In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award  Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

 Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
 Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

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New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

37 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die 
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day,  01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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Post comment Comments  (470 - 480 of 2,082)
ElectroBodyManiac
ElectroBodyManiac Nov 17 2013, 11:09am says:

(I post this comment again because i had some problem with the layout, i have uploaded my PDF again). I hope someone will help me to put Sergeant Mark IV in the right mood for read this couple pages PDF. No offense. This is just the point of view of a Doom lover for bring Brutal Doom from 8 out of 10 to 10 out of 10. I'm just sharing my opinion because i think that Sergeant Mark IV and DHTP are one step away from bring Vanilla Doom to perfection. Here's the link to my PDF file if someone want to read it thank you guys: 4shared.com

+1 vote     reply to comment
S_Andrew_S
S_Andrew_S Nov 17 2013, 5:11pm replied:

No offense either but no one is going to make a 4shared account to download it. I tried but you have to have an account apparently. Eh.

+5 votes     reply to comment
ElectroBodyManiac
ElectroBodyManiac Nov 17 2013, 9:55pm replied:

Do you know another way to share a file on the internet? The 4Shared account is free by the way. If you don't want to make an account give me your email address and i send you the PDF file. I did that file for share my opinion with other users if nobody read it is useless.

+1 vote     reply to comment
S_Andrew_S
S_Andrew_S Nov 17 2013, 2:31am says:

What would be cool is some kind of hectebus cannon from skulltag. Actually, I made a gun that shoots the hectebus cannon projectile, rapid fire though, made it like a poison thrower. Basically darken sprites for mancubus flamecannon, change the blood on it green, and make it shoot the projectile "hecteball" and viola, a hectebus cannon. I think it would work that way.

+2 votes     reply to comment
famardy
famardy Nov 16 2013, 10:58pm says:

Hey how come you've changed the Plasma gun?

+1 vote     reply to comment
ShadowFear
ShadowFear Nov 17 2013, 12:03pm replied:

CAUSE IT'S BETTER TO BURN OUT THAN TO FADE AWAAAAAAAAAAAY

+3 votes     reply to comment
vasiliy26
vasiliy26 Nov 16 2013, 5:14am says:

why not work ragdoll how in Brutal v18a? 8(

+1 vote     reply to comment
Cyborg_Putin
Cyborg_Putin Nov 16 2013, 11:11am replied:

What?

+1 vote     reply to comment
Mucci1234
Mucci1234 Nov 14 2013, 8:49pm says:

how do you get mutators to work

+1 vote     reply to comment
Thall33
Thall33 Nov 13 2013, 7:45pm says:

LAN PLAY, will there be any systems added to make creating a lan game for simple folk like myself.

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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Highest Rated (88 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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