FEATURES:

  • works with Company of Heroes, Opposing Fronts, Tales of Valor or any combination of these three!
  • a much more realistic weapon damage system
  • greatly changed & expanded Commander Trees
  • a new designed ambush system 2.0 using trees & bushes (new v4.5!)
  • enhanced infantry and tank VET system
  • many new skins for infantry and tanks
  • many new units for all factions (>100 overall)
  • many new abilities
  • new sounds & fx effects
  • recommended new maps included in separate map installer
  • historical correct vehicle speeds
  • more detailed tank descriptions (armament & armour)
  • increased line of sight & weapon ranges
  • increased zoom out
  • removed team colours & projectile trails
  • removed transparency effects
  • a total of 32 new recommended maps included
  • language support:
    english german french spanish italian polish russian czech chinese

It is prohibited to use any parts from this mod without Xalibur's permisson!

Links & more stuff:

TEAM:

  • Wolf - Coding, Launcher
  • MarKr - Coding
  • Panzerblitz1 - Art, Models
  • Spielführer, HaryPl, RaCheEnGeL!.de - Betatesters
  • Frehelias, Kr0noZ, Nieles, Vega1707 - Forum moderation

RETIRED TEAM MEMBERS:

  • Xalibur - Founder, Coding & realization (inactive)
  • Gawain - Co-Modder, Gameplay & Balance
  • panther7 - Launcher
  • £û©™ - Installer, Betatester
  • Olhausen - Betatester
  • Mettiu - AI coding
  • Ruhrpottpatriot - Forum Administration, BK wiki (german)
  • Shadow - PR Relic Online & moddb, Gameplay & Balance, engl.
  • isiar - Co-Modder, Gameplay & Balance

Credits:

Here I would like to thank all persons who helped me directly or indirectly in my mod development!

NEW MODELS:
Thanks to the persons who made the new models possible:
Aidas2, Pojarsma, Reichsbahn, Slayerknecht, Georider, Loran Korn (RIP), MrScruff (RIP), Sweeten

  • HalfTrack & Tankdestroyer for their great high quality releases
  • Eliw00d & DMz for many the latest models and some nice extra gimmicks
  • Tankdestroyer for his help & extra gimmicks
  • burtondrummerNY for his releases
  • Zeugma for his C15TA Armoured Truck release
  • Aidas2, Chopin, Darkblade for the M3 Stuart & Crusader tanks

GFX , ART & Video:

  • Ninja117 & Doombringer for some of the used Icons and UI GFX
  • GnigruG for his excellent skins
  • DMz for some nice custom tank skins
  • VanAdrian for some nice custom textures
  • panzerblitz1 for his video editing

SOUNDS:
Gamerisin & Lorankorn for the used new Sounds

AI CONDING:
Mettiu for his superb work in AI-enhancing

BUG HUNTING & FIXING:
isiar for in-depth work in finding & fixing bugs with Corsix

TRANSLATIONS:
SHADOW & Wolverine2108: (english), Ogon & TheDzierzanPL (polish), Ext3ermin4tor & crimax77 (italian), Ursidey (french), blackbishop (spanish), Maeglin (czech), saukopf (chinese), 531st & Idalgos (russian)

BETATESTER:
Also thanks to all active internal Betatesters that have spent a lot of time in finding and reporting Bugs:
SHADOW, Ruhrpottpatriot, Kr0noZ, Ivelios, Lordhelmlein, Muad'Dib, Mystic-Car, Chrome, Gambit, Keeper, d0nCarlos, Mr.Mind, Chako, RaCheEnGeL!.de, Smallz, Shogi, Spielführer, GrüneTeufel, Frehelias, Nobbio, Tinamu, Vega1707, WARTHOG, Rhel, BoogeyMan, olhausen, HaryPL, Tinamu, Twitchy, panzerblitz1 and all others I forgot to mention here...

Special thanks to Spielführer, olhausen & HaryPL for leading betatesting and open beta forum moderation

INSTALLER:
£û©™ for his superb Installer

CO-MODDING:

  • gawain77 (retired) who helped diligently in specializing and reworking the doctrines
  • isiar (retired) who helped to fix many bugs and is now BK`s active Co-modder

MODDING KNOWLEDGE:

  • Copernicus (without you many thinks wouldn`t work as intended, many thanks for all the great ideas and solutions!)
  • Halftrack (BotB mod) for all the nice exchanges of informations via ICQ late at night
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RSS feed Articles

Hey guys! Another new patch for Blitzkrieg mod!

In this patch we changed veterancy levels a bit, so certain units like rangers, certain stormtroopers, certain commandos, snipers and some others will require a bit more XP to level up, some less.
All changes together should even the game a bit more, especially within doctrines of the same faction. Most "nerfs" were to Inf and Terror doctrines, which were played the most. Both AB and Luft got some buffs, we will see how it plays out. I would like to remember here, that not every doctrine should deal with everything and especially not with one unit. While there was a certain shift to that in the past, I wouldn't like to continue this trend. Also remember that playing games with or against multiple of the same doctine is not that of an example how to balance. If you will play against 4 arty doctrines you can ... surprisingly... expect loads of arty. And we will not change how arty doctrines work just because of that. Same applies to other doctrines, 4x RAF means that there will be planes all over the place. Also that something takes 4CP in the tree in one doctrine doesnt mean that there cant be the same unit in other doctine for 8CP.

Back to the patch .. It also features new mode called currently BK Fun Mode, in which all resource income is doubled, popcap static 350 - this mode will NOT be balanced and should not be played in "serious" games.

Majority of the changes were done by MarKr, so big props to him.

We also plan to make another mappack in near future, so stay tuned!

Full changelog on our forum post: Forum.bkmod.net

New Forum

New Forum

News 5 comments

Hello fellow Blitzkriegers As many of you may be aware there are registration issues on the BK forum. And since work has begun on Blitzkrieg Mod for Company...

Forum registration issues

Forum registration issues

News 13 comments

Information regarding our Forum on www.blitzkrieg-mod.de

New version 4.8.0.0. released on 20.01.14

New version 4.8.0.0. released on 20.01.14

News 8 comments

Release news to go along with version 4.8.0.0. of Blitzkrieg (slightly delayed XD)

Update on incompatible game options problem

Update on incompatible game options problem

News 9 comments

Look below if you experience the "incompatible game options" error.

RSS feed Downloads
Blitzkrieg V4.9.5 Patch

Blitzkrieg V4.9.5 Patch

Patch 21 comments

This is the latest Blitzkrieg patch at the moment, to be installed over any 4.8.x.x version. Simply install it over and run launcher.

Blitzkrieg V4.9.3 Patch

Blitzkrieg V4.9.3 Patch

Patch 22 comments

This is the latest Blitzkrieg patch at the moment, to be installed over any 4.8.x.x version. Simply install it over and run launcher (usually is run automatically...

Blitzkrieg V4.8.6.0 Mappack

Blitzkrieg V4.8.6.0 Mappack

Patch 6 comments

It is the same mappack as 4.0, so no need to redownload, if you had it. The only difference is the new installer. Contains multiple maps for Blitzkrieg...

Blitzkrieg V4.8.6.0 Full

Blitzkrieg V4.8.6.0 Full

Full Version 43 comments

Full version of the latest Blitzkrieg Mod. Includes HD textures for infantry and ground. Only thing missing is the mappack, which has to be downloaded...

Post comment Comments  (7720 - 7730 of 8,827)
Danik94k
Danik94k

Will you add the M36 Jackson?

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[CWC]SHADOW
[CWC]SHADOW

Once it's finished and we are allowed to use it, yes.

Reply Good karma Bad karma+2 votes
cammanderWho
cammanderWho

could you guys somehow make the coding for the mod a little more efficient? cause the live feed/relic command prompt says it failed 5 syncs before it makes a succesful one with the mod, this is even on my friends cpu which is basicly 18 suped up cpus combined

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[CWC]SHADOW
[CWC]SHADOW

BTW: If any of you are interested in a little unofficial BK 2vs2 Tournament, visit our Forum to sign up (http://forum.blitzkrieg-mod.de/index.php?board=18.0). Everyone is welcome, pro or newbie. ;)

Reply Good karma Bad karma+1 vote
hire2for1
hire2for1

Ain't that a nice feature to use. Worldbuilder among the mod. :)

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king123456789
king123456789

can you also bring back the flak 88 ability to fire as artillery please

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[CWC]SHADOW
[CWC]SHADOW

We already tried that some time ago, but that ability was bugged as hell and always fired 2 shots at once. We couldN't fix this so it was removed again. The PE-Luftwaffe Falslchirmajegers can request an artillery barrage of the 88 though, this one works well and isn't bugged for some reason.

BTW: We are using Worldbuilder for the maps and Corsix Modstudio for the mod itself.

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king123456789
king123456789

what tools do you use to make the mod world builder or something but worldbuilder only builds maps cause i have no idea how to change wep damage and stuff like that

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LethalVox
LethalVox

Can you?

Reply Good karma Bad karma+1 vote
[CWC]SHADOW
[CWC]SHADOW

Nope, we have other priorities then that. Why don't you try it yourself and give WoldBuilder a shot? It's not that hard and there are good Tutorials out there.

Reply Good karma Bad karma+1 vote
Eyeseeyou
Eyeseeyou

Scheldt is the worst and lamest map ever, I strongly suggest that you don't play Hochwald or The Scheldt since these two maps are very unbalanced and imposes the wrong coh playstyles and tactics.

Also the map already have very high resources and if you build outposts you get more than enough. So, no im pretty sure they don't want to waste their time on a crappy map that barely anybody plays.

Reply Good karma Bad karma+1 vote
GunslingerBob
GunslingerBob

The wrong playstyles and tactics? The whole point of the game is to use whatever tactic you deem necessary for the chosen map. There is no right or wrong tactic, merely a good or bad one.

Reply Good karma Bad karma+1 vote
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Company of Heroes: Opposing Fronts
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Community Rating

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9.5

1521 votes submitted.

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Ratings closed.

Highest Rated (84 agree) 10/10

Best COH mod you will find, most realistic you will get in COH, with no new factions this mod pwns everything, imagine with new factions, but its alot of work, so dont get angry on the devs if they dont add any, which i dont think they will, but anyway, play it and you will never find yourself using the vCOH shortcut again ;)

Nov 2 2010 by Wulfburk12

Lowest Rated (22 agree) 4/10

IMO "realistic" damage system should be accompanied by at least somewhat realistic resource availability and NUMBERS, yes numbers. I mean, how the hell are you calling realistic several tigers (or some other of the kind) against few shermans anyway?
In other words - nazi-favouring (game-wise) mod, plus I, personally, find it to quickly become a bit boring. And if you really want realism - go play "Men of war", or any of the various mods for it, including nazi-biased (game-wise).

Nov 29 2010 by IJoe

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