The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

This simple mod is a script that shows an image in a given position depending on if you have a grenade loaded into the Brutal Doom Machinegun or not.

Preview
Machinegun Grenade Indicator
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SoDOOManiac
SoDOOManiac - - 184 comments

Great! This will do until Sarge makes the Reload button reload the GL.

I've increased the size of the lights from 6x6 to 18x18 for better visibility in battle among explosions and flashes
Mediafire.com

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Dracologist
Dracologist - - 139 comments

handy

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Guest
Guest - - 689,322 comments

Very useful

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SoDOOManiac
SoDOOManiac - - 184 comments

I tried GZDoom and saw that the indicator light size doesn't need an increase for it.
So I've made another little edit to the addon, where in the second option (the light going off with GL unloaded) the light is green, i.e. green when loaded (I prefer it over the yellow one that resembles fire) and off when unloaded.
Mediafire.com

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aXewrath
aXewrath - - 12 comments

Very handy.

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