Fallout: Brotherhood at War is a total conversion mod for Star Wars:Empire at War that adds several fallout units and factions, the first version will only replace the original 2 factions, but eventually we will go up to 4 factions. We do have one unit model completed on the mod, and a full units list. We do not have a very big staff, only 2 members, but you can apply when our forums are up. Im hoping to get about 3 units ingame and release a minimod, that should be done by August. With my current staff as me, someone who can do anything for modding and a coder this mod really isnt going to launch the way im hoping, so im gunna need help. If you guys feel like you can help me, then email me at: c0mmand3r_c0dy@hotmail. com or add me to xfire at cisleader Have a good day! P.S To email me remove the spaces in my Email :p

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1 comment by ~c0dy~ on Aug 16th, 2009

Thanks for your guys help!

(Major Sarcasm)

Brotherhood at war is Now dead, and i am not donating any of my resources to anyone.

Im making another mod, and i probably wont need help with it.

Okay well yeah See you guys later, and have fun.

And my next mod is going to be fun..

Each Tech adds an enormous amout of units, and so far only unit ingame is jango fett.

Post comment Comments  (50 - 60 of 65)
~c0dy~
~c0dy~ May 26 2009, 7:27pm says:

Well, im removing space combat because really there isnt anything you can actually do for space combat.

+2 votes     reply to comment
Ralok
Ralok Aug 19 2009, 11:15pm replied:

yes there is, this mod can be awesome with atmospheric battles

+1 vote     reply to comment
cjh5454
cjh5454 Jul 27 2009, 7:55pm replied:

cody your a blockhead im sorry but this mod will suck it would have to be before the nuclear if anything

0 votes     reply to comment
ssdcommander
ssdcommander Jun 2 2009, 11:51am replied:

erm cody, thats stupid, why not have like jets and carriers for space but have it in air

+1 vote     reply to comment
purplepinkflame
purplepinkflame Jun 6 2009, 6:55pm replied:

yeh that sounds cool...... like only jets or nuclear ships fighting in the atnosphere....

+1 vote     reply to comment
~c0dy~
~c0dy~ May 23 2009, 11:55am says:

Thanks.

+2 votes     reply to comment
cjh5454
cjh5454 May 24 2009, 8:58am replied:

hey one quick question what about space combat dude they didnt have anything like that in fallout 3

0 votes     reply to comment
~c0dy~
~c0dy~ May 23 2009, 11:25am says:

LOL people the mod isnt dead, idk what i did.

+1 vote     reply to comment
Henley
Henley May 23 2009, 11:37am replied:

Fixed your problem

+1 vote     reply to comment
~c0dy~
~c0dy~ May 23 2009, 10:36am says:

Well, im planning on doing some other stuff other then DC, like the east coast.

Yes, Vertibirds will be added, i plan to make them the troop transport, and in a future version a playable unit.

Only the Enclave and the BoS are the playables currently, i might add Super Mutants available at a cantina sort of thing, same as raiders, ghouls, mirelurks, but some of the units will not be there, like the ones that you cant tame, like feral ghouls and glowing ones.

The campaign will start off before the Nuclear Apocolypse, showing yes, a big volley of nukes hitting DC and the East Coast.

I hope this answers everyones questions.

And everyone, the mods unit list can be found under the features area.

+1 vote     reply to comment
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~c0dy~
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Brotherhood at War
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