• works with Company of Heroes, Opposing Fronts, Tales of Valor or any combination of these three!
  • a much more realistic weapon damage system
  • greatly changed & expanded Commander Trees
  • a new designed ambush system 2.0 using trees & bushes (new v4.5!)
  • enhanced infantry and tank VET system
  • many new skins for infantry and tanks
  • many new units for all factions (>100 overall)
  • many new abilities
  • new sounds & fx effects
  • recommended new maps included in separate map installer
  • historical correct vehicle speeds
  • more detailed tank descriptions (armament & armour)
  • increased line of sight & weapon ranges
  • increased zoom out
  • removed team colours & projectile trails
  • removed transparency effects
  • a total of 32 new recommended maps included
  • language support:
    english german french spanish italian polish russian czech chinese

It is prohibited to use any parts from this mod without my permisson!

Links & more stuff:


  • Xalibur - Founder, Coding & realization
  • isiar - Co-Modder, Gameplay & Balance
  • Mettiu - AI coding
  • £û©™ - Installer, Betatester
  • panther7 - Launcher
  • Spielführer, Olhausen, HaryPl, Vega1707 - leading betatesters


  • Gawain - Co-Modder, Gameplay & Balance
  • Ruhrpottpatriot - Forum Administration, BK wiki (german)
  • Shadow - PR Relic Online & moddb, Gameplay & Balance, engl.


Here I would like to thank all persons who helped me directly or indirectly in my mod development!

Thanks to the persons who made the new models possible:
Aidas2, Pojarsma, Reichsbahn, Slayerknecht, Georider, Loran Korn (RIP), MrScruff (RIP), Sweeten

  • HalfTrack & Tankdestroyer for their great high quality releases
  • Eliw00d & DMz for many the latest models and some nice extra gimmicks
  • Tankdestroyer for his help & extra gimmicks
  • burtondrummerNY for his releases
  • Zeugma for his C15TA Armoured Truck release
  • Aidas2, Chopin, Darkblade for the M3 Stuart & Crusader tanks

GFX , ART & Video:

  • Ninja117 & Doombringer for some of the used Icons and UI GFX
  • GnigruG for his excellent skins
  • DMz for some nice custom tank skins
  • VanAdrian for some nice custom textures
  • panzerblitz1 for his video editing

Gamerisin & Lorankorn for the used new Sounds

Mettiu for his superb work in AI-enhancing

isiar for in-depth work in finding & fixing bugs with Corsix

SHADOW & Wolverine2108: (english), Ogon & TheDzierzanPL (polish), Ext3ermin4tor & crimax77 (italian), Ursidey (french), blackbishop (spanish), Maeglin (czech), saukopf (chinese), 531st & Idalgos (russian)

Also thanks to all active internal Betatesters that have spent a lot of time in finding and reporting Bugs:
SHADOW, Ruhrpottpatriot, Kr0noZ, Ivelios, Lordhelmlein, Muad'Dib, Mystic-Car, Chrome, Gambit, Keeper, d0nCarlos, Mr.Mind, Chako, RaCheEnGeL!.de, Smallz, Shogi, Spielführer, GrüneTeufel, Frehelias, Nobbio, Tinamu, Vega1707, WARTHOG, Rhel, BoogeyMan, olhausen, HaryPL, Tinamu, Twitchy, panzerblitz1 and all others I forgot to mention here...

Special thanks to Spielführer, olhausen & HaryPL for leading betatesting and open beta forum moderation

Ruhrpottpatriot & SHADOW (Admin), Vega1707, Frehelias, Nieles, Harle (Balancing & Suggestions)

£û©™ for his superb Installer


  • gawain77 (retired) who helped diligently in specializing and reworking the doctrines
  • isiar who helped to fix many bugs and is now BK`s active Co-modder


  • Copernicus (without you many thinks wouldn`t work as intended, many thanks for all the great ideas and solutions!)
  • Halftrack (BotB mod) for all the nice exchanges of informations via ICQ late at night
Image RSS Feed Latest Screens
New addition: Sherman "Beutepanzer" New model: WM Sd.Kfz. 234/4 New model: WM Sd.Kfz.11
Blog RSS Feed Report abuse Latest News: New Forum

5 comments by Frehelias on Dec 6th, 2014

Hello fellow Blitzkriegers

As many of you may be aware there are registration issues on the BK forum.

And since work has begun on Blitzkrieg Mod for Company of Heroes 2, we made a new forum.

I say to you all sign up there in order to keep the latest updates and news from us.

Here is the address New BK Forum

We will keep supporting CoH 1 as well but no more regular updates as our main focus will be CoH 2.

Xalibur we have not heard anything from him for a long time. If he may return he is free to join us at the new forum.

WolfCZ is the new administrator on the new forum. The rest of the team is unchanged compared to the current team.

The whole team will be seeing you on the new forum.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Blitzkrieg V4.8.5.0 Patch

Blitzkrieg V4.8.5.0 Patch

Jan 21, 2015 Patch 2 comments

This is the latest Blitzkrieg patch at the moment, to be installed over Version, or or Simply install it over and run...

*Outdated* Blitzkrieg V4.8.3.0 Patch

*Outdated* Blitzkrieg V4.8.3.0 Patch

Nov 9, 2014 Patch 37 comments

*Outdated, use instead* This is the new Community patch VI (BK-Version to be installed over Version, or Simply...

*Outdated* Blitzkrieg V4.8.2.0 BKCMPV Patch

*Outdated* Blitzkrieg V4.8.2.0 BKCMPV Patch

Aug 10, 2014 Patch 54 comments

*Outdated, use instead* This is the new Community patch V (BK-Version to be installed over Version or Simply install...

*Outdated* Blitzkrieg V4.8.1.0 BKCMPIV Patch

*Outdated* Blitzkrieg V4.8.1.0 BKCMPIV Patch

Feb 17, 2014 Patch 78 comments

*Outdated, use instead* This is the new Community patch IV (BK-Version to be installed over Version This patch contains a few...

Blitzkrieg V4.8.0.0. Complete Installer

Blitzkrieg V4.8.0.0. Complete Installer

Feb 4, 2014 Full Version 122 comments

This installer contains the full mod including the Map-Pack + Ground HD textures + Infantry HD textures. For more info please check the description.

Blitzkrieg V4.8.0.0. Full Installer

Blitzkrieg V4.8.0.0. Full Installer

Feb 4, 2014 Full Version 28 comments

This installer contains the full mod including Infantry HD textures but does not include the Map-Pack. For more info please check the description.

Post comment Comments  (6950 - 6960 of 8,582)
KillaKiwi Aug 7 2010, 11:21am says:

yeah but its a pain in the *** to registrate on every mod forum just to say that there is a bug. so i hope that someone else will do this job for me when he reads the comment.

+1 vote     reply to comment
[CWC]SHADOW Aug 7 2010, 3:57pm replied:

By my experience nobody will do that.

And it's also a pain in the *** to read a dozen threads on a dozen different pages every day to keep track of possible bugs and to comment all the created duplicate posts day by day again and again. We literally waste a lot of time for this that we could have spent in the development of BK instead.

A registration on the Forum takes roughly 2 minutes. We already have to put a lot of work in the creation of BK, I think a little work by the community can be expected too and is not too much to ask. Or is it?

Please post any suggestions and bugs in our Forum. I'll answer them primarily there and might not do so here in the future because I simply can't spend so much time for that.

+1 vote     reply to comment
[CWC]SHADOW Aug 7 2010, 9:40am says:

The comments here are flooded again and it's hard to keep track. Hence I want to remember everyone about this recent news:


+1 vote     reply to comment
KillaKiwi Aug 7 2010, 6:29am says:

Found a bug (ver. 2.51). With the mortar car from the panzer elite and the scorched earth tactic you can disable flags without losing them.

+1 vote     reply to comment
Hobostryke Aug 6 2010, 2:32am says:

Hey, I was thinkin, and this probably will get nowhere, but I know the Blitzkrieg mod is all about realism, so I was thinkin that (at least one thing) could improve, which is the FlammenWerfer halftrack, which would be the same except it would have two mgs like the normal halftrackt. Second, I was thinkin with the terror doctrine you could replace the "Walking Stuka" with the Panzerwerfer 42 auf Sf (Sd Kfz 4/1) 150mm nebelwerfer halftrack. The difference is that the Panzerwerfer has 10 tubes. Finally, I was thinking that replacing the Sd Kfz 223 (PE armoured car that locks down territories) with the Panzerkampfwagon 1 Ausf F (has same abilities) which essentially is a moving pillbox. Soooo... Yea.

+2 votes     reply to comment
FunkiestDragon Aug 7 2010, 9:28am replied:

also the flame halftrack with mg would not work as the mg's were removed for space for the fuel tanks so even if they were there no-one could man them.

+2 votes     reply to comment
LOlLOlLOlLOlLOL Aug 6 2010, 7:29am replied:

I agree with the MG's but this would over power the halftrack as it would supress and then burn them,and the panzerwurfer 42 is done before and would be a great add on.

+1 vote     reply to comment
Hobostryke Aug 6 2010, 1:15pm replied:

Ok then how about replacing the halftrack with a Panzer III Flamm Tank to level the playing field with the Croc(s)

+1 vote     reply to comment
GriffinZ Aug 6 2010, 11:39am replied:

if I remeber correctly the Panzerwerfer maultier in other mods had a horribly broken attack.

+1 vote     reply to comment
ProphylacticElephant Aug 5 2010, 4:26pm says:

Hey guys I've downloaded this mod and then i patched it to 2.5 and when i patched it to 2.51 it said no proper game was found, you must have an older version such as 2.5. What does this mean. Also how come when I get on at about 3:30 pm eastern time us noone is online?

+1 vote     reply to comment
[CWC]SHADOW Aug 6 2010, 1:07pm replied:

Ignore that message, it works anyways.

+1 vote     reply to comment
hire2for1 Aug 5 2010, 5:44pm replied:

1. Get v2.601 if you haven't.

2. Get version 2.0 and then version 2.50 and then patch 2.51

3. Do you have the game of CoH?

4. No one knows.

+1 vote     reply to comment
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Company of Heroes: Opposing Fronts Icon
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Release Date
Released Dec 18, 2008
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1464 votes submitted.

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Highest Rated (80 agree) 10/10

Best COH mod you will find, most realistic you will get in COH, with no new factions this mod pwns everything, imagine with new factions, but its alot of work, so dont get angry on the devs if they dont add any, which i dont think they will, but anyway, play it and you will never find yourself using the vCOH shortcut again ;)

Nov 2 2010, 11:13am by Wulfburk12

Lowest Rated (20 agree) 4/10

IMO "realistic" damage system should be accompanied by at least somewhat realistic resource availability and NUMBERS, yes numbers. I mean, how the hell are you calling realistic several tigers (or some other of the kind) against few shermans anyway?
In other words - nazi-favouring (game-wise) mod, plus I, personally, find it to quickly become a bit boring. And if you really want realism - go play "Men of war", or any of the various mods for it, including nazi-biased (game-wise).

Nov 29 2010, 5:39pm by IJoe

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