In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Image RSS Feed Latest Screens
New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

39 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day, 01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Real weapon sounds

Real weapon sounds

Dec 16, 2014 Weapons Audio 29 comments

This changes the weapons sounds for Shotgun fire and pump, Chainsaw, Alt fire for the supershot gun, and chaingun fire. (But I really need help with the...

Minigun Ejecting Brass for Quaker540's SubMod V17C

Minigun Ejecting Brass for Quaker540's SubMod V17C

Dec 5, 2014 HUDs 39 comments

Minigun Ejecting Brass for Quaker540's SubMod V17C

Brutal Marine Voice Pack (Beta)

Brutal Marine Voice Pack (Beta)

Nov 24, 2014 Players Audio 61 comments

LOAD AFTER BRUTAL DOOM! preferably best used along with ZDL, if you cannot find ZDL i will provide a link in the comments. all voices are not final by...

Final Doom Jet Black Angst Soundtrack Vol. 2

Final Doom Jet Black Angst Soundtrack Vol. 2

Nov 6, 2014 Music 10 comments

Once again, Hell vows revenge as she craves for sadistic invasion on Earth. Fortunately, her new rival, Quantum Accelerator, gets into her way and almost...

Final Doom Jet Black Angst Soundtrack Vol. 1

Final Doom Jet Black Angst Soundtrack Vol. 1

Oct 30, 2014 Music 9 comments

Business as usual in Io, one of Jupiter's moons, until a suspicious supply ship has successfully entered the compound and pour down Hell within the barracks...

Brutal Doom Jet Black Angst Soundtrack Vol. 2

Brutal Doom Jet Black Angst Soundtrack Vol. 2

Oct 28, 2014 Music 23 comments

Hell breaks loose on Earth! You carry with you a chainsaw, a super shotgun, a rocket launcher, a big-freaking-gun 9000, and Daisy's head to avenge! However...

Post comment Comments  (2140 - 2150 of 2,557)
Raptoid
Raptoid Nov 4 2012, 7:01pm says:

So what are the differences/what is better between Zanondrum and GZDoom? I think I used ZDoom but that was quite awhile ago, so I don't know which of these to use for the mod. I tried looking these up but not a whole lot of info on differences is available.

+3 votes     reply to comment
Darkness2Fall
Darkness2Fall Nov 5 2012, 2:25am replied:

I was doing a comparison of gzdoom and zandronum. While they are basically the same there are noticable differences.
1.Zandronum revenant rockets home in but in gzdoom they dont
2.zandronum game launchers is way better & gzdoom is primitive
3.zandronum game engine is stronger & doesn't freeze or glitch
4.zandronum visual & sound effects are better
I personally use hi res textures,hi res 3-d models & real gore.
When combined with brutal doom,a few choice mega wads and metallica...the war sounds awesome on my surround sound stereo! Do yourself a favor & just use zandronum. I hope this helps y'all and sarge: YOU ROCK WELL!

+4 votes     reply to comment
VGames
VGames Nov 5 2012, 8:04pm replied:

What 3d models are you using since all of the gore for the demons are for the 2d sprites? Are you using 3d models for weapons?

+1 vote     reply to comment
Darkness2Fall
Darkness2Fall Nov 6 2012, 12:15am replied:

I found something called "doom sprites HD (8x) version v03" This is an unfinished hi res sprite pack but only about 1/2 are finished (zombie guy,shotgun guy,imp,pinky,cacodemon & baron of hell). But it's compatable with both gzdoom and zandronum & Brutal doom works just fine. My favorite is pinky because he looks totally evil now. Check it out if you like.

+2 votes     reply to comment
VGames
VGames Nov 6 2012, 10:28am replied:

Wouldn't the gory effects that happen to the monsters look off since the living version of them is in HD and the dying or mutilated version of them are not?

+1 vote     reply to comment
Darkness2Fall
Darkness2Fall Nov 6 2012, 12:37pm replied:

As far as i can tell,the game play is the same. It doesnt matter whether or not hi res sprites are used. The dying and mutilation sequences appear to be unchanged. I could be wrong though. You'll just have to play it and see for yourself. Happy fragging!

+1 vote     reply to comment
Sergeant_Mark_IV Creator
Sergeant_Mark_IV Nov 7 2012, 2:19pm replied:

This happens because the HD sprites are still WIP, and mutilation deaths are really not ready yet, and may take a long time to get ready.

+2 votes   reply to comment
VGames
VGames Nov 6 2012, 1:15pm replied:

I know that it won't change the new art for the dying sequences, but doesn't it look weird when th monsters are HD and then they're not all of a sudden? I'll see for myself. Thanks.

0 votes     reply to comment
Raptoid
Raptoid Nov 5 2012, 6:06pm replied:

Ah, thanks and awesome.

+2 votes     reply to comment
ShadowFear
ShadowFear Nov 4 2012, 9:22pm replied:

Zandronum makes it A LOT easier for multiplayer. Looks better too.

+4 votes     reply to comment
Petroklos
Petroklos Nov 4 2012, 5:39pm says:

I've never played DooM 1,2... My only experience with DooM was DooM-Mobile.

Your creation is trully amazing and made the game suck me in like a Splatter-Covered-Vacuum.

Thank you for being so awesome.

+3 votes     reply to comment
ShadowFear
ShadowFear Nov 4 2012, 7:00pm replied:

RIP AND TEARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

+3 votes     reply to comment
The_Corn_Crib
The_Corn_Crib Nov 4 2012, 4:09pm says:

The most metal mod ever for the most metal game ever. No questions asked.

+3 votes     reply to comment
pachenco
pachenco Nov 4 2012, 4:09pm says:

I download Zdoom Engine
I Download doom 1, and put doom.wad into zdoom
I download brutal doom to zdoom, and put into zdoom

in the game I do not notice anything new!
I'm doing wrong or need to do?

+2 votes     reply to comment
feoljo
feoljo Nov 4 2012, 5:31pm replied:

I strongly suggest you get "ZDoom Launcher": Zdoom.org
It will make things easier for you (running mods, maps, and custom stuff in general). ZDL is compatible with ZDoom and GZDoom.

+1 vote     reply to comment
VGames
VGames Nov 4 2012, 8:50pm replied:

Actually just make a shortcut for the game and add:

-file brutalv017gzdoom.pk3

after the .exe" part.

+3 votes     reply to comment
pachenco
pachenco Nov 8 2012, 1:22am replied:

oh sh... oh sh... work Tanks!

0 votes     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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Highest Rated (101 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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First Person Shooter
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Horror
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