The mod is out. Let the playing and mapping begin! The mod may be finished, but that doesn't mean the testing is!

Wait for what's about to happen. Check here every now and then to see what's Refreshed.

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New Blue Portals New Blue Portals Blue Portals From 2008
Blog RSS Feed Report abuse Latest News: Stop, Think, and Refresh!

7 comments by reepblue on Nov 1st, 2011


It's been a while since we last updated the mod with anything. Since the release of Blue Portals almost a year ago, we wanted to keep building on it. Adding new elements, ideas, and creativity. However, the life of Blue Portals wasn't going to be a long one because of many factors. Namely Portal 2.

After the release, we took feedback from the community and spent the next two months fixing the campaign's major problems. We shipped the major campaign update ahead of schedule and shipped Extended Play afterwards in March. Later in April, we shipped Conversion Cubed, a small one-map project testing out a new element. After that, Portal 2 took over our focuses, spawning Portal 2 projects such as A Little Higher and Alive & Kicking.

It's now been almost an entire year since we shipped the original Blue Portals, and over three years since the project actually started. From a simple trial-and-error map pack to a full mod, we just HAD to do something for the mod's anniversary. It's time to stop, think, and Refresh.


Blue Portals: Refresh is the official closure on the development of Blue Portals, and the conclusion to the campaign mode. "But what about UP?" you may be asking. Refresh is replacing UP, as UP had a lot of problems that couldn't be fixed and generally wasn't as pleasing as we had thought it was. Unlike other Blue Portals installments and content, more people from rHetorical (we're no longer the Blue Portals Development Crew) will also be working on the project, increasing the development cycle.
For November, we'll be actively updating this page with screenshots, music, samples, videos, and news posts. You know, like the good ol' days. Let's start... With these screenshots!

Blue Portals: Refresh Blue Portals: Refresh Blue Portals: Refresh

That's it for today! With any luck, we hope to get this addon shipped by the 30th. If not, at least before the new year.

Stay tuned!
-rHetorical

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Blue Portals SDK Setup and Example Files

Blue Portals SDK Setup and Example Files

Apr 13, 2011 SDK 3 comments

Blue Portals SDK + example files. Has all campaign maps, Extended Play maps, Conversion Cubed, prefabs and instances!

Conversion Cubed - Bonus Map

Conversion Cubed - Bonus Map

Apr 11, 2011 Patch 10 comments

This is a new optional map for Blue Portal-ers out there. It features the ability to "paint" cubes into different kinds to complete a chamber. Try it...

Blue Portals- The ModDB Release

Blue Portals- The ModDB Release

Apr 2, 2011 Full Version 22 comments

This is the official ModDB release of Blue Portals.

Blue Portals Official Soundtrack Public Release

Blue Portals Official Soundtrack Public Release

Dec 18, 2010 Music 10 comments

Uploaded because SOME PEOPLE WOULDN'T STOP POSTING THE SECRET DOWNLOAD URL. Plus I was planning on releasing today. The tracks have all been "smartified...

Post comment Comments  (50 - 60 of 587)
Colossal
Colossal Nov 26 2011, 8:04pm says:

There won't be a Blue Portals 2.

Read Reep's blog and check YouTube for videos, screenshots, etc. of what we DID do.

0 votes     reply to comment
Techno201284
Techno201284 Nov 30 2011, 1:36pm replied:

I didn't get that; are you trying to say that "blue portals: refresh" is canceled?

+1 vote     reply to comment
reepblue
reepblue Nov 30 2011, 3:12pm replied:

That is still going, its just going more at a slower pace because of more people, and they were having issues with some configurations at first. But now, the issue has been taken cared of.

What is he saying is that there will not be a Blue Portals for Portal 2.

0 votes     reply to comment
al648
al648 Jan 1 2012, 3:43pm replied:

Are you still going to add some of the new features seen in Blue Portals 2 for the Blue Portals Refresh?

+2 votes     reply to comment
reepblue
reepblue Jan 8 2012, 4:14pm replied:

Ever since we decided to drop Blue Portals 2, our decision on what to do with the series is kinda cloudy. We want the series to continue, but we want the whole modding experience to be fun and attractive like it was developing the campaign and Extended Play.

We are tossing ideas back and forth, and just thinking about things at this point.

+2 votes     reply to comment
Techno201284
Techno201284 Dec 1 2011, 8:13am replied:

Oh, thanks for your help! :)

+4 votes     reply to comment
JuSTiNX
JuSTiNX Nov 11 2011, 12:33pm says:

I like this game concept.

pretty nice.
will try out as soon i can.

+3 votes     reply to comment
Techno201284
Techno201284 Nov 5 2011, 7:44am says:

I am so excited to play Blue Portals: Refresh! :)

+3 votes     reply to comment
Fenix314
Fenix314 Nov 2 2011, 9:57am says:

good job

+2 votes     reply to comment
Techno201284
Techno201284 Nov 1 2011, 1:09am replied:

Oh, thanks for answering.

+2 votes     reply to comment
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Platform
Windows
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Portal
Developer
rHetorical
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Release Date
Released Nov 28, 2010
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9.1

336 votes submitted.

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Highest Rated (8 agree) 9/10

What made Portal great was while it was certainly challenging it was easy once you figured out what to do. The main problem with basically any Portal mod i've played is that you know what to do but no matter what you do you can't do it. Any Portal mod that requires crouch jumping, having two portals next to each other and forming a circle that makes you go higher is just frustrating to play in my honest opinion. Sadly this mod falls in the same category as Portal Prelude and Gamma Energy, really…

Nov 30 2010, 5:10pm by enigmaxtreme

Lowest Rated (3 agree) 5/10

I only give it that few points because it's mainly about jumping!
You have to jump here an hour and there! You have to think for half a minute to get the solution but half an hour to xecute it, because its only about difficult jumping that has to do with a big load of luck! not more. Many ideas are awesome but that jumping sucks and ruins everything

Jan 30 2011, 6:11pm by -XD-

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