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Bloodlines Antitribu reshapes Vampire the Masquerade and makes it playable from a totally different aspect. The most noticable ones are the 7 new clans, 12+ new disciplines at the players disposal with addition of overhauled gameplay, making it more diverse by letting the player explore other aspects of Vampire the Masquerade, such as being able to join the sabbat, and explore new locations never before seen in the game.
The 7 clans that are introduced in Bloodlines Antitribu are:
The mod is currently "under development" (work in progress), and you may track its progress from this page: Bloodlines Antitribu Progress Report
0 comments by Mv.c9 on Jan 27th, 2013
Introduction:Hello to all Bloodlines Antitribu fans, we are getting very close to the initial release of the mod, which will include most of the essentials included. Some of the planned details will have to wait until later releases. However in order complete the initial release we need help in completing one of the main aspects of the Mod. Which are the character models known as Playable Characters, also known as PC.
What Do We Need?We need able texturers to help us create high quality models that are going to be the main aspect of the game. We have concepts ready, only thing we need is for someone to apply them and make the textures for them, which then we stick to our models.
You already have seen our work and know the level of quality that we seek. Typical paint jobs is not what we are looking for - we need the ability of the texture to change a simple model into an entirely different one by using only textures. You can see some of our work listed here: PC/NPCs
Detail is everything, and since we are focusing on the Playable characters - meaning they will be seen the most throughout the entire game, and they need to be perfect.
We don't want to waste your time asking you to make something to then reject. Hence we leave it up to you to decide whether you can or cannot do the job.
What we need from you before you try to apply is a sample of your work - preferably on bloodlines (since texturing in this game is very tricky). And we also need comitment. This is a free project, and does not give you any monetary benefits, we work for the joy of the community and our love for the WoD - so when you join up make sure you can complete whatever task is given to you, and that you won't mysteriously disappear.
We have had many many people who joined to do parts of the work, specially those that wanted to help with programming, and then they simply vanished - and it is understandable. This game is not an easy game to mod - specially when you want to touch the engine itself. Also real life has a way of messing things up, if you simply can't do something due to an event in your life we understand, but if the event is predictable, please make a note of it so that we can have a contingency plan for the work assigned.You have to know the risks when you want to sign up.
If you can only do a small part its cool, small by small we work our way up to completion.
How to Sign Up?Quite easy, send a sample of your work, and talk a little about your experience and also why are you interested in this particular project. Knowing about the WoD is a plus, since spontaneous acts of creativity can improve both your work, and the project overall.
Upload a sample of your work, and send it to me via PM here Send PM - However do notice that you have to upload your work on external links since PM system does not allow you to send me files - I suggest uploading on external file hosting sites - preferably RapidShare, MediaFire or SendSpace.
Alternatively if you do not want to sing up to ModDB - you can simply send an email to:
BloodlinesAntitribu@Gmail.com
Anyway that is all for now. Have a great day and don't forget to visit the site and like our newly opened Facebook Page which automatically is automatically updated when an Upload is posted on the site - so if you wanna see them first hand before they are posted anywhere else - thats the place to go to get the earliest notification.
yay ^_^ any rough estimation on a time frame of completion?
I was planing on a September release but then i got a new idea to implement it would take much for us to prepare. consider that we are REMAKING the game not debugging. i might even remove the current endings. this is bloodlines 2: Antitribu :) maybe this year maybe not, we are not sure, the ideas are comming like a swarm and we are trying to implement all. meanwhile you can play the other mods you are fond of. dont worry you wont get over-bored, this is a new game.
i wuz looking forward to the companion mod but with all this mod is offering i guess u cant have everything ^^
Who said you wont have companions. I said you wont have companion mod, but i never said companions. :P, its gonna knock your socks off when you find out who are the companions, but the companion system is much different from the companion mod. but maybe one day i work on making it compatible, if you really love companion mod.
You see ? you CAN have everything.
Fully retextured?
Lasombra?
New weapons?
New story?
...
****
YES!!!
HAHAHA! Been waiting so long for something like this! Can't wait!
Only think i can suggest is, upon release, get the most recent version of the unofficail mod to go with it, that mod is a lifesaver.
well after looking at the temp site it looks as thou 6.2 unofficial patch is used Img36.imageshack.us but idk
it was in testing stage, there was no textures, no difficulty no nothing, only the discipline. i have no problem with the Unofficial, but it will affect ALOT our texture and mapping system.
NO, I Wont Use Unofficial for Several Reasons, didnt you read the last news ??? if you want this mod you have to install it over a FRESH copy of Bloodlines, and no official and unofficial included. everything you need is gonna be there, the game has a new Story, new quests, there is 100% chance of crashing if you use any of those mods, read the latest news for that. read all of the news if you want to know the features.
I repeat again: NO Unofficial, No Companion, No Nothing, we are rewriting the game, if any of those used, youll get a crash :)
the reason im a bit jumpy here, is because i dont want when you get a crash you blame the mod for it.
hey mate
i always wanted to play as a Tzimitce
i would recommend that you use vtm redemption as a base
when i say base i mean use redemption to help you configure powers and all like the setite can turn into a snake for example
im not saying use that im just giving an example
oh and dont worry about the size LOL the unofficial patches are nearly as big as that
the discipline is in progress, the skins are done. but there is still much left from other aspects of the game.