The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

Adds a strap to every sprite of the shotgun guy holding his gun, to match Brutal Dooms shotgun.

Preview
Shotgun guy with proper strap (COMES WITH THE MOD SINCE RC3)
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doom3pokemon
doom3pokemon - - 92 comments

yeeeeeeaaaaaaah

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SkjalgGK
SkjalgGK - - 15 comments

Amazing work man, tiny inconsistencies like that will always haunt my mind. Thankfully there's people like you out there who chip in for the greater good. :)

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Xamp Author
Xamp - - 559 comments

It took so long but my mind needed this detail straightened out.
All in all, i think it was worth it.

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OldDavidBr
OldDavidBr - - 145 comments

Amazing work mate!

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Xamp Author
Xamp - - 559 comments

Thanks!

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LittleBoy23
LittleBoy23 - - 3 comments

Nice Thanks. :)

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Derped_Crusader
Derped_Crusader - - 971 comments

little mods like this are how gods are formed later on, never stop modding =P even if it's just a little green strap on a rectangle of pixels

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Xamp Author
Xamp - - 559 comments

Thank you for the encouragement. :P

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bjspartan0
bjspartan0 - - 36 comments

does it work with project brutality?

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Xamp Author
Xamp - - 559 comments

This was only made for Brutal Doom, i have not tested it with Project Brutality and there are probably a lot more sprites that need to be edited to make it fully compatible.

In short: Probably not.

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TheFinalSeeker
TheFinalSeeker - - 16 comments

Now someone needs to fix the shotgun guy's inconsistent death sprites.

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SoDOOManiac
SoDOOManiac - - 184 comments

In which way are they inconsistent? The guys drop the shotgun when they die.

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