Blue Shift Coop v1.0
Jan 02, 2008 Full Version 12 commentsThe first release of Blue Shift Coop, v1.0. After you downloaded this file, you should read the readme.html.

Features/changes for v2.0
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- Coop support for story mode and hazard course
- Auto levelchange
- Support up to 6 players
- Fixed bugs
- Enhanced enemies difficulty
- Support for both Steam and WON
Map conversion progress: 100% completed
Additional work progress: 92,5% completed
Total progress: 96% completed
1 comment by Zhouy on Oct 14th, 2009 digg this super bookmark
Blue Shift Coop v2.0 haven't been in work for about 2 mounths. However, I wanted to post some news about the reason why I haven't worked and what's done so far.
I'm currently done with about 70% of the whole conversion. This means that I'm done with the first 3 chapters (Insecurity, Duty Calls and Captive Freight) plus the hazard course. The reason why I haven't worked on the mod for so long is simple; lack of time. I'm not really sure when I got time again to continue the work but I estimate it'll be in a few weeks.
The first release of Blue Shift Coop, v1.0. After you downloaded this file, you should read the readme.html.
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PLAY with me my steam id is taylor340
So when is 2.0 due out?
Probably in a few mounths, when I got more time to focus on it.
cool mod but too short
Useful i guess :D
I'll download when some of the bugs are fixed :o
Which you can expect soon.
kan ai join this mod
I think it would be better if you made this a completely different mod itself rather than just an add on. And is there a way you can change the bsp format? If you can't then try using the bsp files from the mod blue shift unlocked. It's basicly blue shift with high deff models and I think it uses the same bsp format as half-life. You can find blue shift unlocked on the half-life improvement team websight.
Yes, I found out about the Blue Shift: Unlocked a while ago. However, I haven't been in the mood to make a second version using BS: Unlocked but I might consider it.