"Half-Life: Blue Shift Coop" allows you to play Blue Shift cooperative. It's not recommended to people that hate bugs, since running Blue Shift cooperative is very buggy due Blue Shift was not meant as an online game. Also, Blue Shift uses another bsp format then Half-Life, so nothing in the maps are changed at all. You must have Blue Shift on Steam in order to play Blue Shift Coop, it won't work on Won due to invalid cd key error message. You must also either have an LAN or internet connection.
After the success of Opposing Force Coop v2.0, I've decided to make a new version of Blue Shift Coop since v1.0 is almost unplayable.
Posted by Zhouy on Jul 17th, 2009 digg this super bookmark
After the success of Opposing Force Coop v2.0, I've decided to make a new version of Blue Shift Coop since v1.0 is almost unplayable. Blue Shift Coop v2.0 will require that you install Blue Shift: Unlocked which you can find at the Half-Life Improvement Team homepage. By the time I released Blue Shift Coop v1.0, I didn't know about the great possibilites of this mod.
Blue Shift was originally intended to be on Dreamcast, thus using another .bsp format than Half-Life uses. Although the Dreamcast port was later cancelled, but they kept the .bsp files the way they were, which means that the maps are unable to ripent. Blue Shift: Unlocked allows owners of Half-Life and Blue Shift to convert their Blue Shift installation into a Half-Life mod, which means that the map files will be the same .bsp format as the Half-Life maps. Yes, this means that the maps will be able to ripent with Blue Shift: Unlocked. Plus, all bugs that were in v1.0 will be gone as Blue Shift: Unlocked treats Blue Shift as a Half-Life mod.
I'm already done with about 40% of the progress. All hazard course maps will be included in v2.0, but the tram maps however will not, since they are pretty unnecessary for coop.
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nice!
yay!