Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Post news Report RSS New video featuring 24 minutes of BD64 gameplay

Gibs, explosions, and the return of some old folks.

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A second gameplay video has been uploaded showcasing the progress on gore, particles, several weapons, and 4 maps, the first three techbase maps, and one hell map.

You can also see the Chaingunner and the Revenant, (that were removed from the final version of the game due limitations of the N64 cartridge) with their new sprites.

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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

Looks amazing, but I think you should alter the Shotgunner so it is easier to distinguish from the Pistol Zombieman.

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Sergeant_Mark_IV Author
Sergeant_Mark_IV - - 440 comments

Didn't you noticed that the pistol zombieman now actually carries a pistol?

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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

Yes, and I do not think it is enough, especially in the heat of the action. After all, there is a reason why the Shotgunner in vanilla Doom is not just a Zombieman with a shotgun.

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TheUnbeholden
TheUnbeholden - - 3,605 comments

Will you be sending out the early beta versions for the donators this week (both Patreon and Paypal)?

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DoomHydra
DoomHydra - - 172 comments

Maybe the shotgunguy should have been red like the original doom

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Jonex.
Jonex. - - 568 comments

Absolutely love it. Can't wait for the release.

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DownloadMirror
DownloadMirror - - 485 comments

No modern class?

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VanyaSpagetti
VanyaSpagetti - - 105 comments

very cool. smooth.

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Guest
Guest - - 689,435 comments

I watched the video, your mod is coming out great.

You also did a great job on your Doom 64 style Revenant as well.

There’s two things you should change:
You should replace the Chaingun Guy’s sprites with the ones that ZDoom member Leonard made on the ZDoom forums several years ago. His Doom 64 style Chaingun Guy is a lot closer to how he would have look like if he was in the original N64 version of this game.

You should also give the Plasma Rifle reloading animations like you did with the Shotgun and the Super Shotgun as well.

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GamingFanX
GamingFanX - - 492 comments

Will I be able to change my player skin on the Zandronum version? And finally someone decided to add Doom 64 Guy in brutal doom. Although, I meant as a skin. And what's with the bobbing and gun walking animation in first person?

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Guest
Guest - - 689,435 comments

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