In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award  Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

 Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
 Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Image RSS Feed Latest Screens
New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

38 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die 
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day,  01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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Brutal Doom Iddqd Edition V3.11

Brutal Doom Iddqd Edition V3.11

Aug 7, 2014 Prefabs 19 comments

MAIN CREDITS: Sgt. Mark IV, Quaker540, DoomNukem, SigFloyd's Brutal Doom Sperglord Edition, X Weapon: Helsturm, Brutal Doom Derp Edition,PA1NKI113R,kaos_2211,cortlong50...

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ANOTHER MUSIC WAD!! Oh great. Well, while my other project is just... I don't know. I haven't updated it in a long time. So why not try this music compilation...

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This is a slightly modified version of Sgt. Marks IV's Brutal Doom v19, created and tweaked some time ago by me, just for fun and also for trying to improve...

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Brutal Doom v19 Derp Edition (On hold+ MUSIC WAD?)

Brutal Doom v19 Derp Edition (On hold+ MUSIC WAD?)

Jun 6, 2014 Prefabs 182 comments

Read DESCRPTION!!! Brutal Doom v19 Derp Edition is another addon for Brutal Doom (do not drag this with Brutal Doom) that adds enemeis and weapons. SCROLL...

Post comment Comments  (710 - 720 of 2,190)
Narune
Narune Oct 31 2013, 11:09pm says:

The blood, gore, and body parts disappear way too quickly after an engagement. It all disappears after about 2 minutes or such. Is there any way to alter this?

+1 vote     reply to comment
Valherran
Valherran Nov 1 2013, 1:33am replied:

Don't load the janitor addon? other gibs may disappear on purpose to prevent monsters from being unable to teleport into map areas.

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Nov 1 2013, 2:36am replied:

the janitor is intergrated into v19. So theres no option for it from what I've seen.

+2 votes     reply to comment
Valherran
Valherran Nov 1 2013, 7:08am replied:

Didn't know that, guess I should stop using the one I have then. lol

+1 vote     reply to comment
Narune
Narune Nov 1 2013, 11:47am replied:

It really takes away from the whole "Brutal" aspect. The mod author says he integrated it to lessen performance impact, which is strange because the previous version ran at a constant 60fps at all times with no exceptions.

+1 vote     reply to comment
Randomguy7
Randomguy7 Oct 31 2013, 10:25pm says:

This is my review of the newest version of Brutal Doom. I have put a considerable amount of time and effort in producing it, and want to know what you guys think!

Randomguy7.com

+1 vote     reply to comment
Valherran
Valherran Nov 1 2013, 1:42am replied:

Make sure you are running the latest GZDoom.

+1 vote     reply to comment
BloodRavenCaptain
BloodRavenCaptain Nov 1 2013, 4:32am replied:

I did. I downloaded the latest version from GZDoom site, but it doesn't help.

+1 vote     reply to comment
Valherran
Valherran Nov 1 2013, 7:14am replied:

Not everyone has to use the sprite clipping setting, I don't and it runs fine. If you tried the other settings and it still persists, then it may be a graphics card confliction and/or you need a clean reinstall of GZDoom.

+1 vote     reply to comment
BloodRavenCaptain
BloodRavenCaptain Nov 1 2013, 10:18am replied:

I tried it on Zandronum and GZDoom, doesn't help at all. But I didn't try to turn it off, maybe I should. Will post results later.

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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Highest Rated (90 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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