is a way to play this with knee deep in zdoom. I've tried before but the weapons don't work right and some of the monsters are not working. I remember awhile back that some edited the beyond hell and earth maps. Is there a similar fix?

+1 vote     reply to comment
pa1nki113r Jan 25 2015, 11:21am replied:

Unfortunately brutal doom has unique weapon information and key bindings (custom damagetypes, etc). You'd have to overwrite things and tamper with the files yourself.

+1 vote     reply to comment
Calvinic Jan 24 2015, 12:21pm says:

Saw the latest test video Sargent posted. Looks really good, but I hope you didn't remove the alternating shotgun pump animations. Those added a refreshing visual appeal. A minor one, but was refreshing to see none the less.

Thank you though for making the shotgun have the wooden pump instead of the tactical black. That always kind of bugged me how the shotgun zombies had weapon stock in their sprites but dropped tactical black.

This new change adds consistency to the visuals.

+2 votes     reply to comment
Guest Jan 23 2015, 5:10am says:

This comment is currently awaiting admin approval, join now to view.

Doom-Marine Jan 22 2015, 10:10pm says:

Tried the january 6th beta, have to say I still really don't like the weird screen shake when you fire/reload weapons (most notable with the ssg). If it was smoother, maybe I'd enjoy it. Otherwise its so shaky, I'm not a fan :/

+3 votes     reply to comment
Calvinic Jan 26 2015, 7:41am replied:

Where did you get that beta from? Can you point to where it is?

+1 vote     reply to comment
Guest Jan 26 2015, 1:05pm replied:

This comment is currently awaiting admin approval, join now to view.

Calvinic Jan 26 2015, 9:08pm replied:

Thank you.

+1 vote     reply to comment
pa1nki113r Jan 24 2015, 5:37pm replied:

Luckily that can be removed with a simple mutator for the weapons.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Doom Icon
Developed By
Send Message
Release Date
Released Feb 26, 2012
Mod Watch
Track this mod
Community Rating



1048 votes submitted.

You Say


Ratings closed.

Highest Rated (121 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (4 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

First Person Shooter
Single & Multiplayer
Embed Buttons

Promote Brutal Doom on your homepage or blog by selecting a button and using the embed code provided (more).

Brutal Doom Brutal Doom
Brutal Doom
Last Update
21 hours ago
1,994 members