Earth or whatever is being invaded by Quake or whoever's minions. Monsters will spawn in DM spots all over the map and your job is to murder all of them, obviously. Version 3.2 will bring random waves in each map:

Standard monsters
Troopeux
Melee monsters
Some others IDK

Weapons have been reworked:
Lightsaber/Hammer/Buzzsaw/Chainsaw
SuperDuper Shotgun/Laser Shotguns/Freeze Shotguns/Explosive Shotgun/Elephant Gun
Super Nailgun/Super Blazegun/Heavy Chaingun/Flamethrower/Explosive Machine Gun
Dual Grenades/Dual Gas/Gravity Well/Death Blossom/Orbital Bombs/Nuke
Devastator/Obliterator/Freeze rocket/Nuke/MIRV/Deaths Head
Blue Plasma/Orange Plasma/Black hole/Railgun/Positron/Proton Storm
Chaigun turret/nail turret/blaze/freeze rocket/mininuke/knight pet/hummer/mini defiant
Double Weapons (nailgun/chaingun/positron/rockets...)

Powerups:
Quad Damage
Pentagram of Protection
Ring of Power (God powers)
Robot
Murder Kart
Triple Projectiles
Magic Shotgun

I threw in some murder kart maps:bondo87 and bondo90. Super awesome.

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SDQUAKE 3.2 is on the way dudes. Have to murder a few bugs and we'll be ready to go.

Troopeux monsters have been added.
A few more weapons, pets, turrets.
Tiny monsters!
In any map you could have one of 4 different monster sets:
Standard (everything)
Troopeux
Melee (monsters with only melee attacks)
Vanilla Quake
Golden shotgun

Question for Everyone

Question for Everyone

News 2 comments

What do you all think?...................... ............................

Epic News! New Engine can play SDQUAKE!!!

Epic News! New Engine can play SDQUAKE!!!

News 1 comment

DirectQ can run SuperDuper Quake, super fast! go quake go!!!!!!!!!

SuperDuper Quake 3.0 Coming Along Nicely

SuperDuper Quake 3.0 Coming Along Nicely

News 0 comments

I've put the code through the ringer and it's come out the other side quite nicely. Added some things, removed some things, rearranged a lot... I think...

Super Duper Quake 3.0 and ...... BEYOND

Super Duper Quake 3.0 and ...... BEYOND

News 2 comments

I've been inspired by gameplay in other shooters and non-shooters. Some ideas I've had included classes and level ups. Classes may include: (1) Melee...

Super Duper Quake 3.2

Super Duper Quake 3.2

Full Version 0 comments

New version of the best Quake mash up shoot em up bullet hell mod ever! Unzip to your sdquake directory and overwrite all. You'll need darkplaces or Enhanced...

Malice DMSP Alpha 1

Malice DMSP Alpha 1

Patch 0 comments

This is a patch for the Malice TC that enables DMSP gameplay in any map with DM spawns. I recommend big roomy maps. This is a progs only patch. If you...

SuperDuper Quake 3.1

SuperDuper Quake 3.1

Full Version 4 comments

Like a chainsaw to the junk, here comes SuperDuper Quake 3.1: No RPG Bullshit. They're back: QuakeGuy DukeNukem Elmo Homer Lo Wang with guns: double super...

SuperDuper Quake 3.0 Beta Patch 1.0

SuperDuper Quake 3.0 Beta Patch 1.0

Patch 4 comments

make sure you get the Alpha Beta download first. you need that and then this. This patch fixes most of the major bugs. God powers are usable. you must...

SuperDuper Quake 3.0 Alpha Beta

SuperDuper Quake 3.0 Alpha Beta

Full Version 6 comments

this is the latest version, but it is a BETA. or rather, an alpha of a beta...meaning, DO NOT USE THE GOD POWERS! i cannot stress this enough. also: obits...

SuperDuper Quake 2.91 Patch

SuperDuper Quake 2.91 Patch

Patch 3 comments

Requires SDQ 2.8 20110209 added mad bomber monster added new attack for fiend added powerups for 25/50/100 frags increased class 4 and 5 monster health...

Comments  (0 - 10 of 29)
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hondobondo Creator
hondobondo

i dont have win 7 64 bit, so the engines i use may not work on that os. sorry :(

Reply Good karma+1 vote
GhoulEater
GhoulEater

A mod so crazy that it's good. The only thing I don't really like is the designs of the levels and the occasional clipping issue, which I guess is more of the engine's fault because this happens in custom maps. Nonetheless, all of the other stuff that comes with this mod goes to show that effort was put into it. The variety of almost everything -- enemies, weapons, and even the levels -- brings a lot of replay value.

Reply Good karma Bad karma+2 votes
Guest
Guest

I'm unable to run this mod at all. I've set it up like your comment instructs, but it crashes after selecting Single Player. If I use the -width 1920 -height 1080 launch options, it crashes as soon as I launch it. I am on Win 7 64 bit. Any idea what I can do?

EDIT: Didn't mean to post this as a reply. Sorry about that.

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hondobondo Creator
hondobondo

your engine is probably bad
here are some links.
Icculus.org

i use bengtquake the most
User.tninet.se

directquake is really good also
Quakeone.com

Reply Good karma+1 vote
eukos
eukos

HELL YEAH, time to play this again

Reply Good karma Bad karma+1 vote
numbersix
numbersix

Oh wow. Can I like, borrow some ideas code, and models?
(I've recently got this idea about a single player remake based on my current mod plus the Quake HD pack.)

Reply Good karma Bad karma+1 vote
marco1975
marco1975

Enjoyed this mod a great deal. Only worked for me in XP 32-bit, though. I tried it in 7 64-bit and sdquake.exe crashes when I select SINGLE PLAYER from the main menu. Gonna try ReMakeQuake next, D/L at 30 kB/s. I guess Wordpress pages don't have much bandwidth? If I can get it working, I might up-torrent it later.

Some minor suggestions:

Good to see you are still working on the balance, some maps are trivially easy, others are instant-death. Putting enemies in pre-defined waves seems like a good idea.

I think the level selection screen could use some textures showing an in-screen shot of the map inside the doorway. You know, like Super Mario 64. I find it hard to remember which ones I have visited, 'cause they all look the same.

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hondobondo Creator
hondobondo

thats good info. "level selection screen" is specific to the engine, i'm pretty sure. as i dont know too many engines that do that besides tomazquake, which is incompatible

Reply Good karma+1 vote
usbpetrock
usbpetrock

I was thinking, "gee, why won't this work?" It wouldn't load at all on WinQuake, it crashed after the countdown on FTEQW, and... actually, it worked fine on Darkplaces. Then I saw you had your own engine.

I was also thinking "this sounds like Duke Nukem". Then I heard the Duke Nukem lines.

Reply Good karma Bad karma+1 vote
hondobondo Creator
hondobondo

dont forget Lo Wang, Elmo, and Homer J Simpson

Reply Good karma+2 votes
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