The newest version of the mod is now released, Blue Portals 2014! The download is available below.
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In November 2010, just after Thanksgiving (in the United States), the first ever version of Blue Portals was released to the public. Now, five years later, we're ready to release it again - this time on Steam. In honor of Blue Portals' fifth birthday, we've decided to bring our first ever mod to a much larger platform with a wider audience. This Steam Anniversary Edition would come packaged with everything in the current build of Blue Portals, but with additional features:

  • Revamped assets, including brand new higher resolution textures and (possibly) new voicework.
  • Bug fixes, performance improvements, and general enhancements.
  • Easy installation, simply click to download!
  • Improved packaging - no more loose files.
  • Automatic updates (if needed).
  • Steam achievements and cloud saves.
  • Soundtrack available for free (composed by The Hamster Alliance)!

If Greenlit, we would of course need some time to make our improvements and changes and implement new features - but when we're done it will be release for free just as it was five years ago! You can click the banner below to vote for us on Greenlight!

As always, thanks for the support and happy testing!
rHetorical

News of a forthcoming update.

News of a forthcoming update.

News 10 comments

News of a forthcoming update along with other information.

Stop, Think, and Refresh!

Stop, Think, and Refresh!

News 5 comments

An announcement about the next map pack for Blue Portals.

Help support SNIPA and Colossal (Comes with free stuff!)

Help support SNIPA and Colossal (Comes with free stuff!)

News 5 comments

Read on how you can support the modeler of the ECHO, SNIPA and the mod's texture artist, Colossal.

Blue Portals: Post-Release News Article #6

Blue Portals: Post-Release News Article #6

News 1 comment

Information about the future of Blue Portals, also posting the mod back on ModDB.

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Blue Portals 2014 Release

Blue Portals 2014 Release

Full Version 17 comments

The must up-to-date version of Blue Portals. Includes Extended Play, Conversion Cubed, and both entries for the PlanetPhillip mapping competition. Also...

Blue Portals SDK Setup and Example Files

Blue Portals SDK Setup and Example Files

SDK 6 comments

Blue Portals SDK + example files. Has all campaign maps, Extended Play maps, Conversion Cubed, prefabs and instances!

Post comment Comments  (60 - 70 of 588)
Neurotoxin97
Neurotoxin97

Do I have to have Portal installed to run this or is it enough to have the Source base or Source SDK installed?

Reply Good karma Bad karma+1 vote
reepblue Creator
reepblue

This is a Portal Content mod so, you need Portal installed.

Reply Good karma+1 vote
Robo_Lepro
Robo_Lepro

When i installed Blue Portals, all its textures got into my original portal texture folder and it has affected portal and the other mods installed. What i mean is the normal portal textures and not some of the textures Blue portals textures. Ever the portal gun have the model and the texture and it makes it a bit harder to re-skin for my mod. How would i fix this without having to go through all the material files and deleting them?

Reply Good karma Bad karma+1 vote
Colossal Creator
Colossal

You installed it wrong, you should have put the mod in Sourcemods.

What you could do to fix it is this:
1. Install the mod into the Portal folder again (keep in mind, this is not how you install the mod, see above).
2. Replace everything if/when it asks.
3. After it finishes, right click in the folder (not on it, in it), and select undo.
4. It should remove all the files.

Reply Good karma+1 vote
Robo_Lepro
Robo_Lepro

Thanks, and now that i think i did accidental first install it into the wrong folder.

Reply Good karma Bad karma+1 vote
Robo_Lepro
Robo_Lepro

Hang on, it's not giving me the option to undo??..

Reply Good karma Bad karma+1 vote
Colossal Creator
Colossal

We're working on bringing this to Steampipe. Not that anybody will check this.

And we're including the Anniversary Map Pack with it (not to be confused with the sixteen thousand other things).

Reply Good karma+3 votes
Billybobjoey
Billybobjoey

Steampipe? Sorry, i'm too incompetent to know what that is. Please define?

Reply Good karma Bad karma+1 vote
vanSulli Creator
vanSulli

Portal and other Source-engine games are being ported to Linux and being updated to use the .VPK rather than .gcfs (which should load things faster and whatnot). This has the potential to break a bunch of mods, so Blue Portals is sort of a test bed for making sure things will still work properly after this sequence of updates comes through.

Reply Good karma+1 vote
Colossal Creator
Colossal

Google my friend.

Reply Good karma0 votes
vanSulli Creator
vanSulli

There will also be penguins.

Reply Good karma+2 votes
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355 votes submitted.

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Highest Rated (9 agree) 9/10

What made Portal great was while it was certainly challenging it was easy once you figured out what to do. The main problem with basically any Portal mod i've played is that you know what to do but no matter what you do you can't do it. Any Portal mod that requires crouch jumping, having two portals next to each other and forming a circle that makes you go higher is just frustrating to play in my honest opinion. Sadly this mod falls in the same category as Portal Prelude and Gamma Energy, really…

Nov 30 2010 by enigmaxtreme

Lowest Rated (4 agree) 5/10

I only give it that few points because it's mainly about jumping!
You have to jump here an hour and there! You have to think for half a minute to get the solution but half an hour to xecute it, because its only about difficult jumping that has to do with a big load of luck! not more. Many ideas are awesome but that jumping sucks and ruins everything

Jan 30 2011 by -XD-

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