The creators of this mod are:

* BraXi - Project leader, coding, 2d art, FX, mapping, ui, sounds, modelling.
Xfire: braxpl

* Bipo - Map Voting system.
Xfire: bipoalarmonk

* MR-X - Main menu background & death run logo.
Xfire: mousasalem

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Blog RSS Feed Post news Report abuse Latest News: Deathrun goes OPEN SOURCE!

6 comments by BraXi on Apr 21st, 2015

Deathrun Mod source code, including all of its assets, has been completly open sourced four years after it's first public release and can be now found on [link points directly to DR 1.2 GIT respository].
You're free to clone it and edit for your needs and do anything You like with it, although it would be nice if you pushed some changes back into the mod, for example bugfixes would be a nice touch!

As of this day, more than 4 years after it's initial release, it's still one of the most popular CoD4 mods along with ProMod and CodJumper, now you have a chance to give it a second life!

The released files are slightly diferent from what was in official 1.2 beta build, I've merged what I could from retrieved 1.2.1 files which was meant to be released in May 2012 but was never due to hard drive crash, for changes please refeer to ReadMe file which can be found at .

Good luck and have fun tinkering with files!
PS. I'd really like to see what interesting this community can do with deathrun!

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Random generated weapon "box"

Random generated weapon "box"

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Its a effect that will spawn at the coordinates in the map where you have seted it up, it will randomly chose a weapon that players can use. Read more...

Anti Spawn Camp (Updated 6/18/2014)

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Installation instructions included in the Readme file. ;) Update: Darmuh did some fixing. :dave:

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Instead of freerun first round, every trap is activated for the first round while you can continue spawning. Good for practicing and getting to know the...

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There's a readme.txt in the download. Moddb doesn't support line breaks so just get info about the plugin from there. Also, please rate out of 10 ;)

_nospawnshoot.gsc - plugin

_nospawnshoot.gsc - plugin

Mar 30, 2014 Full Version 1 comment

Disables all weapons from jumpers to disallow jumpers to be able to a kill activator before the round even starts. the plugins is disabled during Free...

Post comment Comments  (60 - 70 of 92)
Alljaguar May 9 2012 says:

put it back on COD4!

+2 votes     reply to comment
BraXi Creator
BraXi May 21 2012 replied:

its online since 1st release...

+3 votes   reply to comment
BadPotato555 Apr 21 2012 says:

How can I change the length of a round?

+2 votes     reply to comment
BadPotato555 Apr 21 2012 replied:

I mean time

+2 votes     reply to comment
behrad2012 Mar 26 2012 says:

and guys now i found cfg and ... but in some maps like supermario or death it gives error called file sum/match like this what is it how can i fix that pls answer fast

+2 votes     reply to comment
behrad2012 Mar 26 2012 says:

Hi every one im a fan of this mode but none of these ip's worked for me they are unknown and pls someone give me a cfg of this new brandon - deathrun
I do beg your pardon

+2 votes     reply to comment
henkjanh14 Jan 21 2012 says:

New dutch server is running:

+2 votes     reply to comment
rocco27 Jan 1 2012 says:

We changed IP some weeks ago, here is the new:

Server Name: club27 Team - Death Run
Server IP:

+2 votes     reply to comment
Scofield_Bjk Sep 12 2011 says:

FFC Deathrun Mod With Anti-Block System and KillStreak Menu

+1 vote     reply to comment
SpArTeN_Creed Aug 24 2011 says:

How do you open the map...I cant get it rite!!!!!!!!!!!!!!

+1 vote     reply to comment
Farhanster Feb 1 2012 replied:

u first open console by pressing ~ then /map mp_dr_ the just put wat ever map u want like

+2 votes     reply to comment
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Released 2011
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