Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Description

So this is an unfinished map.Im not going to finish it because i dont have time for it.But its wayy too fun not to post this.Seriously i played it at least a 100 times and its still fucking lit.

Preview
The Pit [Unfinished...SBD finish it...]
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Arch_Vile90
Arch_Vile90 - - 15 comments

A lot of actors are unknown. Re-upload it with resources ( Maybe ).

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MrWh1t3 Author
MrWh1t3 - - 18 comments

true dat

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MrWh1t3 Author
MrWh1t3 - - 18 comments

i cant.You need to use sgt.marks files all of them thats found in brutal doom.Mostly the texture files

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exilone913
exilone913 - - 16 comments

Unfinished and barely playable.

Or at least it didn't work using Zandronum and BD v.21. Oh well

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