BrewLAN is a unitpack and balance mod for Supreme Commander: Forged Alliance with a variety of changes and additions at all tech levels for all factions, including Seraphim. The design goals for the mod are simple; to add new, interesting and visually aesthetic units which complement those already in existence and to maximize technical compatibility with other mods, even if said mods may be incompatible in concept.

The name BrewLAN is taken from Joshua Wilsons infamous LAN party of the same name, where the mod in its earliest incarnation saw its first multiplayer usage. The LAN itself taking its name from the fact that lots of tea was served there.

There are two different ways to download and play BrewLAN, either via the public betas or via the SVN oriented alphas, which contain the very latest, but possibly unfinished or experimental, changes and additions. For more information see the Google code page, if you have any issues, bugs or anything else that requires our attention please report them on the issues page.

Multilingual support

BrewLAN, as of version 0.4.3, has full language support for English and French, with previously full language support for German (now out of date). German localisation by 106.Bluebird, French localisation by Explo.

If you would like to see BrewLAN translated into your language you can help! All it takes is translating this one document and uploading it somewhere for me to access. Benefits include your name on the credits and of course this mod being available in your language.

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Seraphim Tech 3 Mobile Strategic Missile Defense Scarab open Scarab: Tech 3 Mobile Strategic Missile Defense
Blog RSS Feed Report abuse Latest News: BrewLAN 0.4.3 announcement

2 comments by Balthassar on Aug 18th, 2013

Available now!
BrewLAN 0.4.3 Beta

Alternative mirrors:

Seraphim's new toyAeon Tech 3 TransportAeon Experimental Seige Tank
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BrewLAN 0.4.4 beta

BrewLAN 0.4.4 beta

Jan 5, 2014 Full Version 25 comments

BrewLAN version 0.4.4 beta. Doesn't require BlackOps Icon support. Stuff. There are an entire two new things since the last version. One of them is big.

BrewLAN 0.4.3 Beta

BrewLAN 0.4.3 Beta

Aug 15, 2013 Full Version 19 comments

BrewLAN version 0.4.3 beta. Released partially as a hot-fix, as this version corrects the BlackOps Unleashed incompatibility. Installation should be pretty...

BrewLAN 0.4 beta

BrewLAN 0.4 beta

Nov 2, 2012 Full Version 22 comments

At long last, after two and a half years, a release. BrewLAN 0.4 beta. Remove any older versions of BrewLAN before installing. Requires BlackOps Global...

BrewLAN 0.3 beta

BrewLAN 0.3 beta

May 27, 2010 Full Version 5 comments

BrewLAN 0.3 beta. Now with full language support for German and English. Remove any older versions of BrewLAN that you may have before installing. Still...

BrewLAN 0.2.9 beta

BrewLAN 0.2.9 beta

Feb 14, 2010 Full Version 0 comments

The second beta release of BrewLAN (version 0.2.9b). Still requires the Global Icon Support mod. Delete any older versions of BrewLAN before installing...

BrewLAN 0.2 beta

BrewLAN 0.2 beta

Oct 13, 2009 Full Version 0 comments

The first beta of the BrewLAN mod (version 0.2b). Requires the Blackops Global Icon Support mod. Unfinished alpha stage units are visible in the cheat...

Post comment Comments  (100 - 110 of 135)
Krapougnak Sep 24 2012, 2:48am says:

Hey Balthassar now that you are back maybe you could fix the model for the Aeon T3 Tank the Moldavite (BAL0311)the model is great but unfinished, and the turret is not connected to the body.

Nice to have you back btw.

+3 votes     reply to comment
Balthassar Sep 24 2012, 6:24pm replied:

I was gonna put a glow effect under the turret so it looked like it had a reason to hover, but I couldn't get it to work immediately so I gave up on it thinking no one would care. Would you buy that its held there by magnets?

+3 votes     reply to comment
Krapougnak Sep 25 2012, 1:52am replied:

Well... it's your mod... but that is a pity, the unit looks otherwise great.

+3 votes     reply to comment
Héllalujah! Sep 21 2012, 6:05pm says:

Woohooo finaly,there is update for that mod,great! =D =P XD

+2 votes     reply to comment
sexyxenomorph Aug 4 2011, 8:19am says:

keep this going! awesome mod in fact this convinced me to get FA at all and i made this account so that i can comment too! keep working on it until you get final release! (expect many updates before that but better that way)

Never think that anyone has stopped playing or wanting i can see SC in my LAN parties for many years to come.

+6 votes     reply to comment
phyire7 Jul 16 2011, 5:38am says:

I totally love this mod. Balthassar keep up the good work! I'm anxious for the next release! :D

+3 votes     reply to comment
phyire7 Jul 16 2011, 7:14am replied:

I'm always up for a game of SupCoFA if anyone wants to play over Tunngle VPL (usern = Phyire) If anyone wants to play, just send an invite :). Balthassar, If you wana test any new tweaks/units I'm always available.

ps. I didnt know how to edit my previous post. :(

+2 votes     reply to comment
Galen512 May 28 2011, 7:59am says:

dead... thats a pity

+1 vote     reply to comment
Balthassar May 31 2011, 5:03pm replied:

Not dead.

+3 votes     reply to comment
Balthassar Mar 31 2011, 4:39am replied:

If you're still having problems, go into the mod file, open mod_info.lua and delete the requires and requiresnames lines and save. That will let you use any version of the icon support mod.

It doesn't matter at all which version of the support mod is used, I was tempted to release it without the direct requirement, but I wanted to avoid the inevitable "no icons" comments.

If you're playing with other people you may want to get them to delete the lines as well, but that shouldn't really matter.

+2 votes     reply to comment
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