Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.
It's a version of the "DOOM4 WeaponForge" weapon pack with addition of items and weapons voxel models from doom 2016. Addon consist of "DOOM4 WeaponForge", in base, and voxels from "BD_Voxel_Patch_3-2-1" and "D4D: Doom(4) for Doom" mod. It works with sergeant's "brutal doom64V2" mod. Allso added alternative sounds from Quaqer540's "BD_Submod_V17C. 10.06.2017 Reuploaded. Fixed some sounds and visual bugs. 06.01.2018 Updated. Fixed some sounds and visual bugs, changed bullets and shells drop values. 04.04.2018 Updated. Added new voxels for some decorations, upgradebot and bonus spheres. In archive added movable hud for this addon.
theres a delay in the audio when i use this cant seem to fix this piece of ***! lol
not bad. just need to deal with the explosive barrels
Doesn't work.
If we could get this without the voice change, that would be fantastic. Still great effort. I just can't deal with this level of cheesy :D
Cannot load with current version of BD64:
Invalid data encountered for texture DOOM4VoxandWeapForBD64V3.3.pk3:sprites/md3/projectiles/tracer.md3
ANIMDEFS: Can't find FWATER03
ANIMDEFS: Can't find FTILE082
Script error, "BD64MovableHudD4Doom.pk3:animdefs" line 2:
Bad syntax.
Invalid data encountered for texture DOOM4VoxandWeapForBD64V3.3.pk3:sprites/md3/projectiles/tracer.md3
ANIMDEFS: Can't find FWATER03
ANIMDEFS: Can't find FTILE082
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Tried to register class 'SawBlood' more than once.
Tried to register class 'BloodSPlatterReplacer' more than once.
Script warning, "" line 0:
Icon 'RIFLA0' for 'PlasmaRifleAmmo' not found
Script warning, "" line 0:
Icon 'RIFLA0' for 'RifleAmmo' not found
Script warning, "" line 0:
Icon 'RIFLA0' for 'ShotgunAmmo' not found
Tried to register class 'AlphaLZRGkerLaser' more than once.
Tried to register class 'AlphaLZRGkerLaserTrail' more than once.
Tried to register class '64Berserk' more than once.
Tried to register class '64Scanner' more than once.
Tried to register class '64Soulsphere' more than once.
Script error, "DOOM4VoxandWeapForBD64V3.3.pk3:decorate.artifact" line 114:
Invalid state parameter {