Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. You can fight as the Allies(with America, UK and France as subsides), Axis(with Tank, Rocket and Jet research tree's) or the Soviets(with Tank and Homeland Defence subsides). Not only do we have all new units, models and sides...but all new maps and gameplay. No longer do you just collect supply piles. In Blitzkrieg II you have to secure your holdings in towns to ensure a steady flow of money. We have also given point requirements for most of our units. Meaning, when you start out a game...you can only build infantry and light vehicles. As you kill enemy troops, you can unlock heavier tanks and planes.

Report RSS Testing 1, 2 uh...3!?!?!

I just released v032 to the beta testers today. This version is a massive leap forward from the last one they recieved (v030). Their main jobs will be to help find some of the minor bugs and help with gameplay balancing. I also made up some images of how our experience menus are layed out. They should

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I just released v032 to the beta testers today. This version is a massive leap forward from the last one they recieved (v030). Their main jobs will be to help find some of the minor bugs and help with gameplay balancing. I also made up some images of how our experience menus are layed out. They should give people a pretty good idea of what types of units that are available online. To check out more information on the version of the mod and to see the tech tree images head out to our site by clicking here or any of the thumbnails below.

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Synt
Synt - - 23 comments

The Soviets were Allies.

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smurfbizkit Author
smurfbizkit - - 526 comments

True, but while the Americans and British were very similar in structure, used many of the same units and did many joint operations...the Soviets were doing their own thing. It just wouldn't work to merge the Soviets in with the Allies as a side.

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BigBird
BigBird - - 1,161 comments

Good stuff, can't wait to get this mod on my pc for a play :)

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Synt
Synt - - 23 comments

I see your point, smurfbizkit. Thank's for enlightening me.

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