Bloodlines Antitribu reshapes Vampire the Masquerade and makes it playable from a totally different aspect. The most noticable ones are the 7 new clans, 12+ new disciplines at the players disposal with addition of overhauled gameplay, making it more diverse by letting the player explore other aspects of Vampire the Masquerade, such as being able to join the sabbat, and explore new locations never before seen in the game.

The 7 clans that are introduced in Bloodlines Antitribu are:

  1. Tzimisce Antitribu - Known as Fiends, they are notorious for their abilities warp flesh and their cruelty. The handful of Camarilla Fiends use their abilities to be beautiful aristocrats rather than grotesque freaks.
  2. Lasombra Antitribu - Wielders of Abyssal powers, the Lasombra are the Kings and Queens of Shadow. Though the Magisters are bitter rivals to the Ventrue, their most hated enemies are their Sabbat cousins.
  3. Giovanni - Affluent and wielding power over the dead, the Giovanni have been independent from the sects for centuries. In recent nights a small number of Giovanni have defected to the Camarilla.
  4. Old Clan Tzimisce - These Old World Fiends maintain the ancient traditions of their clan, including their grudge against the Tremere. Old Clan Fiends can wield their own powerful blood magic called Koldunism.
  5. Ravnos - Almost extinct, Clan Ravnos struggles to preserve their proud Eastern traditions these nights. They are called Deceivers due to their power over illusions.
  6. Nagaraja - Nagaraja must consume both blood and flesh to survive. These twice-cursed Flesh Eaters are the almost extinct legacy of ancient necromantic mages.
  7. Samedi - The Haitian Samedi are necromancers and professional killers. Though fiercely independent, they often take Camarilla contracts.

The mod is currently "under development" (work in progress), and you may track its progress from this page: Bloodlines Antitribu Progress Report

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0 comments by Mv.c9 on Jan 27th, 2013

  Introduction:

Hello to all Bloodlines Antitribu fans, we are getting very close to the initial release of the mod, which will include most of the essentials included. Some of the planned details will have to wait until later releases. However in order complete the initial release we need help in completing one of the main aspects of the Mod. Which are the character models known as Playable Characters, also known as PC.

  What Do We Need?

We need able texturers to help us create high quality models that are going to be the main aspect of the game. We have concepts ready, only thing we need is for someone to apply them and make the textures for them, which then we stick to our models.

You already have seen our work and know the level of quality that we seek. Typical paint jobs is not what we are looking for - we need the ability of the texture to change a simple model into an entirely different one by using only textures. You can see some of our work listed here: PC/NPCs

Detail is everything, and since we are focusing on the Playable characters  - meaning they will be seen the most throughout the entire game, and they need to be perfect.

We don't want to waste your time asking you to make something to then reject. Hence we leave it up to you to decide whether you can or cannot do the job.

What we need from you before you try to apply is a sample of your work - preferably on bloodlines (since texturing in this game is very tricky). And we also need comitment. This is a free project, and does not give you any monetary benefits, we work for the joy of the community and our love for the WoD - so when you join up make sure you can complete whatever task is given to you, and that you won't mysteriously disappear.

We have had many many people who joined to do parts of the work, specially those that wanted to help with programming, and then they simply vanished - and it is understandable. This game is not an easy game to mod - specially when you want to touch the engine itself. Also real life has a way of messing things up, if you simply can't do something due to an event in your life we understand, but if the event is predictable, please make a note of it so that we can have a contingency plan for the work assigned.You have to know the risks when you want to sign up.

If you can only do a small part its cool, small by small we work our way up to completion.

  How to Sign Up?

Quite easy, send a sample of your work, and talk a little about your experience and also why are you interested in this particular project. Knowing about the WoD is a plus, since spontaneous acts of creativity can improve both your work, and the project overall.

Upload a sample of your work, and send it to me via PM here Send PM - However do notice that you have to upload your work on external links since PM system does not allow you to send me files - I suggest uploading on external file hosting sites - preferably RapidShare, MediaFire or SendSpace.

Alternatively if you do not want to sing up to ModDB - you can simply send an email to:
BloodlinesAntitribu@Gmail.com

Anyway that is all for now. Have a great day and don't forget to visit the site and like our newly opened Facebook Page which automatically is automatically updated when an Upload is posted on the site - so if you wanna see them first hand before they are posted anywhere else - thats the place to go to get the earliest notification.

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Post comment Comments  (850 - 860 of 957)
Nannak
Nannak Oct 14 2009, 2:34pm says:

Instead doing the Giovanni, why not do the Cappadocians?

+2 votes     reply to comment
IceCubeClown
IceCubeClown Oct 14 2009, 7:41pm replied:

A rogue Giovanni would be better. The Cappadocians are pretty much all gone in modern nights, save remnants that have different practices and cultures. Although it would be cool to be able to play a Premascine Giovanni, since they're more Cappadocian than Giovanni and the stigma within the Giovanni and the horrid corpse appearence would make for interesting gameplay. That could solve a want for Cappadocians, the discipline spread for the Premascine could even be changed to Fortitude, Auspex and Necromancy to be like the Cappadocians since they are the proto-Giovanni.

+2 votes     reply to comment
doriangray
doriangray Oct 15 2009, 9:36am replied:

Unfortunately, you run into the same problem with the Premascine as you do with the Harbingers. They are all very old, very powerful, and very malicious. It just doesn't fit the story. Not to mention the fact that they all live under the canals of Venice, eating the sea life and the occasional drowned tourist.

+1 vote     reply to comment
doriangray
doriangray Oct 14 2009, 7:37pm replied:

Not only are there no more than 50 of them on the planet, but Cappadocians are all very, very low generation vampires, making it a bit rediculous to make the PC some 13th generation nobody, not to mention making his sire so easily destroyed. On a side note, they no longer call themselves Cappadocians, but Harbingers of Skulls.

The one plus though, is that the Harbingers are actually nominally aligned with the Sabbat. It's more of out of a hatred of the Camarilla than a love for the Sabbat, the Camarilla they feel betrayed their Antediluvian. The only thing they hate more than the Giovanni is the Camarilla.

+2 votes     reply to comment
Nannak
Nannak Oct 22 2009, 1:32pm replied:

I have never personally liked the entire "Cappadocians are extinct" plotline since the main problem I have with the Giovanni is that their all stereotypical mafia mobsters. So why not include the Cappadocians instead? Since I think their a much better necromancer based clan...(of course another problem I have with the Giovanni is that in order to be a vampire necromancer in the modern nights then you must be a member of a family or just rotting corpse or a walking skeleton which is very restricting)

+1 vote     reply to comment
Nannak
Nannak Oct 22 2009, 1:35pm replied:

Or maybe better why not just include both the Cappadocian and Giovanni to choose from? Since you don't really have to obey the meta plot as a excuse for not to play as a Cappadocian in the modern nights...

+1 vote     reply to comment
Mv.c9
Mv.c9 Oct 12 2009, 9:38am says:

there have been quite some of updates lately, i didnt had time to upload. ill see if i can upload anything soon.

+2 votes     reply to comment
TeddyLeach
TeddyLeach Oct 12 2009, 11:47am replied:

Nice! Looking forward to it :)

+1 vote     reply to comment
Defultion
Defultion Oct 6 2009, 2:47pm replied:

Awesome.

Looking forward to them :P

+1 vote     reply to comment
Mv.c9
Mv.c9 Oct 7 2009, 1:32pm replied:

im gonna be out of city this weekend i guess ill have to upload them after im back.

+1 vote     reply to comment
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Platform
Windows
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Antitribu
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