In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award  Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

 Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
 Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
And my Youtube Channel:

Before making any questions related to the mod, or problems to make it work, please read the FAQ.

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New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

39 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die 
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day,  01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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2-10x Monsters and Ammo

2-10x Monsters and Ammo

Oct 1, 2014 Prefabs 4 comments

While my other project is under active development, I made this on my spare time. I've just updated it for those who want to multiply the monsters and...

The John Markoski Pack

The John Markoski Pack

Sep 28, 2014 Audio Pack 6 comments

I put this pack together to replace the sounds of you the player and the marines you save. the marines you save are Barny for hl and you are a marine...

BTSX HUD 2.0 for Quaker540's Sub-Mod (Blood skin)

BTSX HUD 2.0 for Quaker540's Sub-Mod (Blood skin)

Sep 25, 2014 HUDs 10 comments

A special edition of the BTSX HUD v2 series updated some weeks ago by me, for exclusive use with Quaker540's Sub-Mod. This is a GZDoom version only. See...

Advanced Taunts and One liners

Advanced Taunts and One liners

Sep 20, 2014 Players Audio 8 comments

Restores Advanced Taunts and One liners for Brutal Doom Version 19. Unzip from the zip file then drag and drop Brutal Doom Version 19 and the wad onto...

Classic Pistol and Shotgun For Brutal Doom

Classic Pistol and Shotgun For Brutal Doom

Sep 13, 2014 Sprites 57 comments

Don't you ever feel like that Freedoom Colt.45 doesn't fit Brutal Doom? Don't you just want to get back to that good ol'fashioned feel? Well I have news...

ManAtArms v2.4 (addon for Quaker540's Sub-Mod V15)

ManAtArms v2.4 (addon for Quaker540's Sub-Mod V15)

Sep 7, 2014 Weapons Model 16 comments

I added 7 new guns for the real carnage! enjoy your DOOM! 1. Plasma Spamer 2. Double SMG 3. Smasher 4. Devastator 5. Deviation 6. Eradicator 7. Black...

Post comment Comments  (540 - 550 of 2,283)
That90sGuy Jan 9 2014, 9:27pm says:

When I try to run Brutal Doom(using most recent GZDoom) I get a message(Windows 7) saying: "You cannot -file with the shareware version. Register!" Why?

+1 vote     reply to comment
ShouldBeNew Jan 10 2014, 12:25pm replied:

Get the registered iwad somewhere or just use Zandronum's iwad.

+1 vote     reply to comment
Guest Jan 10 2014, 4:46pm replied:

This comment is currently awaiting admin approval, join now to view.

ShouldBeNew Jan 11 2014, 5:27am replied: +1 vote     reply to comment
HEVcrab Jan 10 2014, 11:38am replied:

Maybe you have the shareware version IWAD (doom.wad)

+1 vote     reply to comment
HEVcrab Jan 9 2014, 1:36pm says:

I just realized that in v19 release the right punch hits on releasing the key, and holding down mouse button 'primes' the right fist and draws the left fist forward. Hey brutal doomguys, do you like or dislike this new feature?
That's why left fist flickers forward without a blow in case of right punch.

P.S. Unlike classic Zandronum, in Brutal Doom death messages different enemy attacks aren't distinguished, so the player gets 'burned' by an imp even if the imp slashes him. Pls fix this, Sarge ;)
Looking forward to new plasmagun world sprite as well!

+1 vote     reply to comment
timstro59 Jan 9 2014, 12:06pm says:

Is it just me or is anyone else getting zombies with rocket launchers?
I mean, spoilers, but it really freaked me out when I first found out.

+1 vote     reply to comment
Guest Jan 10 2014, 1:20pm replied:

This comment is currently awaiting admin approval, join now to view.

HEVcrab Jan 9 2014, 1:23pm replied:

Are you playing a map with marines? Some of them are with rocket launchers and they can accidentally hit you.

+1 vote     reply to comment
gamesmaster899 Jan 8 2014, 1:40am says:

take a look at this Sergeant_Mark_IV can you work on this it look good it up you if you do I wood like you to if you can

+1 vote     reply to comment
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Release Date
Released Feb 26, 2012
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Highest Rated (95 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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