In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away.

Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com


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This update fixes several bugs previously present on Brutal Doom v20, adds new stuff such as more death animations, even better gibs, a rebalanced and more satisfying melee system, and huge performance improvements.



The "Starter Pack Map Pack" comes separately with 32 new maps, featuring realistic environments, cities, outdoors, space stations, hellish cities, new enemies and bosses, all balanced for Brutal Doom's gameplay.
The entire campaign has a plot of how a demon invasion starts on a UAC Mars facility, then it breaks into Los Angeles, and UAC's Space Marines are deployed to save the city. All maps have continuous progression, every map starts where the previous map ended, giving a feeling of a big adventure instead of just random maps placed in a megawad. Maps that takes place on Earth even have daytime progression (first map starts at dawn, second map at noon, third and fourth maps in different parts of dusk, next map is at night, and so on).

Brutal Doom v20b and the Starter Pack maps are coming on December 31.



On this other video, you can notice how much the performance on v20b was improved. Maps previously unplayable on v20 now works like a charm.

Detailed Destroyable Dead Bodies

Detailed Destroyable Dead Bodies

News 12 comments

V20b will feature destroyable dead bodies in a similar way of Soldier of Fortune.

Invisibility Power-up returns

Invisibility Power-up returns

News 11 comments

A new CVAR will restore the invisibility power-ups, and now the player will be actually invisible.

v20b update coming soon

v20b update coming soon

News 24 comments

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.

Brutal Doom version 20 released!

Brutal Doom version 20 released!

News 88 comments

After long 18 months of development, Brutal Doom v20 is finally here!

Brutal Doom Basic HUD

Brutal Doom Basic HUD

HUDs 36 comments

A basic HUD for Brutal Doom that shows health, armor, ammo, keys, weapon and ammo icons, and Doomguy's face. Also has a grenade counter. Installation...

Brutal Doom: Hell on Earth Starter Pack (Complete)

Brutal Doom: Hell on Earth Starter Pack (Complete)

Full Version 381 comments

An "unzip and play" pack containing Brutal Doom v20b, GZDoom ready to be played, FreeDoom and the Hell on Earth Starter Pack: Containing 32 new levels...

Brutal Doom v20b (main file only)

Brutal Doom v20b (main file only)

Full Version 148 comments

Brutal Doom v20b (Main file only) Read the manual for installation instructions. Make sure you got Zandronum 2.0, GZDoom 1.8 or higher.

Corridor Of The Damned

Corridor Of The Damned

Singleplayer Map 2 comments

Is a level that i made, changing the dificulty doesn't affect in nothing, cuz i thrust that the levels have to be played de originally way. Is almost...

Invulnerability Old

Invulnerability Old

HUDs 2 comments

Very simple addon which returns the old inverse effect for invulnerability in Brutal Doom v20b or PB.

Doom64 Unmaker

Doom64 Unmaker

Weapons Model 9 comments

This is the Doom64 Unmaker converted for your brutal pleasure! Nothing is altered or reverted. All that's added is the ability to kick, toss grenades...

Post comment Comments  (990 - 1000 of 6,120)
ssjmatt
ssjmatt

So any news on the release date?

Reply Good karma Bad karma+2 votes
Guest7
Guest7

This situation compares to waiting for your food to get to your table after ordering a nice Steak, Medium-Rare if you're like me, Sure, you're pretty ******* anxious for it to get there, but when you get it, it just tastes that much better after waiting. So let's focus on how good it'll be when the "Steak is Done."

Keep on fighting, Marines. Keep Smashing their Skulls. Let's make sure to give Hell, Hell.

Rip and Tear, Boys. Rip and ******* Tear.

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BOTCH_CARA
BOTCH_CARA

Great, now I am hungry! Anyone here who has a virtual beef steak?

Reply Good karma Bad karma+2 votes
DarkKnightGareth
DarkKnightGareth

With our Chainsaws: The Great Communicator!

Reply Good karma Bad karma+2 votes
BOTCH_CARA
BOTCH_CARA

I prefer the chainsaw in BD Redemption because the slashing attacks of it makes it so badass.

Reply Good karma Bad karma+3 votes
DarkKnightGareth
DarkKnightGareth

BD Redemption? What is that?

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BOTCH_CARA
BOTCH_CARA

Its a Brutal Doom submod that is not here in this page. It has its own page Moddb.com

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DarkKnightGareth
DarkKnightGareth

Oh! Thank you, I remember that mod now. I will have to try it out after I do play PB with Maps of Chaos. I really need to figure out how to code for mods, too much cool stuff.

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BOTCH_CARA
BOTCH_CARA

Yeah, me too. I like to create a mod but I am more of a game tester and bug reporter rather than a mod maker. And keep in mind, I am a bit active in the BDR page so the majority of the comments in the comment section is me XD

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QueenElsaofArendelle
QueenElsaofArendelle

41.media.tumblr.com Doomguy warming up for BDv20b.

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DarkKnightGareth
DarkKnightGareth

Do those pajamas have feet attached? My buddy told me about a Latin American show where some "footie" pajamas gave this guy superpowers and he lost the manual on how to use it.

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pa1nki113r
pa1nki113r

While Brutal Doom v20b closes in, Project Brutality will be receiving an enormous update next week. Details of some of the content includes:

- New Monsters (fully brutalized, complete with sounds, fatalities, gibs, etc.)
- Newly designed weapon sprites for various weapons and visual effects
- Sound Overhauls
- Tons of bug fixes, optimizations, balance adjustments, tweaks, etc.
- New powerups
- New Animations
- Performance Enhancements
- Full Compatibility with Starter Pack

One really neat piece of content is the brand new Demon Morph Rune, a rare drop from high-tier demons; the following link is a video demonstration of it in action:

Mediafire.com

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patogameplays
patogameplays

IIIIIIIII
I
I
I
I
I
I
I
I
IIIIIIIII CANT WAIT FOR BRUTAL dooooooom v20 b

Reply Good karma Bad karma+3 votes
TheUnbeholden
TheUnbeholden

IIIIIIIIIIII See.

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Dameon_herby
Dameon_herby

Anyway we can get some kind of heads up on a release date, possible or otherwise there Sarge?

Reply Good karma Bad karma+5 votes
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Community Rating

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9.6

1378 votes submitted.

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Highest Rated (158 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (14 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

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