Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.
Adds a few tweaks to all of Brutal Doom 64's weapons.
What does this addon do?
-Adds a smooth bobbing animation for all weapons
-Melee and assault rifle now have their own special weapon tags
-Melee no longer alerts enemies
-Unmaker's pickup text slightly changed
NOTE: Load BD64SlightlyRetouchedWeapons.pk3 AFTER bd64gamev2.pk3. If you do it the other way around, it will not work.
What's new, Scooby-Doo?
-Added changes to Tactical weapons
-Unmaker updated to original pickup text