In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
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Before making any questions related to the mod, or problems to make it work, please read the FAQ.

Check out new original maps being made specially for Brutal Doom:

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Doomguy low on health Bloody Trails New Gibs for V20
Blog RSS Feed Post news Report abuse Latest News: v20b update coming soon

11 comments by Sergeant_Mark_IV on Jul 1st, 2015

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.

Doom 2 Map31

Watch the video here

Brutal Doom v20b might be released on the following weeks, including the Starter Pack maps.

Expect an announcement soon.

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Jul 30, 2015 Music 2 comments

-This Is the ULTIMATE DOOM AND DOOM 2 MUSIC Collection. Include almost all the DoomMetalVol4 Copilation Of SGT MARKIV and the full IDFK1 music pack From...



Jul 29, 2015 Weapons Skin 0 comments

This is portalgun from zportal.pk3 That was hard, but now i'v put in doom, it works fine even in multiplayer. Before you gonna use it CHECK THE CUSTOMIZE...

Classic Plasmagun

Classic Plasmagun

Jul 29, 2015 Weapons Skin 0 comments

This is classic plasmagun, looks classic, works like plasmagun from brutal doom 18, clasic sounds included. I also made a video on Youtube 2 years ago...

M2 Plasma Rifle

M2 Plasma Rifle

Jul 29, 2015 Weapons Skin 6 comments

Decorate was not good, so i fixed all errors and now it's done. This is m2-Plasmarifle, looks like its plasma rifle from Doom 3. Works on any brutal doom...

M60 Heavy Machinegun

M60 Heavy Machinegun

Jul 29, 2015 Weapons Skin 9 comments

This is not my weapon, I'm sorry, i dont remember where did i found the original version of this weapon, but the decorate was not good, so i fixed all...

Cannon Shotgun

Cannon Shotgun

Jul 28, 2015 Weapons Skin 7 comments

This is quad-shotgun from Los.wad (if iam correct) i upgraded it to brutal doom. I also made a video on YouTube about this shotgun one year ago, /watch?v=L2VenOthMwQ...

Post comment Comments  (560 - 570 of 4,796)
Calvinic Online
Calvinic Jun 6 2015, 8:23am says:

Remember when I said I had mixed feelings about grenades? I LOVE the grenades now. Perfectly balanced. They're useful for when you want to clear rooms and not risk the health.

Play v20 on maps with a lot of monsters. That's where the mod especially shines.

+3 votes     reply to comment
mastermaniac Jun 6 2015, 8:31am replied:

I feel the same way. Wasn't sure at first, but now I've seen the light. Hand grenades rock, and it's great how there's three different ways to use them in the quick throw button, LMB long throw and RMB underhand. Sarge seems to think of everything.

I love how they work. They're amazingly powerful, but hard to get, only spawning from dead zombies every once in a great while, or found in backpacks. It's a smart way to balance them that most people wouldn't even think of.

+2 votes     reply to comment
Calvinic Online
Calvinic Jun 6 2015, 8:55am replied:

It makes you think before spamming them. Do I use them now or should I save them for later when huge groups of monsters spawn in?

+2 votes     reply to comment
Shadow_Giratina Jun 6 2015, 8:22am says:

Personally, I kinda miss being able to pump the shotgun at any time. It was like giving fellow players the middle finger. :/

+3 votes     reply to comment
Sergeant_Mark_IV Creator
Sergeant_Mark_IV Jun 6 2015, 1:51pm replied:

But it was unrealistic. Also, if you miss it so much, bind a key for "unload gun" and pump how much you want.

+1 vote   reply to comment
mastermaniac Jun 6 2015, 8:27am replied:


+2 votes     reply to comment
Ilikepie138 Jun 6 2015, 8:21am says:

the only thing I don't like is how shotgun shells max out at 100 XD. I cleared a hallway and was backtracking to pick up some health a missed and I stop and a big chunk of meat falls from the ceiling and lands at my feet with a squelch. 10/10 would make UAC janitors quit their job again.

+3 votes     reply to comment
Guest Jun 6 2015, 7:30am says:

This comment is currently awaiting admin approval, join now to view.

Jamesbi Jun 6 2015, 7:19am says:

If Imp sits after I kick him by foot, falling ceiling can not crush him until he rise to its feet

+1 vote     reply to comment
Guest Jun 6 2015, 6:49am says:

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Release Date
Released Feb 2012
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1174 votes submitted.

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Highest Rated (137 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (8 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

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