In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Check out new original maps being made specially for Brutal Doom: Moddb.com

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Doomguy low on health Bloody Trails New Gibs for V20
Blog RSS Feed Post news Report abuse Latest News: v20b update coming soon

11 comments by Sergeant_Mark_IV on Jul 1st, 2015

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.


Doom 2 Map31


Watch the video here



Brutal Doom v20b might be released on the following weeks, including the Starter Pack maps.

Expect an announcement soon.


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Portalgun

Portalgun

Jul 29, 2015 Weapons Skin 0 comments

This is portalgun from zportal.pk3 That was hard, but now i'v put in doom, it works fine even in multiplayer. Before you gonna use it CHECK THE CUSTOMIZE...

Classic Plasmagun

Classic Plasmagun

Jul 29, 2015 Weapons Skin 0 comments

This is classic plasmagun, looks classic, works like plasmagun from brutal doom 18, clasic sounds included. I also made a video on Youtube 2 years ago...

M2 Plasma Rifle

M2 Plasma Rifle

Jul 29, 2015 Weapons Skin 4 comments

This is not my weapon, I'm sorry, i dont remember where did i found the original version of this weapon, but the decorate was not good, so i fixed all...

Cannon Shotgun

Cannon Shotgun

Jul 28, 2015 Weapons Skin 5 comments

This is quad-shotgun from Los.wad (if iam correct) i upgraded it to brutal doom. I also made a video on YouTube about this shotgun one year ago, /watch?v=L2VenOthMwQ...

Glock17 pistol

Glock17 pistol

Jul 28, 2015 Weapons Skin 3 comments

I used sounds from Cry of Fear game. Works on any brutal doom.

AA12 automatic-shotgun.

AA12 automatic-shotgun.

Jul 28, 2015 Weapons Skin 3 comments

I used sounds from Killing Floor game. Works on any brutal doom.

Post comment Comments  (1080 - 1090 of 4,796)
LaurentBenoit
LaurentBenoit May 14 2015, 3:10pm says:

With the chainsaw, the enemies have now split of personalities ! Get it !
LOL !

+5 votes     reply to comment
mastermaniac
mastermaniac May 14 2015, 11:58pm replied:

"Look ma, I'm a lumberjack!"

+1 vote     reply to comment
GaySteamBath
GaySteamBath May 14 2015, 4:09pm replied:

Well that'll cost them an arm and a leg.

+2 votes     reply to comment
Ghartag
Ghartag May 14 2015, 7:19am says:

Great work Sir. I never thouth i will play Doom again in the age of CoD or Battlefield :-) Hell this is more fun that all AAA titles together :-)

+3 votes     reply to comment
pa1nki113r
pa1nki113r May 14 2015, 2:16am says:

As for seeing the player's legs, I got it to work, using gun flash and checking the players pitch, though I'm tentative on whether or not I'll implement it as a final feature, as I'm unsure whether or not I can perfect it. I've literally spent the last year perfecting this mod, hoping that even critics like you would somehow enjoy it. Hell, Sgt. Mark likes it lol

+2 votes     reply to comment
mastermaniac
mastermaniac May 14 2015, 7:05am replied:

I'm not a critic. I'm not even a cynic. The world doesn't revolve around me, and I don't think it does. I just like my Doom a little bit more...subdued. Grittier, gorier, more immersive, but more in line with id's original vision. That's why I enjoy core Brutal Doom.

Nothing wrong with the crazier stuff. We can exist in the same world. :-p

+1 vote     reply to comment
Quaker540
Quaker540 May 14 2015, 5:23am replied:

But does it work as expected? I think that if you are looking down and using A_GunFlash you will either not see your legs at all or they will obscure your whole vision. I dunno how such thing is possible, but if you can find out how, HOLY ****. DAT IS AMAZING.

+1 vote     reply to comment
Quaker540
Quaker540 May 14 2015, 5:27am replied:

Basically I think it IS possible, but the code would be huge. On the other hand if you kick while looking down you will see 3 legs. I guess ZDoom is not up for that yet :(

+3 votes     reply to comment
mumblemumble
mumblemumble May 15 2015, 1:49am replied:

Are you trying to say doomguy DOESN'T have a third leg?... Which he also puts boots on? Also, could you make the kick make the legs partially disappear while kicking? Say, when in kick state , only left legshows, while right is in kick animation? Idk much about coding, but i think that could work.

+1 vote     reply to comment
pa1nki113r
pa1nki113r May 15 2015, 1:18am replied:

Well the problem was like you said, the flash sprites were "layered" over the weapon. That- and I'm harsh on myself when it comes to my own visuals. If I don't like the way something looks, I'll spend all day on it to make it a masterpiece.

+1 vote     reply to comment
Quaker540
Quaker540 May 15 2015, 10:14am replied:

That's what I love about you, Pa1n.

+1 vote     reply to comment
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Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 2012
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9.7

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Highest Rated (137 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (8 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

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