BombingRun for Unreal Tournament 3 - Projectpage: What is BombingRun? (From Wikipedia, the free encyclopedia) Bombing Run (abbreviated BR) is a team-based gametype in the Unreal Tournament first-person shooter series, introduced in Unreal Tournament 2003. It can best be described as Unreal-style American football where the goal of the game is to grab the ball, take it through enemy territory, and score in the opposition's goal. Players can pass the ball to other teammates by launching the ball to them. The ball carrier drops the ball when they are killed. Just like American football's scoring system, if the ball carrier manages to run through the goal or launch the ball into it, the ball carrier's team is awarded with 7 and 3 points respectively. However the major similarity in Bombing Run and American football is the fact that the players of each team wear an excessive amount of armour. The ball carrier regenerates 3 hit points per second until the traditional health limit...

Description

Gameplay hasn't changed much from the classic BR game type. Vehicles and the Hoverboard are allowed. The ball carrier is allowed to fire his weapons/or not via the .ini config file.

Preview
Bombing Run RC2
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