Attempting to bring back the goodness of the overlooked Blood 2, this mod will contain a texture pack with sharpened map textures, menu graphics, and skins for all models. This mod will also include script features using Tren's FX Enhancer mod as a base. Expect Caleb to be stronger then ever.

Image RSS Feed Latest Screens
Caleb with Extra Crispy skin Civilian with Extra Crispy skin Gideon with Extra Crispy skin
Blog RSS Feed Report abuse Latest News: What's done so far - Updated 12-25-14

21 comments by VGames on Mar 25th, 2014

New Weapon and Ammo Features:

Default Load Outs-
Gave all of the characters a Beretta along with their character specific weapon.
Gave Ophelia a Voodoo Doll for her character specific weapon.

Chosen Knives-
The Chosen Knives now make fragments fly off of stone or wooden walls and objects when they hit them and not just metal walls and objects.
The Chosen Knives no longer gib enemies.

Restored muzzle flash lighting.
Made Beretta primary fire mode shoot slower.
Made Beretta secondary fire mode shoot faster.
Made new animation for alt fire mode.

Restored muzzle flash lighting.

Double Barrel Shotgun-
Removed rust from the skin textures.
Restored spent shotgun shells ejected from weapon.

The Flaregun's damage rates have been decreased but are still higher then the original settings.
The Flaregun's alt and primary projectiles do the same amount of damage.
The Flaregun's projectiles now have gravity features that make them fall to the ground after they travel so far.
Removed the Flaregun projectiles' blast radius.
The Flaregun's alt fire projectiles now stick to badguys just like the primary fire projectiles do.
The Flaregun's alt fire projectiles no longer travel in a specific formation and instead scatter like a shotgun blast.

Assault Rifle-
Removed the Assaultrifle alt fire reload animation.
Edited the skin texture to make the M16 look like it has an actual grenade launcher attachment and not something that was duct taped to it.

Sniper Rifle-
Restored muzzle flash lighting.
Added new silver BMG shell casings for the Sniper Rifle.

Vulcan Minigun-
Doubled the Vulcan Minigun's bullet damage.
vulcan Minigun bullets make particle fragments when hitting walls like the other bullet based weapons.
Muzzle Smoke has been added to the Vulcan Minigun.
The Vulcan Minigun's secondary fire mode will fire off bullets as it spins up and also as it winds down delivering a full on bullet storm from
beginning to end.

Juggernaut Grenade Launcher-
Replaced the Bug Buster weapon with a Juggernaut Grenade Launcher that uses 60mm Grenade ammo. *Cheat code remains the same - MPBUGBUSTER - couldn't change it*
The Juggernaut Grenade Launcher's primary fire mode shoots one grenade that bounces off objects and the secondary fire mode shoots 5 bouncing
grenades at the same time.

The Howitzer now fires an actual projectile and does not instantly hit its mark anymore.
The Howitzer's projectiles now have gravity features that make them fall to the ground after they travel so far.
Howitzer Mini Bomblet explosions now create smoke streams like other explosions.

Tesla Cannon-
Tesla Cannon now uses 1 round of ammo instead of 2 per shot for its primary fire mode.
Added original Blood 1 firing sound effects.

Cabalco Death Ray-
Replaced the weapon models for the Cabalco Death Ray.
Remade the sound effects for the Cabalco Death Ray.
The Cabalco Death Ray's secondary fire mode now fires a constant energy beam that blows enemies to pieces as long as the fire key is held down, and if there's
enough ammo when you release the fire key it fires off up to 5 lasers that will bounce around a room much like the primary fire mode's lasers.
Added idle sound effects to the Cabalco Death Ray.

Singularity Generator-
Made Singularity Generator vortex last a little longer for the primary and secondary fire.
Gave the Singularity Generator a muzzle flash lighting effect.
Singularity Generator now uses 25 ammo instead of 50 for its primary fire mode and 50 ammo in stead of 100 for its secondary fire mode.
Added idle sound effects to the Singularity Generator.

The Orb-
Replaced the Orb's alt projectile with an explosive Orb projectile that you no longer steer to your enemy.
The Orb's alt fire mode is twice as fast as the primary fire mode.
The Orb's explosive alt projectile flies a little faster then the primary Orb projectile.

Voodoo Doll-
Voodoo Doll now also does Fire, Electric, Acid, and Explosive type damages along with Normal damage.
Voodoo Doll now explodes enemies when using its Alt Fire Mode.

Life Leech-
Made Life Leech alt attack burn enemies to death.

Combat Shotgun-
Made a lie flat model for the Combat Shotgun weapon pickup.
Increased the range, damage, and damage time for the Combat Shotgun's Gas Grenade.
Combat Shotgun no longer shoots as fast as you can tap the "Fire" key.
Increased the Combat Shotgun's primary rate of fire.
The Combat Shotgun's gas grenade's initial fiery explosion damage radius has been reduced.
Restored spent shotgun shells ejected from weapon.
Combatshotgun now fires 2 shotgun shells at one time for its primary fire mode.

Made a lie flat model for the Flayer weapon pickup.
Made draw animation for Flayer weapon.
The Flayer's alternate attack searches for enemies in a smaller area which cuts down on it trying to find them in other rooms.

Proximity and Timed Bombs-
Promximity Bombs do electrical damage and have green electrical explosion FX.
Timed Bombs do fire damage and have fiery explosion FX.
Timed Bombs blow up after 2 seconds now.

Ammo and Item Pickups-
Doubled Die Bug Die ammo.
Turned Die Bug Die ammo into 60mm Grenade ammo.
Ammo amounts obtained from ammo pickups have been doubled.
Ammo amounts obtained from weapon pickups have been tweaked.
Completely removed the Seeing Eye item from the game by replacing it in the maps with MediKits and removing it from the "mpgoshopping" cheat command.
Increased the time it takes to run out of the Night Vision Goggles.

Made more weapons dual wieldable-
Vulcan Minigun
Singularity Generator
Death Ray
Bug Buster *Now the Juggernaut Grenade Launcher*
Assault Rifle
Combat Shotgun

Moved severalweapons forward to see more of the model-
Mac 10
Vulcan Minigun
Life Leech
Combat Shotgun

All bullet based weapons now have tracer effects.

New Enemy Features:

Several enemies now spawn other enemies as they are loaded into the maps. So the number of enemies in maps has been doubled in many areas.

Civilians have been replaced with Cultists.

All Cultists' clothing have been updated and their 3D model has been replaced to allow them better combat movements, better hitbox detection, and more compatiblity
with particle FX and weapons.
Cultists are armed with whatever theyre assigned in the map in standard Blood 2, and in the Nightmare Levels
they use only Double Barrel Shotguns.
Added screaming sound effects while burning to death.

Doubled the Fanatic's hitpoints.
When the Fanatics self destruct 1 of 2 things will happen to them. They will either explode as usual or their bodies are ripped to pieces and a
Shikari that is dwelling in them bursts out from its confines too kill you.
Added screaming sound effects while burning to death.

Prophets are now more cybernetic in appearance and sound, and pose a bigger threat with increased armor.
Prophets use combat Shotguns as their primary weapon.
The Prophet's knife attack is much faster now.
The Prophet will now shoot at you as he performs a roll dodge.

Zealots and Divine Zealots-
Made the Zealots and Divine Zealots much more difficult by speeding up their attacks and making them teleport more often.
Divine Zealots will drop a Flayer weapon pickup when killed as long as they float into the air when they die.

Souldrudges will no longer walk to you when they spot you, they will always run at you.
Souldrudge's attacks have been greatly sped up.
Souldrudges can now run through destructable map objects to get to you.

Shikaris can now run through destructable map objects to get to you.

Drudge Lords-
Made the Drudge Lord's fireballs slower when flying.
Drudge Lord's melee attacks have been greatly sped up.

Drudge Priests-
Drudge Priest drops Bone Leeches every 3 seconds now.
Made Drudge Priest more aggressive

Deathshroud difficulty inceased by increasing speed of movement, animations, and amount of projectiles fired when attacking.
Visibility has been decreased significantly.
Added new attacking sounds.

Behemoths can now run through destructable map objects to get to you.
Behemoths will no longer walk to you when they spot you, they will always run at you.

Mad Scientist-
The Mad Scientist will drop the Death Ray weapon pickup when killed.

Revenant Chosen-
All of the undead Revenant Chosen enemies now explode after being killed, but undead Gabriella and Ophelia will not float into the air before they explode
like undead Ishmael does.

Made all bosses way more difficult to fight by increasing their health and tweaking their abilities to hear, sense, smell, see, and attack.
Made all of the bosses less cheap and much more entertaining to fight by reconfiguring their projectiles and attacks.

New Blood and Gore Features:

Made the fire on burning bodies bigger.

Added new blood splat sprites.

More blood and gore FX are allowed in a map at the same time.

More gibs are spawned when bodies are blown up.
Blood droplets from gibs have been set to their orignal settings and are bigger now.

Added a new skin for default electric deaths.
Added a new skin for default acid deaths.
Added a new skin for default fire deaths.
Added Death Skins for the following enemies which will show different types of damage to their bodies when killed in different ways:
Ancient One Boss
Drudge Lord
Drudge Priest
Mad Scientist
Naga Boss
Nightmare Boss
Souldrudge - *Only has one default skin now*
Dead Gabriella
Dead Ishmael
Dead Ophelia
Undead Gideon

New particle effects added to electrocuted enemies.
New particle effects added to acid burned enemies.

Shikaris will now sometimes spawn legs, arms, and a head when blown up like some of the other enemies.
Drudge Lords will now sometimes spawn arms when blown up like some of the other enemies.
Drudge Priests will now sometimes spawn arms when blown up like some of the other enemies.
Behemoths will now sometimes spawn legs and arms when blown up like some of the other enemies.

The Hand has more blood on his skin texture.

New Gameplay, Map, and Miscellaneous Features:

Added the ability to play all of the original Blood 2 singelplayer maps and the Nightmare Levels singleplayer maps in cooperative mode.
Added 3 new custom maps from the B2K5 project that can be played in solo and coop.

Added Wobak's Widescreen Patch.

Reduced weapon swaying while moving.
Reduced camera shaking from close quarters explosions.
Removed all wonky vision caused by the gas grenades or the Thief tick sucking on the back of your head.

Blood 2 Intro video now plays even if you're using the Nightmare Levels Expansion Pack.

More blood is spilled from bullet impacts.

The "MPKFA" cheat command now gives each character 7 extra weapons on top of the 3 weapons they start with by default that were selected because of their character stats
and it enables infinite ammo for all weapons and bombs.

All projectiles that should cause fire damage now cause fire damage.

Added wanted posters for the chosen that replace posters found in maps.
Fixed a lot of neon signs not showing up properly.
Replaced Gideon poster with one that doesn't make him look like Ric Flair.

Replaced the default helicopter model with a much better one.
Removed Lie-Flat models for Keys and Keycard Pickups aswell as all magical weapon pickups.

All Fire FX use the same sprites now.
Added thick, lingering smoke to most explosions at different sizes depending on the explosion size.
More fragments are emmitted when bullets impact walls and objects.
Impact smoke from bullets are twice as big now.
Replaced some stone debris to get rid of the odd looking ones.

Increased the light radius for all muzzle flash lighting.

Your saved games are now saved into a folder entitled "ExtraCrispy" inside of the primary "Save" folder to allow you to save your games in vanilla Blood 2 or
other mods without interfering with your Extra Crispy experience.

The multipliers for enemy armor, health, and weapon damage has been reduced from 0.75 to 0.5 for the Medium Difficulty setting since the Easy Difficulty multiplier
was 0.25 and the Hard Difficulty multiplier was 1.0.

Downloads RSS Feed Latest Downloads
Blood 2 - Extra Crispy v4.0

Blood 2 - Extra Crispy v4.0

Jan 16, 2012 Full Version 13 comments

This is the fourth version of my Blood 2 mod which attempts to reiginite the fires of this classic FPS. This fourth version includes everything that was...

Post comment Comments  (20 - 30 of 72)
LikwiD Sep 12 2013, 6:59pm says:


My original reason for putting together all the pre lithtech 2.0 editing apps (Kiss Pycho Circus, Blood2, and shogoMAD respectively) was due to the problem of Blood2 and Shogo tools using 16 bit installers for setup. The programs themselves are 32 bit, it’s just a matter of getting passed those installers, that’s the only issue.

+1 vote     reply to comment
DAFFYDAFFY Mar 15 2014, 12:37pm replied:

Kiss Pycho Circus is in serious need of updating.
It does not look very good these days.

can u put a different link for the tools,like firedrive or gamefront.

+1 vote     reply to comment
Gleb_AA-Gun May 15 2014, 8:52am replied:

lol Gamefront? The Racist site that should be killed?

0 votes     reply to comment
LikwiD Aug 29 2013, 10:05am says:

Whoa, people are still posting. Damn I wish blood2 wasn't so buggy and hard to modify. Just made a suggestion on the features section. I know you've got more important mods on your list of things to do. Thank you for trying Vgames and most of all, thanks for still responding after 3 years.

+1 vote     reply to comment
LikwiD Sep 7 2013, 8:25pm replied:

Apparently it is possible to move the remotes (any item) into the weapons inventory. I did this today by replacing the "R" key with the "0" key in the defult config and the autoexe config. Unfortunately that slot is probably lost to the weapons defaulted there. I'm also trying to use the config files to detonate the sucker with the alt fire. No success yet.

+1 vote     reply to comment
VGames Creator Online
VGames Sep 3 2013, 10:16pm replied:

I love you man. :)

+1 vote   reply to comment
Luktom100 Aug 16 2013, 2:52pm says:

I encounter a bug. When you shoot windows, there is no glass shatters falling on the floor, you can only hear the sound

Also did you add some kind of extra weapons ?? Becouse i can see some kind of info about Combat shotgun, and i dont remember this weapon from Blood 2 arsenal.

+1 vote     reply to comment
VGames Creator Online
VGames Sep 3 2013, 10:19pm replied:

Never noticed the shattered glass bug.

As for the combat shotgun it's from the Nightmare Levels addon.

+1 vote   reply to comment
dosgamer000 Jun 2 2013, 6:57pm says:

- Focus recharge rate is too fast, infinite ammo for characters like Ishmael.
- Flayer should be included in regular B2 if the Combat Shotgun is. Death Ray as well.
- Vulcan Cannon is too weak. Increase dmg per bullet and ensure it's the fastest weapon.
- Spider Gideon doesn't attack when it use to use stuff like lightning to hurt you; can also be juggled as well.
- Make Caleb's stats STR4, RES3, SPE3, FOC2 to make him more balanced toward magic.
- Behemoth has WAY too much health still and is a chore to kill.
- In Cabalco science lab in chapter 4, the key in the mad scientist room clips through the floor and cannot be accessed (it wasn't there last time I played.)
- Give Gideon those unused REZ sound files (taunts, pain, etc.) during his boss fights. Maybe you could also make him a BB character? You could recolor Caleb's cuffs white in the gun holding textures as a start.

Thanks for taking time to read this and have a nice day!

+1 vote     reply to comment
VGames Creator Online
VGames Jul 11 2013, 2:00pm replied:

thanks for the feedback but im not sure if ill ever make another update for this mod. its a big hassle. but we will see.

+1 vote   reply to comment
Guest Jul 20 2013, 3:08pm replied:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Blood 2: The Chosen Icon
Developed By
Send Message
Release Date
Released Jun 23, 2011
Mod Watch
Track this mod
Community Rating



27 votes submitted.

You Say


Ratings closed.

First Person Shooter
Single Player
Embed Buttons

Promote Blood 2 - Extra Crispy on your homepage or blog by selecting a button and using the embed code provided (more).

Blood 2 - Extra Crispy Blood 2 - Extra Crispy
Blood 2 - Extra Crispy
2,523 of 23,033
Last Update
10 months ago
57 members