In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award  Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

 Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
 Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
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Before making any questions related to the mod, or problems to make it work, please read the FAQ.

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Brutal Doomguy Standing Tall Delicious Guts Brains in the wall
Blog RSS Feed Report abuse Latest News: Update coming, but itll have to wait guys.

4 comments by cortlong50 on Apr 15th, 2014

It works like this,  i released the final to be done with the damn thing so i could actually hang out with my girlfriend, my friends and my cat while i ate normal people food and actually saw the sun.  
i didnt want to sit in front of the computer anymore in my boxers drinking copious amounts of caprisuns (you have no idea how much gets done int he world under these conditions) and eating whatever the hell i could find in the fridge that would afford me a super short cook time so i could get back to blowing shit to pieces.  
so i was excited....i was like...its finally finished, its finally done,  we can all go home and relax and take it easy and...
i found a few fucking problems.  and it pissed me right off.  
theres some missing frames, theres some shrapnel that sucks...theres like 6 other things that i have fixed on my own personal version (and added some pretty sweet, pretty minor stuff) and im on the fence like "should i drop it, should i wait til brutal 20?"  

so heres what im going to do,  i probably wont get a lot of feedback but if anyone would like a "patch" for the "final"  lemme know...because as a final it completely sucked.  
but right now im going to make the decision to sit on it until brutal doom 20 comes out (if it comes out) that way everyone is already waiting for a new version and i can og "POW SUCKERS...brand new stuff!"  

so thats what im going with.  
if anyone has any other feedback lemme know,  if you havent played it and like doom and like a bunch of guns (AND CAN IGNORE THE FACT THAT ITS CALL OF DUTY BECAUSE THE ONLY SIMILARY IT HAS IS THE GUNS SO STOP NOT DOWNLOADED STUFF BECAUSE OF PRESUMPTION AND BECAUSE YOURE A DICK) and you like throwing a frag grenade at someones head and have it smash it followed by blowing up an entire room of imps.  

the new one will contain new shrapnel effects, new bullet crash effects, new sounds, new physics, new everything besides what youve come to know and love.  just spiced up.  ill tell you right now the shrapnel effets are super sick, the entire room lights up with flack....its radical.  

anyway, if you have palyed it just chill and be patient,  if you havent...give it a download and lemme know what you think.

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Brutal Doom: Dark Ambient Soundtrack ▲

Brutal Doom: Dark Ambient Soundtrack ▲

Apr 10, 2014 Music 17 comments

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Nice Blood on the Walls

Nice Blood on the Walls

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This special mutator provides the best, gloriest, goriest blood splats on the walls you have ever seen! Works with ANY version of Brutal Doom, including...



Mar 5, 2014 Music 39 comments

A Complete Arrangement of DOOM , DOOM 2 & TNT Tracks That Aims To give the player an enhanced version of the original songs while still keeping what...

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Quaker540's Sub-Mod V10 - TOTAL Meltdown arrived!

Feb 7, 2014 Sprites 511 comments

Prepare yourself for the MOST chaotic madness, GORE and heaviest action that you have ever seen in your life! Quaker540's Add-On, is a sub-mod based on...

Operation: Inhuman ( GZDOOM. get this first.)

Operation: Inhuman ( GZDOOM. get this first.)

Feb 3, 2014 Prefabs 109 comments

The heaviest hitting Brutal Doom weapon/enhancement pack. Period. This is a Weapon/Effects/Sound enhancement for Brutal Doom using Voltlocks RGA as a...

v19 Hitscan Zombies

v19 Hitscan Zombies

Jan 29, 2014 Effects GFX 9 comments

This small patch brings the return of former humans in a more traditional state with their hitscan attacks reinstated, meaning they'll infight easier...

Post comment Comments  (1270 - 1280 of 1,930)
Guest Dec 26 2012, 3:33pm says:

When will release the Brutal Doom?

+1 vote     reply to comment
ShadowFear Dec 26 2012, 6:01pm replied:

Your answer awaits you in the download section.

+2 votes     reply to comment
kdub40k Dec 25 2012, 7:10pm says:

I just want to rip and tear everything

+2 votes     reply to comment
ShadowFear Dec 26 2012, 6:10pm replied:

Me too after seeing Dayz at number 2. Which Brutal Doom deserved that spot far more. ZINNNNNNNNNNNNNNGGGGGGGGGGGGGGGGG

+1 vote     reply to comment
kdub40k Dec 26 2012, 11:05pm replied:

dayz is ok bc its arma 2 but you cant rip and tear any of chenarus

+2 votes     reply to comment
Cuthberth Dec 25 2012, 3:19pm says:

i found a bug with the imps. When he is dead, and you shoot him and and an arm comes out, if after you kick it, the sprite is cloned

+1 vote     reply to comment
Cuthberth Dec 25 2012, 4:16pm replied:

Forgot to add im using gzdoom-bin-1-5-06

+1 vote     reply to comment
Ghoul_RUS Dec 26 2012, 6:35am replied:

Just wanna know, you really want add 50 new weapons? Because I think that 16 weapons is already enough. And also, ALL OF THAT WEAPONS IS AWESOME! And how soon came out new wersion of weapons?
P.S. Sorry for my bad english

+1 vote     reply to comment
Ghoul_RUS Dec 26 2012, 6:37am replied:

Oops, sorry. I post it wrong

+1 vote     reply to comment
Sergeant_Mark_IV Dec 25 2012, 2:15pm replied:

Yes. Just go on his profile, and report him.

+10 votes     reply to comment
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Release Date
Released Feb 27, 2012
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Highest Rated (83 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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