Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!

Report abuse Brutal Doom version 19
Filename
brutal19.zip
Type
Full Version
Uploader
Sergeant_Mark_IV
Date
Oct 30th, 2013
Size
18.36mb (19,249,618 bytes)
Downloads
234,132 (2 today)
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Description

Latest version. Works on Zandronum 1.0 or higher, or GZDoom 1.7.0 or higher. Read the FAQ if you are having any problems to play or install it.


Stuff changed/added since version 18a:

  • - Sticky gibs added.
  • - Dozens of new death animations and multilations for almost every monster.
  • - Removed vertical recoil for minigun's primary fire.
  • - Fixed a bug causing the minigun to spend one bullet without actually firing anything at the start of the fire animation.
  • - New smoke effects.
  • - Better sprites for smashed brain pieces.
  • - New sprites for the Plasma Rifle and new alternate attack.
  • - Improved blood decals.
  • - Fixed a bug causing barrels to dont cause damage when exploding over a liquid surface.
  • - Improved Lost Soul's death.
  • - Fixed dynamic lights for some projectiles.
  • - When a burning zombie runs into an explosive barrel, the barrel will always explode.
  • - The flying bodies of zombies and imps killed by explosives will now cause area damage.
  • - Added The "Super Marines". They will follow you everywhere, and if they get too far, they will teleport next to you. They will talk to you. They will give you items. They will salute you if you salute them. They are supposed to follow you into other levels.
  • Sometimes they will fail to know where you are and teleport next to you. This usually happens if you enter a teleport while they were standing next to you and not moving.
  • - Added localized damage on legs for zombies and imps. Now legs amputations happens when you actually shot their legs, and not randomly. But shooting legs now deals less damage.
  • - Fatalities are now much faster, and will give 50% less health. But now the health given by these adrenaline boosts can go over 100%.
  • - Super shotgun can kill Cacodemons with a single shoot at point-blank range and Hell Knights with a shoot to the face, but now it requires more time to reload.
  • - During the "Revenant Baseball" fatality, the player can aim at an enemy during the fatality and kill it with the revenant head.
  • - New animations: Hell Nobles will roar at the player when spoted.
  • - Fixed a bug causing sticky gibs to spawn far away from the wall.
  • - Further improved smashed brain sprites.
  • - Much improved melee combat.
  • - Burning barrels can be used as a weapon; it can be kicked, and its burning fuel will lit the ground, dealing heavy damage on enemies.
  • - Integrated Perkristian's HD sounds.
  • - New gibs for players that now have the correct color translation.
  • - Added bouncecounts to all bouncing objects to prevent infinite bounce loop on elevators.
  • - non-interactive gib pieces disappears after 2000 tics to prevent fps drops.
  • - Finally fixed the "spinning heads" bug.
  • - Added floor and ceiling decals for rockets.
  • - Improved the "aftermath" of all explosions.
  • - Fixed a bug causing barrels to still have colision even after it exploded.
  • - Fixed a bug causing revenant rockets to instantly explode on spawn when a revenant was too close of a wall.
  • - Fixed a bug causing the Baron of Hell to spawn wrong gibs after his head is destroyed.
  • - Cacodemons can be set on fire.
  • - FIxed a bug causing some actors to behave weirdly underwater.
  • - Improved chainsaw.
  • - Revenant Missile Launcher primary attack will not fire when not targeting an enemy. Use alt fire for a free fire mode.
  • - Nerfed Super Shotgun (increased spread and reload time).
  • - Nazis and Commander Keen upgrades removed because it was breaking compatibility with wads using DEHACKED.
  • - Cyberdemon will need to take 12 rocket headshots instead of 8 to die quickly.
  • - Improved stealth kill sprites.
  • - Improved Revenant's blood, gib pieces, and now it acts like a real undead creature (you must destroy its torso or head to stop him. He will still able to fight after you destroy his legs) 
  • - Added more brains to Imp's curbstomp fatality.
  • - Fixed a bug causing shotgunguys and chaingunguys to not drop weapons after a Stealth Kill.
  • - Fixed a bug causing the Rocket Launcher to do no splash damage when a rocket exploded on a ceiling.
  • - FIxed a bug causing some projectiles to unable to hit the head of a Mastermind.
  • - Fixed a bug that wouldn't make zombiemen be set on fire by imp fireballs.
  • - Fixed a bug causing the assault rifle to bug when you tryied to reload the weapon with a full clip while aiming down the sights.
  • - Explosive Barrels will no longer explode when hit by punches, kicks, or lost soul attacks.
  • - Fixed a bug allowing the player to do punches while in a fatality.
  • - Improved deaths when enemies are killed by kicks on berserk state.
  • - Punches will no longer force the player to stop and face the target.
  • - Imps can swim underwater.
  • - Killing an enemy with a freezing weapon will cause it to have a new death animation.
  • - Improved zombieman and shotgunguy curbstomps, and added more brains.
  • - Revenant Missile Launcher only fires when it has a valid target.
  • - Changed the way that mancubus fireball behaves; now it will explode on impact, launching burning fuel in all directions.
  • - When an enemy is kicked or tossed away by explosions, it will able to hurt other enemies and infight.
  • - New guts looks much better now.
  • - Fixed stealth monsters.
  • - Added horizontal cut death animation for Demons.
  • - So many minor fixes that I even forgot to list. 

Preview Image
Brutal Doom version 19
Post comment Comments  (0 - 50 of 188)
MadSnark
MadSnark Oct 31 2013, 12:38am says:

YES! RIP AND TEAR!

+23 votes     reply to comment
Serathis
Serathis Nov 2 2013, 5:09am replied:

HUGE GUTS!

+9 votes     reply to comment
Guest
Guest Jan 5 2014, 4:33pm replied:

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DragonStar325
DragonStar325 Jul 22 2014, 11:49pm replied:

BLOOD, GORE INSTESTINES, ORGANS, AND EXPLOSIONS!

+2 votes     reply to comment
Guest
Guest Oct 31 2013, 12:43am says:

wow i happy

+3 votes     reply to comment
Bobman18
Bobman18 Oct 31 2013, 12:48am says:

Numbah 3 for dowloading for everything!

0 votes     reply to comment
Artand-Misserys
Artand-Misserys Oct 31 2013, 12:50am says:

and a happy halloween to you too, Mark

+15 votes     reply to comment
MetalSonicodraco
MetalSonicodraco Nov 7 2013, 1:06am replied:

Realsed in Halloween, This halloween have been called BRUTAL HALLOWEEN (I think to create a MOD for Brutal LOL)

+1 vote     reply to comment
Quaker540
Quaker540 Nov 20 2013, 4:00pm replied:

Rename it to; BRUTAL HELL-O-WEEN!

+5 votes     reply to comment
MetalSonicodraco
MetalSonicodraco Nov 20 2013, 5:18pm replied:

Better :D (y) i liked It :)

+1 vote     reply to comment
MetalSonicodraco
MetalSonicodraco Dec 20 2013, 8:10pm replied:

Sargeant Can you return the BETA some weapons like the Minigun and Rocket launcher Sprites please :)

+1 vote     reply to comment
Quaker540
Quaker540 Feb 9 2014, 1:12pm replied:

Check my Add-On in the "Add-Ons" Section. It replaces the old sprites with the new ones and much more!

+2 votes     reply to comment
Guest
Guest Oct 31 2013, 12:50am says:

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Guest
Guest Oct 31 2013, 12:55am says:

Excellent work.

+4 votes     reply to comment
TheUnbeholden
TheUnbeholden Oct 31 2013, 12:58am says:

No new sprites for Plasma rifle? oh wait its a mistake in the readme, I've edited the description here to include it.

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Oct 31 2013, 1:32am replied:

wait the one liners are not working

+3 votes     reply to comment
Guest
Guest Oct 31 2013, 4:20am replied:

I'm having the same issue too, very annoying.

+1 vote     reply to comment
Supe271
Supe271 Oct 31 2013, 11:10am replied:

I think mark had disabled it, He said people were spamming it too much on multiplayer

+3 votes     reply to comment
JewelOfRio
JewelOfRio Oct 31 2013, 1:31am says:

YES! ITS HERE! :D

+3 votes     reply to comment
Aubrain
Aubrain Oct 31 2013, 1:32am says:

my friends and family wont be seeing me outside of my house for a week or two now.

thanks sarge.

+4 votes     reply to comment
MadSnark
MadSnark Oct 31 2013, 1:33am says:

Rocket Launcher using old sprite.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Oct 31 2013, 2:17am replied:

Apparently the Minigun and Rocket Launcher sprites from previous v19 test releases will not be in v19 from what I understand. Not sure what Sergeant Mark IV has planned.

+2 votes     reply to comment
HEVcrab
HEVcrab Oct 31 2013, 12:20pm replied:

Yes, they will be released as a mutator, as Sarge stated in a youtube comment.

+4 votes     reply to comment
Quaker540
Quaker540 Feb 9 2014, 1:14pm replied:

He remove them because Sergeant_Mark_IV said that they don't look like the Vanilla ones. They look too heavy, he said.

+1 vote     reply to comment
Raptomex
Raptomex Oct 31 2013, 1:36am says:

I miss the other chain gun. Other than that so far this is great.

+2 votes     reply to comment
infraviolet
infraviolet Oct 31 2013, 1:39am says:

Yaahooooo!!!

+2 votes     reply to comment
Guest
Guest Oct 31 2013, 1:50am says:

needs the chain gun sprite back and the rocket launcher one. other then that its amazing man! thanks for the awesome update.

+2 votes     reply to comment
Guest
Guest Oct 31 2013, 2:21am says:

\m/

+2 votes     reply to comment
R2Kest
R2Kest Oct 31 2013, 4:49am says:

YESHHHHHH FINALY :D

+2 votes     reply to comment
RazgrizTheLombax
RazgrizTheLombax Oct 31 2013, 5:09am says:

i can only put a video to say yes:
www.youtube.com/watch?v=9pXOMR4JgTE

+3 votes     reply to comment
Guest
Guest Oct 31 2013, 5:57am says:

OOO ZOOOOMBIIIEES! DADDYS BACK!!

+2 votes     reply to comment
Rogue_Steve
Rogue_Steve Oct 31 2013, 6:24am says:

AWWW YEEEEEAAAAH!!!

+2 votes     reply to comment
darksquig18
darksquig18 Oct 31 2013, 6:38am says:

niiiiiice

+2 votes     reply to comment
Stiegi
Stiegi Oct 31 2013, 7:20am says:

Awesome, but how can I deactivate the janitor? I'd like to last the blood forever...

+5 votes     reply to comment
maggotknees
maggotknees Oct 31 2013, 7:22am says:

thanks mother ****** your the man!

+3 votes     reply to comment
GalenKnight56
GalenKnight56 Oct 31 2013, 7:47am says:

I miss the old zombie yell sound tho, that one was cooler in my opinion. Plus what will you do with the Nazis and Commander Keens now that you removed their upgrades?

+3 votes     reply to comment
GalenKnight56
GalenKnight56 Oct 31 2013, 3:40pm replied:

Also i noticed that the pink demons now move slower than they used to and apparently i can still kick barrels and cause them to explode! that should not be happening right?

+2 votes     reply to comment
Genion23
Genion23 Oct 31 2013, 8:40am says:

Best Halloween ever!

+3 votes     reply to comment
jct400thz
jct400thz Oct 31 2013, 8:47am says:

y'know, i think now that Sarge Mark IV might've planned this release after fixing the MAJOR bugs.

+2 votes     reply to comment
evitec
evitec Oct 31 2013, 9:11am says:

dead bodies not shootable? also i can't dodge with Y and C anymore.

+6 votes     reply to comment
tobyfan01
tobyfan01 Oct 31 2013, 10:41am replied:

you bound dodging to Y and c, that's retarded, its defaultly bound to Z and c

-2 votes     reply to comment
Muerte92
Muerte92 Oct 31 2013, 8:00pm replied:

Not retarded.
A lot of European keyboard layouts swap Y and Z...

+8 votes     reply to comment
SamStoneSerious
SamStoneSerious May 10 2014, 6:43am replied:

True,Very true.

+1 vote     reply to comment
maistu
maistu Oct 31 2013, 10:26am says:

YES YES YES

+4 votes     reply to comment
kamulec123
kamulec123 Oct 31 2013, 10:40am says:

Doesn't work - it plays like 0.18 Brutal Doom.
Damn.

0 votes     reply to comment
downlode
downlode Oct 31 2013, 12:24pm says:

Great work, I foresee many non-productive hours in my future. Thank you for all your effort on this.

+2 votes     reply to comment
PeaceMaker1
PeaceMaker1 Oct 31 2013, 12:54pm says:

-Nazis and Commander Keen upgrades removed because it was breaking compatibility with wads using DEHACKED.

But....but...I need my Nazis....

+4 votes     reply to comment
Guest
Guest Nov 1 2013, 7:25pm replied:

Don't worry, this enhanced version of Brutal Doom has the Nazis back. Check it out!

forum.zdoom.org/viewtopic.php?f=19&t=37428

+3 votes     reply to comment
PeaceMaker1
PeaceMaker1 Nov 4 2013, 5:46pm replied:

You're a lifesaver man!

+2 votes     reply to comment
Guest
Guest Oct 31 2013, 2:50pm says:

no gibs flying everywhere from dead bodies when I shoot them :/ I miss that from v18

+3 votes     reply to comment
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Doom Icon
Platform
Windows
Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 26, 2012
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MD5 Hash
3980412ac21c48114c18f8fb7e2b795f
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