In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
And my Youtube Channel:

Before making any questions related to the mod, or problems to make it work, please read the FAQ.

Image RSS Feed Latest Screens
New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

39 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day, 01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Default Weapons Pack

Default Weapons Pack

Dec 21, 2014 Weapons Skin 44 comments

Default Weapons Pack for replace in Brutal Doom (it allow pistol too) Password: predaaator studio

Real weapon sounds

Real weapon sounds

Dec 16, 2014 Weapons Audio 44 comments

This changes the weapons sounds for Shotgun fire and pump, Chainsaw, Alt fire for the supershot gun, and chaingun fire. (But I really need help with the...

Minigun Ejecting Brass for Quaker540's SubMod V17C

Minigun Ejecting Brass for Quaker540's SubMod V17C

Dec 5, 2014 HUDs 40 comments

Minigun Ejecting Brass for Quaker540's SubMod V17C

Brutal Marine Voice Pack (Beta)

Brutal Marine Voice Pack (Beta)

Nov 24, 2014 Players Audio 61 comments

LOAD AFTER BRUTAL DOOM! preferably best used along with ZDL, if you cannot find ZDL i will provide a link in the comments. all voices are not final by...

Final Doom Jet Black Angst Soundtrack Vol. 2

Final Doom Jet Black Angst Soundtrack Vol. 2

Nov 6, 2014 Music 12 comments

Once again, Hell vows revenge as she craves for sadistic invasion on Earth. Fortunately, her new rival, Quantum Accelerator, gets into her way and almost...

Final Doom Jet Black Angst Soundtrack Vol. 1

Final Doom Jet Black Angst Soundtrack Vol. 1

Oct 30, 2014 Music 9 comments

Business as usual in Io, one of Jupiter's moons, until a suspicious supply ship has successfully entered the compound and pour down Hell within the barracks...

Post comment Comments  (470 - 480 of 2,634)
slave119 Aug 15 2014, 7:01pm says:

Soory if I sound like an idiot but is this mod for doom or doom 2? Never played a doom game before....

+3 votes     reply to comment
S_Andrew_S Aug 16 2014, 8:44pm replied:

I recommend (G)ZDoom though.

+4 votes     reply to comment
slave119 Aug 16 2014, 8:57pm replied:

(G)ZDoom? is that something on steam?

0 votes     reply to comment
slave119 Aug 16 2014, 9:18pm replied:

Also can someone point me in the direction of an installation video for (G)ZDoom or something of a similar nature?

+1 vote     reply to comment
S_Andrew_S Aug 16 2014, 10:49pm replied:

Well all you really need to do is google GZDoom download, then download brutal doom if you don't already have it, and just drag the brutal doom pk3 file over the GZDoom .exe file, and make sure the wad files (eg DOOM2.wad) are in the SAME folder as the GZDoom.exe. Hope it helps.

+2 votes     reply to comment
Quaker540 Aug 16 2014, 10:37am replied:

I wonder why people want to play Brutal Doom without even playing Doom.

+1 vote     reply to comment
Guest Aug 21 2014, 5:53pm replied:

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Guest Aug 20 2014, 2:49am replied:

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Zorrothe2nd Aug 20 2014, 2:41am replied:

Because they want to be edgy and cool with the big boys.

+1 vote     reply to comment
Guest Aug 19 2014, 10:14am replied:

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leehandwave5 Aug 15 2014, 10:44pm replied:

both, using gzdoom or zandronum

+2 votes     reply to comment
benyari Aug 15 2014, 3:56pm says:

Can't wait for v20 to come out !
Must ragdoll zombie heads...

+2 votes     reply to comment
Quaker540 Aug 15 2014, 5:50pm replied:

You can't perform ragdolls in Zombie heads.

+2 votes     reply to comment
Guest Aug 13 2014, 10:54am says:

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Randomguy7 Aug 12 2014, 11:10pm says:

I have a theory. Doomguy kills bad guys, right? Which means they go to hell when they die. BUT. They are from hell! So... when they see whatever the heck the reverse-saint peter dude at the front desk of hell they probably say "aaaah, he got you didn't he? Oh well. Hey, at least you can try to kill him next level!"

+2 votes     reply to comment
Lord-Darius Aug 17 2014, 4:03am replied:

Oh, so that's why they keep respawning. It all makes sense.

+1 vote     reply to comment
hunds Aug 12 2014, 8:13pm says:

i have a suggestion....
You can free captured marines, right ?
But they feel completely disposable, you dont protect him, and he dies anyway...
He occasionally says some phrases which is kinda fun, one phrase however gave me an idea...
It was something like this: " If i start turning into one of those things, promise me, that you will shoot me".
What if he could really be turn into an enemy, a powerful and hard to kill enemy.
This way, you would have a reason to protect him, to not get into trouble with him later.

What do you guys think ?

+4 votes     reply to comment
leehandwave5 Aug 15 2014, 10:46pm replied:

so what ur saying is friendly marines => zombie bite => THE HULK zombie version, right??

+1 vote     reply to comment
hunds Aug 16 2014, 3:15pm replied:

What do you think?

+1 vote     reply to comment
leehandwave5 Aug 16 2014, 11:19pm replied:

pretty cool except when u only got one clip left in ur gun

+1 vote     reply to comment
Quaker540 Aug 12 2014, 9:52pm replied:

Zombie bites that turn him into one of them?

+1 vote     reply to comment
hunds Aug 13 2014, 11:42am replied:

Something like that....

+1 vote     reply to comment
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Release Date
Released Feb 26, 2012
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960 votes submitted.

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Highest Rated (102 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (2 agree) 1/10

The creator is really messed up.

Sep 4 2013, 2:37am by Sgt.Shivers

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