Logical conclusion of D3athStalker's "Quiet Marines". Final liquidation of other bullshit from Doomguy and rescued marines.
Logical conclusion of D3athStalker's "Quiet Marines". Final liquidation of other bullshit from Doomguy and rescued marines. Now never hear stupid words when pick up weapons and this "Hm... AHAHA!" when rescued marines. Maybe it's funny for Serious Sam or other shooter, but this not for Doom. Seriously, I play with Doomguy sounds from Doom 3 and I can't hear it because of these dumb and creepy words. Facepalms attacks.
In addition to changes D3athStalker's first addon, I replaced sounds so its more natural for:
1. Chainsaw
2. Plasmagun (aka M1 Plasma rifle)
3. BFG (all types)
4. Rescue marines (command "use")
5. Terminate all taunts and offends.
Now only brutal silent Doomguy. It's canon.
ps: Change and replace another sound for Chainsaw was extremely difficult. I found solution, but pick up left without sound. Anyway, after pick up sound immediately followed another sound. I think is fine.
09.01.16
Added version for Brutal DooM.
-- Install --
Extract from archive "Q_M_2.pk3", put in Doom folder, copy name file and put after D3athStalker's addon.
thank you lord
Glad :)
HEY IM CONFUSED, does this one have "shut up marines" on it, from your first one or is this one part2 of it and has new stuff on it without the "shut up marines" included because I can download both I just need to one if this one has stuff from the first one on this mod.
D3athStalker's first addon delete only chatter rescued marines. My addon additionaly delete all other. So, if you want don't hear all dumb words you must download two addons: first D3athStalker, second from me.
Great work, maybe disable the offending sounds, too? For example, during a Zombie Scientist fatality, Doomguy says "**** yourself" before beating scientist's face with his knee.
Oh, damn. I don't thought of this. =(. Yes, there is something to think about. I very rarely doing fatalities. Use always guns). Now I quickly looked PB directory and don't see where are needed files for Zombie Scientist fatality. Need to think and made it.
At least, basic Doom gameplay now normal. Without "Serious Sam dumb things".
Also, I've found this: When Doomguy crushes Archvile corpse during a fatality, he creates backpack like sound (Which you used as releasing captured marines) instead of sadistically laughing...
I'm afraid I'm powerless here... =(
It's very hard for me. Here need know so many command for all PB...
Looks like the only way around this is to create separate entries just for Archvile and other fatality related victory shouts.
And of course, that's easier said than done unless pa1nki113r can help you with that (and he's busy enough as is). : /
I not use fatality). Use only guns. So, one sound does not upset me).
Update: Terminate all taunts and offends.
Update file Saw. After release new version 26.11.15 Project Brutality with change for Saw.
Update. Added version for Brutal DooM.
Doesn't work in classic v20b (if chosen from PB menu). Chainsaw sound still presents.
Traditional mode in PB? Hm, interesting. Maybe in Traditional mode separate saw... I check. But for normal PB and Sergeant's BDv20B works.
In PB you can choose 3 version from menu - PB, Classic V20b and Traditional. I haven't tried traditional, but it doesn't work in classic.
I remember tested only normal version PB. And chainsaw pickup sound was changed - now silent. It's addon file specially for PB.
And I made version for Classic Sergeant's Brutal Doom v20b - separate file in archive. It's not for using with PB. It's for separate Sergeant's Brutal Doom v20b.