A second gameplay video has been uploaded showcasing the progress on gore, particles, several weapons, and 4 maps, the first three techbase maps, and one hell map.
You can also see the Chaingunner and the Revenant, (that were removed from the final version of the game due limitations of the N64 cartridge) with their new sprites.
New video featuring 24 minutes of BD64 gameplay
Gibs, explosions, and the return of some old folks.
Posted by Sergeant_Mark_IV on
Looks amazing, but I think you should alter the Shotgunner so it is easier to distinguish from the Pistol Zombieman.
Didn't you noticed that the pistol zombieman now actually carries a pistol?
Yes, and I do not think it is enough, especially in the heat of the action. After all, there is a reason why the Shotgunner in vanilla Doom is not just a Zombieman with a shotgun.
Will you be sending out the early beta versions for the donators this week (both Patreon and Paypal)?
Maybe the shotgunguy should have been red like the original doom
Absolutely love it. Can't wait for the release.
No modern class?
very cool. smooth.
I watched the video, your mod is coming out great.
You also did a great job on your Doom 64 style Revenant as well.
There’s two things you should change:
You should replace the Chaingun Guy’s sprites with the ones that ZDoom member Leonard made on the ZDoom forums several years ago. His Doom 64 style Chaingun Guy is a lot closer to how he would have look like if he was in the original N64 version of this game.
You should also give the Plasma Rifle reloading animations like you did with the Shotgun and the Super Shotgun as well.
Will I be able to change my player skin on the Zandronum version? And finally someone decided to add Doom 64 Guy in brutal doom. Although, I meant as a skin. And what's with the bobbing and gun walking animation in first person?
This comment is currently awaiting admin approval, join now to view.