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Report article Xmas Teaser Trailer

The Brainbread: Source team are proud to present our first ingame trailer.

Posted by Erykgecko on Dec 24th, 2007 digg this super bookmark


Merry Xmas!

As promised here is our first ingame trailer. We feel that it is finally time to show you all what we've been working hard on, although we must stress that this is still very much a work in progress. In order to get it released in time we had to remove the GORE system that allows you to blow zombies to bits, as we felt it better to save that for a later release after we've fully stamped out all the bugs. You will however get a feel for a few of the weapons available in the game, and all scenes in the trailer are parts of playable maps. we haven't cobbled anything together just to make it look pretty ;) you may also notice the lack of a HUD, again this is because the hud is not 100% finished, and we feel it would be better to save that little treat for a later occasion :)

and so without further ado, let me introduce you to Brainbread: Source



Comments
SirMordred
SirMordred Dec 24 2007, 5:30pm says:

Still looking great guys -- keep up the potentially fantastic work!

--Sir Mordred

+2 votes     reply to comment
Undying_Zombie
Undying_Zombie Dec 24 2007, 7:48pm says:

Glad to see its still being worked on.. I do hope the zombies are just fill ins.. and that you guys plan on making better ones down the road. ( Same with gun sounds as I noticed a lot of em sound just like hl2 weapons )

Liked the zombie sounds from They Hunger at the end :P

+1 vote     reply to comment
cookiesrgood
cookiesrgood Dec 24 2007, 8:34pm says:

umm just a dumb question would this mod ,when resleaed work on half life 2 deathmatch?

0 votes     reply to comment
Aeneas2020
Aeneas2020 Dec 24 2007, 8:42pm says:

very cool guys ill be keeping an eye on this, merry christmas

+2 votes     reply to comment
Zeitgeist1
Zeitgeist1 Dec 24 2007, 9:10pm says:

Awesome. Can't wait...

+1 vote     reply to comment
Termin-X-man
Termin-X-man Dec 24 2007, 9:41pm says:

Too bad the Source engine's netcode fucking sucks, it needs work for this mod to prevent it lagging like hell.

+1 vote     reply to comment
kyousennshi
kyousennshi Dec 24 2007, 10:02pm says:

WOOOOOOOOOTTT!!!!!!!!!!! i love it, love the sounds the animations, everything HAPPY HOLIDAYS ^_^

+1 vote     reply to comment
ThecoolGMan
ThecoolGMan Dec 24 2007, 11:03pm says:

Awesome. I noticed the double barrel shotgun. Weapons are looking great, but the zombies still need work, right now they look like replacements with custom sounds. Keep up the good work. Merry Christmas.

+1 vote     reply to comment
mjnowak
mjnowak Dec 24 2007, 11:23pm says:

wooot go bbs :D

+1 vote     reply to comment
MG60
MG60 Dec 25 2007, 1:15am says:

very nice

+1 vote     reply to comment
KickBackRock
KickBackRock Dec 25 2007, 6:07am says:

Animations are too slow, fix sounds, are those the character models and textures from zombie master? Also I rekon you should add some weapon lag motion (coders know what I'm talking about)

+1 vote     reply to comment
Snarboo
Snarboo Dec 25 2007, 8:39am says:

The punching animation looks weak, but otherwise I like what you got so far. :)

+1 vote     reply to comment
lcpuche
lcpuche Dec 25 2007, 1:02pm says:

good job guys i will be waiting for this mod

+1 vote     reply to comment
paper_tigers
paper_tigers Dec 26 2007, 12:07am says:

lol just a question are those zombie sounds at the end by any chance from they hunger =D

+1 vote     reply to comment
Reptile1992
Reptile1992 Dec 26 2007, 2:52am says:

It sure looks great... Theres just a couple of things that need to be fixed, like the zombies walking and attacking animation.

+1 vote     reply to comment
Erykgecko
Erykgecko Dec 27 2007, 3:09am says:

ok, lets answer a few of these comments.

first off, you've got to remember this is a work in progress, the zombies are still very early, we weren't actually going to show them at all, but the first trailer was boring without them, so we decided to just roll with it and show off what we have anyway.

All our models and sounds are original, the weapon sounds were made from scratch. The zombie sounds are taken from the original for a feel of nostalgia not from they hunger. The character models are remakes of the original characters from brainbread, so perhaps thats where you've seen them before.

The zombie animations are indeed just the current hl2 zombie animations, and you'll be glad to know that we are in no way planning to keep them, as some of you stated, they are just filler animations for the time being, we're currently waiting for our new character animator to get started and hopefully give us some brand new animations, these coupled with the gore once it's fully coded will hopefully make the zombies a hell of a lot better. there will of course be other zombie models too, we've simply been concentrating on other stuff first.

BBS will be playable if you have hl2dm, in fact it will require you to have hl2dm as this is the code it's based off.

I think thats pretty much addressed all the points raised in the comments, if not please feel free to make some more and we'll answer them :)

+1 vote     reply to comment
chod
chod Dec 27 2007, 9:28am says:

those damn zombie have been in my closet and stole my clothes!

+1 vote     reply to comment
Sanjuaro
Sanjuaro Dec 28 2007, 4:28pm says:

The winchester better be more improved then that when it's released.

+1 vote     reply to comment
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