• works with Company of Heroes, Opposing Fronts, Tales of Valor or any combination of these three!
  • a much more realistic weapon damage system
  • greatly changed & expanded Commander Trees
  • a new designed ambush system 2.0 using trees & bushes (new v4.5!)
  • enhanced infantry and tank VET system
  • many new skins for infantry and tanks
  • many new units for all factions (>100 overall)
  • many new abilities
  • new sounds & fx effects
  • recommended new maps included in separate map installer
  • historical correct vehicle speeds
  • more detailed tank descriptions (armament & armour)
  • increased line of sight & weapon ranges
  • increased zoom out
  • removed team colours & projectile trails
  • removed transparency effects
  • a total of 32 new recommended maps included
  • language support:
    english german french spanish italian polish russian czech chinese

It is prohibited to use any parts from this mod without my permisson!

Links & more stuff:


  • Xalibur - Founder, Coding & realization (inactive)
  • Mettiu - AI coding
  • £û©™ - Installer, Betatester
  • panther7 - Launcher
  • Spielführer, Olhausen, HaryPl, Vega1707 - leading betatesters


  • Gawain - Co-Modder, Gameplay & Balance
  • Ruhrpottpatriot - Forum Administration, BK wiki (german)
  • Shadow - PR Relic Online & moddb, Gameplay & Balance, engl.
  • isiar - Co-Modder, Gameplay & Balance


Here I would like to thank all persons who helped me directly or indirectly in my mod development!

Thanks to the persons who made the new models possible:
Aidas2, Pojarsma, Reichsbahn, Slayerknecht, Georider, Loran Korn (RIP), MrScruff (RIP), Sweeten

  • HalfTrack & Tankdestroyer for their great high quality releases
  • Eliw00d & DMz for many the latest models and some nice extra gimmicks
  • Tankdestroyer for his help & extra gimmicks
  • burtondrummerNY for his releases
  • Zeugma for his C15TA Armoured Truck release
  • Aidas2, Chopin, Darkblade for the M3 Stuart & Crusader tanks

GFX , ART & Video:

  • Ninja117 & Doombringer for some of the used Icons and UI GFX
  • GnigruG for his excellent skins
  • DMz for some nice custom tank skins
  • VanAdrian for some nice custom textures
  • panzerblitz1 for his video editing

Gamerisin & Lorankorn for the used new Sounds

Mettiu for his superb work in AI-enhancing

isiar for in-depth work in finding & fixing bugs with Corsix

SHADOW & Wolverine2108: (english), Ogon & TheDzierzanPL (polish), Ext3ermin4tor & crimax77 (italian), Ursidey (french), blackbishop (spanish), Maeglin (czech), saukopf (chinese), 531st & Idalgos (russian)

Also thanks to all active internal Betatesters that have spent a lot of time in finding and reporting Bugs:
SHADOW, Ruhrpottpatriot, Kr0noZ, Ivelios, Lordhelmlein, Muad'Dib, Mystic-Car, Chrome, Gambit, Keeper, d0nCarlos, Mr.Mind, Chako, RaCheEnGeL!.de, Smallz, Shogi, Spielführer, GrüneTeufel, Frehelias, Nobbio, Tinamu, Vega1707, WARTHOG, Rhel, BoogeyMan, olhausen, HaryPL, Tinamu, Twitchy, panzerblitz1 and all others I forgot to mention here...

Special thanks to Spielführer, olhausen & HaryPL for leading betatesting and open beta forum moderation

£û©™ for his superb Installer


  • gawain77 (retired) who helped diligently in specializing and reworking the doctrines
  • isiar (retired) who helped to fix many bugs and is now BK`s active Co-modder


  • Copernicus (without you many thinks wouldn`t work as intended, many thanks for all the great ideas and solutions!)
  • Halftrack (BotB mod) for all the nice exchanges of informations via ICQ late at night
Image RSS Feed Screens
New addition: Sherman "Beutepanzer" New model: WM Sd.Kfz. 234/4 New model: WM Sd.Kfz.11
RSS Feed Articles

New Forum

10 months ago News 5 comments Report

Hello fellow Blitzkriegers

As many of you may be aware there are registration issues on the BK forum.

And since work has begun on Blitzkrieg Mod for Company of Heroes 2, we made a new forum.

I say to you all sign up there in order to keep the latest updates and news from us.

Here is the address New BK Forum

We will keep supporting CoH 1 as well but no more regular updates as our main focus will be CoH 2.

Xalibur we have not heard anything from him for a long time. If he may return he is free to join us at the new forum.

WolfCZ is the new administrator on the new forum. The rest of the team is unchanged compared to the current team.

The whole team will be seeing you on the new forum.

Forum registration issues

Forum registration issues

1 year ago News 10 comments Report

Information regarding our Forum on www.blitzkrieg-mod.de

New version released on 20.01.14

New version released on 20.01.14

1 year ago News 8 comments Report

Release news to go along with version of Blitzkrieg (slightly delayed XD)

Update on incompatible game options problem

Update on incompatible game options problem

2 years ago News 9 comments Report

Look below if you experience the "incompatible game options" error.

No official support for BK on ModDB

No official support for BK on ModDB

5 years ago News 4 comments Report

Because comments, problems and suggestions get easily lost in the comment-section on ModDB, we are now officialy ceasing support for BK here. If you have...

This mod also works with Company of Heroes and/or Tales of Valor. Opposing Fronts is not required! There are many features that I added, for example: - a much more realistic Weapon damage system - many new skins for infantry and tanks (and wrecks) also...
RSS Feed Downloads
Blitzkrieg V4.9.3 Patch

Blitzkrieg V4.9.3 Patch

1 month ago Patch 13 comments

This is the latest Blitzkrieg patch at the moment, to be installed over any 4.8.x.x version. Simply install it over and run launcher (usually is run automatically...

OUTDATED - Blitzkrieg V4.8.8.0 Patch

OUTDATED - Blitzkrieg V4.8.8.0 Patch

6 months ago Patch 48 comments

Outdated patch, download 4.9.3 instead and have fun!

Blitzkrieg V4.8.6.0 Mappack

Blitzkrieg V4.8.6.0 Mappack

7 months ago Patch 5 comments

It is the same mappack as 4.0, so no need to redownload, if you had it. The only difference is the new installer. Contains multiple maps for Blitzkrieg...

Blitzkrieg V4.8.6.0 Full

Blitzkrieg V4.8.6.0 Full

7 months ago Full Version 31 comments

Full version of the latest Blitzkrieg Mod. Includes HD textures for infantry and ground. Only thing missing is the mappack, which has to be downloaded...

Post comment Comments  (8320 - 8330 of 8,768)
Front04 Oct 28 2009 says:

A Relic patch came out, installed it, and it says you don't have the right version to use blitzkrieg or something... Im happy with the earlier version but im waiting with the version for the moment. Btw, the call in heavy mg team with the brits, most of the guys are boxes. anyway love the mod and wish all the best for the developers. :)

+1 vote     reply to comment
Front04 Oct 28 2009 replied:

sorz, the *heavy weapons team* being boxes was already reported

+1 vote     reply to comment
[CWC]SHADOW Oct 28 2009 replied:

BK v1.6.0.2 should work fine with the new CoH Patch v2.601, it does well for me. Have you installed BK before or after you patched CoH? Maybe it helps if you install BK first (so it thinks you got v2.600) and then apply the new CoH patch. I Haven't tried it, but it might be worth a shot.

+1 vote     reply to comment
Front04 Oct 29 2009 replied:

I have the BK installed, patched it from there to BK patch and it causes problems. (or did I do it wrong?) should I reinstall BK 160 and patch it from there to due to you mentioning that the newest patch has everything included from previous patches. I'll try it tomorrow :).

+1 vote     reply to comment
[CWC]SHADOW Oct 29 2009 replied:

You can either Patch BK v1.60 directly to 1.602 or v1.601 to v1.602, that doesn't make any difference, so you did it the right way.

A friend of me just patched his CoH to v2.601 and then patched BK to v1.602 and for him it went fine and we could play together. SO even if you have the new CoH Patch before updating BK it should still work.

+1 vote     reply to comment
Front04 Oct 29 2009 replied:

ok, thank you for the fast replies :)

+1 vote     reply to comment
delta_boy Oct 28 2009 says:


+3 votes     reply to comment
Jedimushroom Oct 28 2009 says:

Is there any way I could get this mod working with steam? I tried the whole 'set launch options' thing but it didn't work. Anyone have any tips?

+1 vote     reply to comment
Artifexx Oct 27 2009 says:

hey...me again

I also had some kind of bug with the StuG Call in, and same bug with the Sherman Calliope Call in,

when i asked for the reinforcements for a StuG or Calliope it came but it was stuck on the place of where the Call in's are coming from

hope you have something about it

+1 vote     reply to comment
[CWC]SHADOW Oct 27 2009 replied:

1. For the Tiger being kileld with one shot: this can happen if you have really bad luck. There is a small chance that even a Sherman (in your case it was a 76 Sherman, so a better one) can penetrate a Tiger, even at the Front. If your enemy/the AI had armour-percing (AP) rounds activated a penetrating shot at the front can get a instant-kill. This usually happens very seldom, but is not impossible. But don't worry, sometimes you have good luck and can penetrate a Pershing frontal with a Panther and kill it with one shot too. ;)

2. The call-in unit get's stuck at some maps, because it doesn't enter the map border in s traight line. THis mostly happens if you directly order a call-in to the middle or other end of a map. Then the unit spawns facing into this diredtion, or spawns straight and turns there and then tries to drive directly to it, then it get's stuck. To avoid this it'S better to order a call-in unit close to it's spawn point of the map in a straight line, f.e. 50 m in straight line away from th map border, where the unit will spawn, This way it spawns straight and can enter the map in a straight line and (mostly) doesn't get stuck.

So order a call-in like that:

Driving path: ----->
Destination: Y

X -----> Y

and NOT:

----> Y

I hope this helps a bit.

@Fliegerfaust: That is nasty. It worked fine for all of us Beta-testers. Can someone else confirm this problem?

+1 vote     reply to comment
Artifexx Oct 28 2009 replied:

ok Thank you very much for this.. now i can double my Defenses at my Tigers and other heavy tanks :P
and thank you for the info about the call-ins

+1 vote     reply to comment
AxisWarMachine Oct 27 2009 says:

This is one of the best mod for COH Ever !!!!

+1 vote     reply to comment
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Company of Heroes: Opposing Fronts Icon
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Release Date
Released 2008
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1498 votes submitted.

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Highest Rated (83 agree) 10/10

Best COH mod you will find, most realistic you will get in COH, with no new factions this mod pwns everything, imagine with new factions, but its alot of work, so dont get angry on the devs if they dont add any, which i dont think they will, but anyway, play it and you will never find yourself using the vCOH shortcut again ;)

Nov 2 2010 by Wulfburk12

Lowest Rated (21 agree) 4/10

IMO "realistic" damage system should be accompanied by at least somewhat realistic resource availability and NUMBERS, yes numbers. I mean, how the hell are you calling realistic several tigers (or some other of the kind) against few shermans anyway?
In other words - nazi-favouring (game-wise) mod, plus I, personally, find it to quickly become a bit boring. And if you really want realism - go play "Men of war", or any of the various mods for it, including nazi-biased (game-wise).

Nov 29 2010 by IJoe

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