A Mount & Blade Warband modifications, set in Middle-Earth during the Third age, around the War of the Ring. The mod is set up in "ivanhoe-style", which means lots of cool units, heroes, mercenaries etc. Join whatever faction you want, let blood be spilled without limits, and defeat your enemies with the strenght of your arms and the might of your army!

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The Highelves
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FI2_Dev_usnavy30
FI2_Dev_usnavy30 Jan 13 2013, 12:43pm says:

Great picture love that 2h stance :p

+1 vote     reply to comment
ivanhoe95
ivanhoe95 Jan 13 2013, 12:45pm replied:

These awesome armors were made by the Extra Invasion group, as well as the players sword and bow.

+3 votes     reply to comment
FI2_Dev_usnavy30
FI2_Dev_usnavy30 Jan 13 2013, 12:52pm replied:

I can tell great and fun mod :p OSP ftw! XD

+1 vote     reply to comment
MasterofMetal
MasterofMetal Jan 14 2013, 4:12am says:

The ground and sky are always dark and red-ish. Is there still the green pastures used by vanilla Warband?

+1 vote     reply to comment
Guest
Guest Jan 16 2013, 3:41pm replied:

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Nilidus
Nilidus Jan 14 2013, 2:15pm says:

sry but ugly skybox :s

+2 votes     reply to comment
RoboTyphoon
RoboTyphoon Jan 14 2013, 7:04pm says:

Yes!

+1 vote     reply to comment
Hias_AUT
Hias_AUT Jan 20 2013, 10:07am says:

Are they wearing their swords on the back in future ??

+2 votes     reply to comment
ivanhoe95
ivanhoe95 Jan 24 2013, 8:51am replied:

If you would like them to wear, then simply open Morgh's editor (included in the file) and search the elven (light) battle cleaver swords in item editor, and put a tick on Carry_sword_back in the middle row.

+2 votes     reply to comment
Hias_AUT
Hias_AUT Jan 25 2013, 8:09am replied:

i can't use this Editor because there is an error:

Missing troops.txt - please check your module directory.

+2 votes     reply to comment
ivanhoe95
ivanhoe95 Jan 27 2013, 10:18am replied:

Wow, now then sth is really messed up on your computer...
Are you sure you gave the right place for the program (.../modules/ Blood in the west) ?????

+3 votes     reply to comment
Hias_AUT
Hias_AUT Jan 27 2013, 11:23am replied:

i set the wrong path ... my fault ^^
thx for the answer

+2 votes     reply to comment
alvisstark
alvisstark Sep 28 2013, 7:18am replied:

Can u tell me how can i change their equipment
I don't like The tower acher's armor, i love they have the same armor with White City Acher

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Guest
Guest Jan 26 2013, 2:48pm says:

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Guest Mar 8 2013, 5:30pm says:

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MichieldeRuyter
MichieldeRuyter May 3 2013, 12:32pm says:

I realise this is in its early stages but a few things, first have you started on an actual map of Middle-Earth as well as retextured/new cities, and I really think you should fix all the arguing with the "Fellowship" and the hobbits being women... The custom battles can be fun though and this mod will most likely be a lot better when it's fully finished (no offence meant).

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Guest May 19 2013, 3:21am says:

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FI2_Dev_Tak
FI2_Dev_Tak Jun 28 2013, 11:56am says:

I remembered how long it takes for us to rig these models, so ivanhoe make sure you take good care of it

+2 votes     reply to comment
CloneTrooper176
CloneTrooper176 Jul 16 2013, 9:58am says:

i can get the two-handed attacking animation it just like spawned

did anyone else got like this too

+1 vote     reply to comment
ntblood
ntblood Sep 1 2013, 9:46pm says:

is there a description of the troop variations somewhere other than just knowing we can have, "original", heroes, or orcs & heroes?

Thank you!

+1 vote     reply to comment
ntblood
ntblood Sep 1 2013, 9:57pm replied:

eroes?
I mean which of those would be "playing as the bad guys" in the Readme?

+1 vote     reply to comment
ivanhoe95
ivanhoe95 Nov 4 2013, 2:36pm replied:

Playing with bad guys means that the NPC heroes (Native: Borcha, Artimenner etc) now become Orcs, Evil man and Corrupted Númenorian

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Description

The most noble creatures of both Middle-Earth and Undying Lands, distant cousins of the numenorians.

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Jan 13th, 2013
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